For >20+ years I just use 'Target Concentration'(Before, I use to think this means attack the monster until it dies, not attack a tightly clump of monsters first), 'Long-Distance' (I thought attack monsters at long distances, regardless if they attack or not) and ofcourse everyone understoods quickly even without guide 'Original Position.' The 'Regular Attack' was also quick to be understood. I still don't perfectly understood 'Use skills Closely' does this mean it will use close range skills(or atleast used to be) like deathstab? or it will force you to walk closely?
but it could also mean that it moves to the target before using skills... so could be good for close ranged skills as opposed to long range @@MangaGamified
@@mitchwest6002 I AFK in private servers for almost 2 decade now, and I used the same setting ever since the Menus was still gray and look like rocks, the only thing newish that matters is custom pick items, sometimes other jewels are trash or sold in NPC, so I need to use custom pick-ups like ewel of armony. It's also useful if the server doesn't have commands to advance classes. Auto combo was problematic, now you can just select 3 death stabs. I just don't dig the new MU 2/3, some even have infinite power ratings, which are just p2W money sinks. At best I'll just find a modded mobile private server, MU PC is still the coolest tho. The only problem is they just release redundant classes like another AOE character like Slayer and Illusion Knight. Ilusion Knight could had been an alternative if they had allowed the clone to attack players or PVP like Raven.