HOW TO create a tyflow particle system in 3ds Max and convert scene geometry into PhysX Shapes for simulation. In this tutorial, I simulate breaking a jar using voronoi fracture, releasing the 6,000 particle objects inside.
Model and opacity map included in the download link:
drive.google.c...
Audio by - M4-Beats
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RU-vid: / m4beats
3 окт 2024