That 4.6M pretty much brought Twist Blitz into a new era, with the standard "make as many Gigaspeeds as possible" strat being obsoleted by the nova strat.
The two can co-exist in some way, you know :) For example, you can use the 3 first minutes to make as many Gigaspeeds as possible, then use the time left in the timer to detonate the Supernova. If you have enough time left (at least 1 minute), you can use that remaining time to score some more Gigaspeeds.
@@pomeriggio5479 I was referring to the addition of the supernova. This makes Blitz much more tech-based, whereas before it was mostly speed based. Using multi-matches on speed bonuses will probably be the main thing for 5M, then maybe something new for 6M.
@@softestcat I see your point. There are still a few tactical dimensions (like you mentioned, a multi-match move that gives a Speed Bonus) that need to be fully exploited in order to reach the 5M mark.
Nobody commented on the fact that this is literally just ONE MATCH over 4M lol. I would be so satisfied if I got a score that looks like this. Just perfect
This strat greatly boosted my score. Not all that's left is to find moves faster, moves are somehow very hard to find in this game Also, the board drops are guaranteed so that there are at least one matching move, so the problem of not matching the nova early is also a thing
For some reason, I don't have the regular backgrounds that the game is supposed to. I am playing it on the steam version so that may be the problem but if anyone knows a fix to this let me know
You have the mind of a supercomputer, man. How did you calculate so fast in 5 mins while getting 2 fruit bonuses at the last minutes? I would be making matchless moves most of the time....
It's pretty much sad that no mobile tile matching game reinvented the wheel (pun intended) like Chuzzle 2. They all just copied Bejeweled (or, by extension, SameGame and Puzzle Bobble).