I've been playing Marvel future fight for a couple of years now. But I want to thank you for doing this video because I think this is the most helpful to 6 players, free-to-play players, and returning Players. It is an opportunity for people to be able to maximize their playing status and the cards if they don't understand or know what they need to do.
Could you also do a guide for new and returning players? Like what we should be doing everyday, the best content to do and how we should be building our characters.
Heavy pve account here : Guardians Luna White fox Baby spidey Cable This is my set, 34% hp 22% pierce and over 130 combined attack on both sides with 40% ignore defence and 38% cool-down It’s taken forever to get to this but it’s honestly amazing I just want more dodge at this point and a little more max hp Also swapping some of the energy attack for all attack on the crafted stats but that’s a hit and miss because I could end up losing pierce
When I saw one of the Loki cards in the "bait" category, I went to unequip it from the get-go. Especially since this was during a card unequip discount period. But then I heard the part about how much the upper categories focus on crafting, a feature that I barely ever touch. And since I heard no mention of cards that outclass it without crafting, I put the card I spent back in the slot Thus, I blew 300 crystals without anything to show for it.
That's just bad decision making bruv. Also you should craft your p-cards anyway, the extra stats alone are great & without re-rolling you may even get 2% pierce if you're lucky.
@@yuchiachen3075 And that brings us to the operative phrase here. "If you're lucky". While multiple parts of the game tie into random number generators in some way, shape, or form, the cards stick out as worse to me. Sure, a random drop box or chest might produce something I don't need or already have plenty of. But that would only be an issue with resources that take up individual inventory slots, such as obelisks or artifacts. Stuff like gold or black anti-matter stacks as a single slot with a number that increases as more is acquired. As for the items that take up multiple inventory slots, certain ones can be put to use by diverting them into the "Archive" sections. And the ones that can't still have other uses. For artifacts, I can either dismantle them for celestial essence or equip them to characters that match the instinct and/or exclusive effects. For obelisks, I usually sell the 1, 3, 4, and 5 star ones and convert the 6 star into their "single slot stack" form that mainly serves as fodder for re-rolling other obelisks and C.T.P.'s to change the stat values. The 2 star, I largely keep for in case I figure out which ones to equip to any given character. And even then, I try to limit how many of each I keep in my inventory. The random bio drops we get on occasion from chests are something I tend to let stack until I no longer need the bios for a specific character. Using Shadow Shell as an example, I stopped keeping her bios in my inventory after I got her to Tier 2. And then started letting them stack again when I learned of her getting a uniform and a range of additional levels that progressed faster using her bios as opposed to those of other characters. Once I got her to a point where she no longer needed her specific bios, any that I got were instead used as level fodder for other Tier 2 characters. Iso-8 were a bit trickier to deal with the excess, given that loading the slots for a given character with the right ones for them depended on rolling set bonuses at random on top of finding the right unit for each slot. But as annoying and time consuming as the set bonus re-rolling is, at least that random number generator only affects each attempt in one way with gold as a cost. If I re-roll in pursuit of "Overdrive" multiple times and end with "Tough Body" multiple times, at least the stats and their values stay the same every time I land on "Tough Body". With card crafting, every attempt takes individual premium cards on top of the gold cost. And the card crafting cubes, but those only take 1 inventory slot and thus are easier to keep around. And changing the non-fixed stats of a card once will randomly change each individual stat slot. And with a random stat level. And the crafting adds to it by randomly choosing between 1 of 3 crafting colors to apply. Multiple layers of random number generator. The whole thing has so much randomness involved that just thinking about it gives me a headache.
We need an overall rework on cards their stats and effects.. iso 8 stats and effects as well as set bonuses and new obelisk stats I feel like that would be such a breath of fresh air
I honestly love when the content is running dry, because you just bust a nut with content that helps the entire community. I say this having watched you for at least 5 years.
Personally I think it's too soon for that. The first native T3 (Sentry) only came out several years after the first T3. It's been less than a year with T4, and the amount of T4 mats that we get is too little to consider a native T4, who would be much more expensive than a regular T4
What should we go for the random stats on cards usually? I hear some people say we should go for all attack increase or for the skill procs ( even I am not sure which one they mean ) on the cards.. but I am not sure it’s the best indeed.
ANAD should be in the top category. I understand that it might bait ppl tho. I don't like the QS/SW card because ignore defense is one of the top 2 stats(the 3rd is all attack meaning u get 6% as opposed to 11 when q7)
Thank you bro I've had that qs/sw card sitting in my inv for a while now and the white fox card was my first ever premium, had no idea they were that good
I have never really understand what the cards have been saying to me even though that I have had mff for many years, but this really helps me to get better cards so thank you Al 😊❤
Great video Cynic. I think the one thing that this video doesn’t explain is min-maxing. One of the art book cards gives more attack stats than any other card in the game. Just pointing out for those obsessed with perfection😅
Thank you man, I've been watching you for a long time. I even boycotted MFF when you said to do so😄. Your guides are best, I've been following them since I saw your first video! Thank you. P.s. If I use more PvP cards(I just have them) than PvE, will I still be able to close WBU, ABX and etc?
I carfted the scarlet witch and quicksilver card three days ago, I got really lucky on the rerolls and got all the blue stars ⭐ on it 😁, I running 9 % pierce now
I cannot believe I pulled the best card in the game and I just got back after 4 years! The guardians of the galaxy card and the pvp focus black widow card
Thanks Alex your videos helps so much....need a video on minimum characters for multiple wbl stages (can't do t3/t4 every characters) give us a minimum list
i don't think anyone is reading my chain of thoughts but i haven't played in a while and i actually had Loki #1&2 and Black Panther #35. 3 cards on the bait list lmao. now here's the kicker. I had Black Widow #10, Future Fights First: White Fox, and GOTG: Best story ever #1. they were really low star but with 7 cards i managed to reroll two of them into rank 7s and the guardians card into rank 6. all with really good stats (i really wanted the 20% phys damg proc on the white fox card but i'll worry about that later.)
I have energy proc in black widow and if i equip Luna card with energy proc then Both card's energy proc will activate or just only one 20% proc will be effective in use 🤔🤔🤗🤗
loki cards and fox and luna and guden of the galaxy are soo good card and best but still there is. more for Cards are good in the future 👍👍 nice video for cards Alex good jobe
it so hard to roll with blue ignore def n blue scd on crafted stats. i hv non until now, one card full blue, and others 2% pierce each. I guess can rely on bait card as i missing a lots of scd if i unequipped them...
Is it worth getting Loki with my tier 3 selector to use him for farming dispatch and dimension rifts I only have cap marvel cyclops and star lord T3 atm
the all new all different one is definitely pvp for me imo because you need a lot of attack these days for pvp otherwise I agree with list i actually think that card should be in the best list otherwise I agree with the order
Some good stuff in there - can't agree with your baby spidey and black panther #166 for pve. Cooldown and Ignore defence are waste for me but there is whale blubber in my perspective. Thanks again for putting this out there
This is an amazing refresher video, thnx Alex. For those who are new to this game, I cannot express enough on how good this information is for you, seriously, excellent info.
@@lozzables You can't count the crafted stats since that's the same for every p-card. But yeah that's definitely not a bad card, I think Alex just wants to warn people towards gambling for them.