@Altv2-_- Ornn destroys terrain, you can see if you look a little closer than he actually destroyed a small part of the wall which he walked through he can also destroy Trundle pillar, Jarvan ult, Anivia wall, Azir ult and for some reason Yorick cage !
About Drututt clip at 1:50 : Basically, Gnar's E in Mega does 2 procs of damages : one when he lands, and a second just after that. I think the spelle shield tanked the second proc
@@lirimiri7034 100% you can see that about half of the ult doesn't hit the wall visually so coming from the river I'd imagine the hitbox was decently far off
hey synapse, Lathyrus is smurfing in iron/bronze/silver on the Teacher Lathy account, would be cool to exclude highlights with him on that account because genuinely theyre not highlights.
I think in general clips where the player is already miles ahead should very rarely make the cut. The yasuo clip at 2:50 for example. They are less impressive with context
I’ve had synapse directly respond to my clip submissions in the past refusing them because i was too fed but I guess he’s happy to turn the blind eye to big name steamers
1:18 was insane, ppl might not understand that first he predict where taliyah will be, secound he double cast ult faster so its not about to be wasted in braum E. that was kinda clean
8:28 Aatrox, which is a silently speaking sarcastic joke, during an ulta, in a decisive fight - this is the most ridiculous thing I’ve ever seen in this game. ( Sorry for my English )
@@andrejsmiljanic6218 fair enough, I forgot to mention that the other players also made bad decisions, so if he made the 'right' decisions on the other players 'bad' decisions it wouldnt work
Guys the vex clip just looks weird because she's in the river and the other team isn't. That's how this game works, blame riot for refusing to remove this shit "high ground/low ground" system that doesn't actually create an effect of high and low ground. Makes no earthly sense why they keep this in the game when it does not at all simulate a 3-dimensional map and instead just causes countless constant graphical bugs like this and makes it impossible to aim spells at people who just happen to be standing in the wrong place.