Woolie: "Hey guys, we got 3 amazing series going at the same time and can only upload one video a day. What should we do?" Matt:"Bring in the one offs?" Pat:"Bring in the one offs" All 3:"Yeyeyeyeyeyeyeyeyeye"
Personally i don't think you can get hyper than "Deicide". though something dumb like "Omnicide" might surpass. Especially if you throw the word "absolute" in front.
TreesDontSqueak To those interested, this was made by Rayark. They've done two rhythm games (One of which was rereleased on the PS Liam) and one collect-cute-mandragoras game. Even if you don't like rhythm games, I'd at least check out Cytus if you want to see some crazy stuff.
"When you get older your gonna start asking questions and I wanted to be the one who tells you this" - "When a mommy and a daddy love each other, very very much..."
I had a really bad night,. but hearing woolie being so excited about mechas it gives me...strength. There's something really nice and calming about listening to people geek out about stuff. This looks like it might be a fun game to play.
darra luola It's pretty good, for a mobile port to the switch. Combat's not quite as deep as you'd want later on, but it's definitely better than anything other action game on a phone.
sounds like the development company really lucked out when nintendo picked them up then! pretty awesome how we're at this point of mobile gaming it even is possible.
Kilberto Beardface No offense, but I think that's a really bad way to look at things, "it's fine because it's mobile", if the game sucks then it sucks, if it's good it's good. It shouldn't need a qualifier to determine it's quality as a game.
I love how they played through the entire nightmare level without realizing that he was having a silent hill style mental breakdown because of the connection to his suit. :l
Others have said it in the comments, but yea; the studio is Rayark Inc. They have made five games that I know of, counting this. This and one of their three rhythm games, known as VOEZ, are on the switch; then you have Cytus, Deemo which was released on the PS Vita, and Mandora. All these games were originally IOS and Android games; each game, minus mandora, go for this really artistic style.
I have such a huge library as it is though. I've been trying to clear a lot of them on my streams though. It's on my list still. We'll see if it's in the cards for me.
The cut-scenes and voice over quality makes more sense when you consider that it was originally a mobile game. I played this a while back on my iPhone.. Wish they would've added more content for this version though. More mechs or extra abilities could've made it worth a revisit
If there were more iOS games that played liked this, I would be hopeful towards the future of mobile gaming rather than cynical about it. Unfortunately, the bulk of mobile games apps either fall into the category of gacha inspired games riddled with microtransactions or cheap franchise tie-ins that capitalize on diehard fans with low standards.
i played this game on mobile a year or two ago. this is really a good game but its odd that it came from a company that released only rhythm games. glad to see the release on switch get positive purchases and cant wait to play it again when i own a switch
its amazing watching woolie take over a minute to understand the simplest systems i've ever seen. "the level 3 move. is Stronger. than the level 1 move." "there are 4 different categories of sigil, that do different things." "money is a thing that exists." "my Special Move, requires Special Energy, in my Special Bar" like cmon guys, you play fighting games why is that one so confusing to you.