Car reflections setting is actually broken. It has barely an effect on FPS at low, med, high or ultra. I have a 13600k, 32gb ram, RTX 3080 12gb. I get on average 80fps with everything set to high. As soon as I set car reflections to ultra low, the FPS goes anywhere from 100fps, to over 150fps, depending on what stage/section I am on. Its a massivly noticable increase in FPS. I have let someone at Codemasters know of this issue, which they asked me to report again after the upcoming patch if it is still the same.
What I've noticed in testing, is that when car reflections are set to ultra it locks my gpu utilization around 70% and cpu at 30%. Definitely a coding issue with car reflections. Normally that would mean cpu bottleneck, as my 3700x does bottleneck my 7800xt on games like RDR2, but that's a completely different type of CPU intense game. So it's definitely a coding issue for the setting
From what I see from basic settings. It is the guide how to ruin the graphics. With AA to low you will have an awful film grain effect on the ground. Increasing AF to x16 will make it even worse. For best look and performance, at least on AMD, it should be another way around. AF to minimum x2, and AA at least at high. FSR and other upscaler doesn't work in the game very well yet. It is even written in AMD driver known issues. So turn them off for now, unless you want to have a lot of artifacts. As for advanced settings. Again, like most CM games, Crowd is a performance killer. Turn it down. Also Mirrors, since you don't actually need them in this game. Surprisingly reducing Shaders from ultra to high give huge performance boost. As well as Shadows. All the rest options don't have a lot of impact on the performance. I kept them on Ultra. Look at Lancia video in my channel. I made the changes described in this post and the game looks almost like DR2.0 with minimal artifacts.
At 2:00 you say modern cards can do Anisotropic easily. But my 3080ti struggles with it in this game. Turn turning this one to zero if you have stutters.
@@MrCharlou92 the game is badly optimized but probably the best rally game i played in terms of physics and they still are updating it and trying to optimize it,EA's most passionate game yet in terms of longetivity and content,they havent just gave up and made WRC 25
Hi there I was watching your fps it was at 60fps and after you did all the tweaking of settings it was still at 60fps? on dirt 02 I get 174fps and on most other games! on this game with all you have shown me I'm only getting 64fps? I wish somebody would work out what's wrong with the fps in this game because I do like it.
that's all nice, however it still does random stutters and stutters after crash, crazy stutters after driver updates ... this has not been properly tackled yet in those 2 fixes, I am afraid this might end up like the Gravel game, stutters will remain a lasting issue :(
Strange setings in this Game. How to change Grounde reflections? In dirt 2.0 it was the Screen space reflections ON or Off ( HugePerformance Boost). Are there some Raytracing in WRC 23?
I play on laptop and playstation 5 but i seemed to get lagging on my laptop my laptop is suppose to handle ultra graphics maybe i need a new graphics card
any tips on settings? my game feels pretty laggy. almost like it skips a frame here and there. i'm on an ethernet cable connection, 6700xt and i5-12600k anything helps; thank you.
Basic Graphics Resolution - 1920x1080p (yours might differ) Display Mode - Fullscreen (windowed by default, not sure why) Anti-Aliasing - Epic or Cinematic Vsync - On Anisotropic Filtering - 16x Upscaler DLSS - Off Advanced Graphics Settings Shadows - High Fog - Off Particles - High Weather - High Crowd - Medium Ground Cover - High Trees - Ultra Dynamic Objects - High Car Reflections - Ultra low Post Processing Quality - Ultra low Mirrors - Medium Skidmarks - On Track - Ultra Textures - Ultra Shaders - Medium Motion Blur - Off Post processing is by far the setting that make the game look like crap so Ultra low on it. After that reflections Off give you a lot of fps so Ultra low as well. After this shaders on high or Ultra saturate the game too much making it look worse and almost like clay in my opinion so medium is a good balance for realism. The rest can be tweaked to taste but these settings are the ones that gave me the best look and still decent frames.
You on Pc? If so open nvidia control panel. Under manage 3D settings choose change settings for program, find WRC in the list or add it if it's not showing up. If you launch the game first it show up easier. After that find the setting for max fps, cap it to 60 for WRC, don't do this for your global setting. Also in global setting change texture quality to maximum performance while you're there and change the performance mode to power as well.
RBR looks 15+ years old, people still play it. WRC can look great at times, unfinished at others. The change to unreal means the ceiling is a LOT higher and it will steadily improve over time, especially once they transition to UE5. EA WRC looks quite poor in bright sunlight conditions currently, very washed out.
When I set Anti alias to low or even medium the game looks HORRIBLE tho! I been having best luck with upscaling off and anti alias set to high. only occasinal stutter for me this way. Graphics set to high. Car reflections to medium.