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Best SPELLS You Should Be Using In Baldur's Gate 3! - Baldurs Gate 3 Best Spells and Cantrips Guide 

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26 сен 2024

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Комментарии : 196   
@norzza
@norzza Год назад
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@seanmahoney2671
@seanmahoney2671 Год назад
THE best cantrip in the game, hands down, is guidance. Eldritch blast is just a damage spell... it's fine, its good, it's really good. But there are sooooooo many things outside of combat here and guidance helps on all of them. I know everyone loves Shadowheart, but her purpose in life isn't to be drooled over, it is to cast guidance.
@jankodes197
@jankodes197 Год назад
You can get an amulet that gives guidance in act 1.
@talmanes4589
@talmanes4589 Год назад
Guidance is by far the best cantrip. I'm pretty sure if the game kept stats it's the spell I've cast the most and I bet it isn't even close.
@jankodes197
@jankodes197 Год назад
@@talmanes4589 the only problem with guidance is concentration. Shadowheart can't use guidance and enhance (owl's wisdom, ...) at the same time.
@talmanes4589
@talmanes4589 Год назад
@@jankodes197 Which is one reason that amulet is so nice. Enhance takes a spell slot too though, so I don't use it nearly as often. Only if it's a very difficult check. Also worth noting that more companions than just Shadowheart can learn guidance.
@njmfff
@njmfff Год назад
Jahira can also cast Guidance, the only issue is that she comes into party kinda late (act 3), and she's nowhere near efficient healer as Shadowheart (cleric).
@TheDaifalteur
@TheDaifalteur Год назад
I'm surprise that you didnt mention Guidance, this is a cantrip so useful in general progression.
@jamesguillot
@jamesguillot Год назад
No credibility if guidance isn’t mentioned
@norzza
@norzza Год назад
I mentioned Guidance is my Warlock vid the other day and upcoming cleric video. I forgot to include it here and thats definitely on me. It is incredible.
@talmanes4589
@talmanes4589 Год назад
@@jamesguillot Not gonna lie, I stopped watching the video when guidance wasn't in the cantrip section.
@pWndConan
@pWndConan Год назад
There is a Amulete you can find very early on, which gives you guidance as a skill, so you dont have to run shadow heart
@BeepBoop-z2v
@BeepBoop-z2v Год назад
​@@pWndConanwhere 😮
@ddynamite3835
@ddynamite3835 Год назад
something to note about magic missile, it's amazing against other spellcasters because it can break concentration because each dart is considered to be it's own separate source of damage they have to roll a con save for their concentration spells for each dart
@Netrole
@Netrole Год назад
They also great if the enemy is not in line of sight, or there are obstacles blocking the path of normal projectiles. The magic missiles will always find their target
@douwehuysmans5959
@douwehuysmans5959 Год назад
It's also great in situations where it's vital someone dies that turn, it having 100% chance to hit
@njmfff
@njmfff Год назад
Magic Missile was always one of the best spells even in early BG\IW games, where fighting spellcasters was lot more common. It had quick attack so you could use it to interrupt enemy spellcasters because some endgame spells took like 2-3 turns to cast. In BG3 I found melee fighters to be lot more effective, but in BG2 and IW1-2, mages were insanely powerful because you had Power Words, Time Stop, Wail of Banshee, etc. If you ever fought (Demi)Lich(es) in BG2 you know exactly what I am talking about.
@ddynamite3835
@ddynamite3835 Год назад
@@njmfff yes I played the original games, your preaching to the choir
@thisweatherisbullshit
@thisweatherisbullshit 5 месяцев назад
And they never miss
@Blakobness
@Blakobness Год назад
Glyph. Of. Warding. For all the reasons Chromatic Orb, Fireball, Ice Storm, Vicious Mockery, and Command are good; this spell can also all do with a single memorization. It offers various damage types, has big AoE, can sleep enemies without relying on hit die (all are dex save vs effect), and can be placed on the ground as a trap to be set off when an enemy crosses, or used as a direct instant AoE. I love Glyph of Warding in tabletop, loved it in the first two Baldur's Gate games, and love it in this one.
@UnsounderGnome
@UnsounderGnome Год назад
If you are a melee character or are making use of one, Haste is such a useful spell for closing down distances and getting another attack.
@norzza
@norzza Год назад
Great tip, I used haste occasionally during the early game but found some gear that improves movement speed for my melee characters.
@ogolthorp
@ogolthorp Год назад
Slow is definitely worth mentioning. Lowering their AC while also limiting them to one action per turn is pretty huge, and affect 6 enemies with one cast.
@drunemeton
@drunemeton 7 месяцев назад
Slow is one of those spells that you don’t get until you see it in play. Usually by having it cast on you. Then its true power is felt, painfully so.
@SirTrollingham
@SirTrollingham Год назад
Haste with the Sorcerer's twinned spell is great since you can apply it to two members of your party.
@samlambert4770
@samlambert4770 Год назад
Twinned ice knife can do some crazy damage on grouped enemies
@IRaoulDuke
@IRaoulDuke Год назад
Do you know if your cleric sanctuaries your mage that is concentrating on a spell works?
@SirTrollingham
@SirTrollingham Год назад
That's nothing compared to what a twin Hasted Karlach + storm cleric Shadowheart can do over the course of 10 turns. Storm cleric Shadowheart gets to use call lightning twice per turn if she's Hasted. Give her the proper items too and she'll be stacking up lightning charges for even more damage. @@samlambert4770
@jbois8424
@jbois8424 10 месяцев назад
Haste twin spell is the only thing I use, and my monk and paladin clean up the board where my other 2 characters applaud
@lorsev3840
@lorsev3840 Год назад
Misty step in this game is sooooo good
@tytar1037
@tytar1037 Год назад
I have misty step on my whole party. I hate playing without it. At least there’s many items that grant it!
@themeddler7806
@themeddler7806 10 месяцев назад
Ray of frost is super helpful out of combat if you’re in an area where the ground is smoldering. You can cast it on the ground and pass through the area freely since it’ll put out the smaller flames. Used it a ton while saving folks in the goblin ravaged inn. Had Gale following me around so I wouldn’t take constant fire damage.
@gnomekingclive
@gnomekingclive Год назад
My favorite spell is enlarge/reduce. Im playing a tavern brawler berserker barb and with that spell active on my barb i can pick up and throw lots of a different enemies. Ton of fun.
@rolfs9660
@rolfs9660 Год назад
Hey, thank you! I kinda stumbled into a tavern brawler barbarian when trying out Karlach, and I'm having a blast, very OP. But didn't think of using enlarge and what effect that would have on her throwing ability. Very excited to try it out tonight!
@Hermslice
@Hermslice Год назад
dont sleep on chill touch cantrip. its lower dmg, but GREAT to use on creatures that heal. because then they cant heal! :)
@LordBilliam
@LordBilliam Год назад
Ice knife is castable when silenced, so it's great for when enemies spam silence on your casters. You can only see that it works when silenced if you hit T, so even the wikis have missed it
@norzza
@norzza Год назад
oh wow I didn't know this!
@MrBuns-yi2hk
@MrBuns-yi2hk 9 месяцев назад
For me, I really like guidance, friendship, and eldritch blast. Guidance is good all around for skill checks, friendship is good unless you are on higher difficulties, and eldritch blast is eldritch blast. For spells, bless is such a strong buff imo. It puts in work.
@lendial
@lendial Год назад
I've found myself using the following spells with overwhelming frequency at level 4: chromatic orb, magic missle, guiding bolt, bless and of course friends/guidance for non-combat. I like the idea of control spells and bane but I feel like fights so far benefit more from just bursting down key targets.
@norzza
@norzza Год назад
Great spell choices. You can't go wrong with bursting down key enemies as a strategy for sure.
@sullenskulls9709
@sullenskulls9709 Год назад
A few things to add regarding "Aid". The fact that it adds to your health point maximum, makes it unique. It is not a concentration spell, and it lasts until a long rest. So, overall, an absolutely MUST HAVE spell to put into your daily buff cycle, where possible. Just fire it off once, at the start of the day as soon as you leave camp, and bam. Everybody, including your summons/pets/companions etc has more health for the entire day.
@ChristmasLore
@ChristmasLore Год назад
Please, how do you summon Shovel, outside of the Blighted village? Just how? Got them, and then they just disappeared after a while, didn't even notice, and now can't seem to get them back?
@peaceweapon1933
@peaceweapon1933 Год назад
@@ChristmasLoreI got my wizard to learn the scroll so I can do it anytime
@SB-yp8vp
@SB-yp8vp 9 месяцев назад
There is a way to make it a permanent ability. You can google it to see the dialogue options you need to pick. You also need at least 1 level of wizard.
@pencilbender
@pencilbender Год назад
Animate dead on a necromancer wizard for skeletons. Have them in the backline with your backliner holding the phalar aluve (song) or a frontliner using the (shriek) function to increase damage output. and ofc buff them with bless and have them around when you cast aid at the highest possible lvl as well for the juicy durability. If you wanna be really fancy have one pick up the everburn blade and send it to the frontline lol. If it dies you lose the sword forever tho, and there are limited specific weapons your undead can pick up to wield. (Yes undead can pick up _certain_ weapons, unequipping is trickier, go to your own inventory [ singular, not party inventory] and simply select your thrall on the left in the party hud, drg the weapon on the floor and voila)
@pencilbender
@pencilbender 11 месяцев назад
They patched minions being able to unequip weapons so dont give them anything lol
@billflynn9962
@billflynn9962 Год назад
one benefit of chromatic orb is you can spec around it and make it do CRAZY damage.. like 100dmg a hit. storm sorc/tempest cleric both buff lightning dmg and you can use sorc or another class to create water to do more dmg. then upcast it with sorc and use a meta magic ability, then buff it with overcasting, it's stupid fun... pair it with tempest cleric lightning as mentioned below
@drewdourden2778
@drewdourden2778 Год назад
"Command Drop" Sheesh.. hopefully I can get some good weapons that way!
@kevak1236
@kevak1236 Год назад
You can get the Everburn Blade (2D6 + 1D4 fire) from Commander Zhalk on the ship by using command drop at lvl 1. Just swap in Command on Shadowhearts spell list so you don't even need to know it yourself.
@micmic2575
@micmic2575 Год назад
Longstrider is being slept on. It's a ritual with unlimited casting, only taking a prep slot to give allies +10ft for all allies movement speed. Bless is another consistently great spell to use, granting +1d4 to attack rolls & saves. Can be upgraded with a certain item to +2d4. Web/spike growth is also a great spell especially with ways to force movement into the danger zone. Spirit guardians just wins some encounters in the 2nd act, no spoilers, it's a great spell regardless of the circumstances.
@fatdoinkripper2314
@fatdoinkripper2314 Год назад
I think scorching ray should be in here like i literally was nuking bosses by upcasting it to lvl 5 or 6 spells. It's broken in my opinion.
@Maximum7077
@Maximum7077 Год назад
Guidance > Eldritch Blast. especially if you dont take Warlock invocation feature into consideration.
@norzza
@norzza Год назад
Fair, Guidance is very powerful. There are so many checks in the game.
@Maximum7077
@Maximum7077 Год назад
@@norzza 👍
@apeman939
@apeman939 Год назад
I love when this guy chirps “let’s go!” All happily and we do indeed go
@dominikgose2609
@dominikgose2609 Год назад
The benefit to eldritch blast its that you can spoilt each beam, instead of only to one target, so each beam can crit independently
@jankodes197
@jankodes197 Год назад
And with agonizing blast (and in act 2 a robe that soubles that) you have guaranteed damage (if tou hit) per blast, so at lvl10 with 20 charisma you have 15 (or 30) bonus damage per cast.
@dominikgose2609
@dominikgose2609 Год назад
@@jankodes197 idk id call it 15 per blast lol, it's a d10 + your charisma mod, so on average, 5.5+5, so 10.5 on average, 15 at max.
@jankodes197
@jankodes197 Год назад
@@dominikgose2609 With 20 charisma you have 5 from agonizing blast and another 5 from the robe (from saving tieflings from Moonrise prison), so with 3 blasts it is 30 bonus damage (if all blasts hit).
@martinlarsson264
@martinlarsson264 8 месяцев назад
Magic missile together with necklace “Psychic Spark” Shoot an additional dart whenever you cast Magic Missile. Then also Phalar Aluve longsword and activate by someone in the party, all enemies in 6m are -1d4 on Saves (as above) and take extra 1-4 Thunder damage when hit.
@diffuusio4852
@diffuusio4852 Год назад
Cloud of daggers has made some of the harder fights way easier than they have any business to be. Easiest spot to use it in the goblin camp bridge. However, there are a lot more good places for it. Weak enemies run to die to it, strong enemies won't step on it, and therefore, can't participate in the fight.
@red2977
@red2977 Год назад
Great video. Some of these spells I didn't realize how useful they were compared to some of my other choices.
@smackattack6198
@smackattack6198 Год назад
Animate dead, the zombie will infect targets with a debuff for a round that will turn them into zombies if they die with it. It's very easy to create an army of zombies to swarm the enemy. The initial zombie can stick around for a while too.
@bfree8563
@bfree8563 Год назад
Op spells u missed. Guidance, bless (way better than bane as no save), thunder wave. (thunder waves knock back is busted). Ice knife, the frozen ground is great, castable while silenced. Shield- Nuff said. Haste my favourite spell to twin cast. These are all actual must haves on a wizard / sorc
@manandtoy
@manandtoy Год назад
Damage: Spiritual Weapon. Bonus action, great mobile damage and also draws some enemy aggro.
@waifusmith4043
@waifusmith4043 Год назад
Also it's not concentration, so it only takes the one 2nd level slot.
@norzza
@norzza Год назад
I've been using Spiritual Weapon a bit on my Cleric, Good spell!
@quinnbeasley94
@quinnbeasley94 Год назад
Enhanced Leap is by far my most used. I play Paladin Sorcerer multi class with 20 strength and I can jump to the moon.
@Jesusaross
@Jesusaross Год назад
I've been really enjoying running and jumping around with 'spirit guides' on.
@fwdcnorac8574
@fwdcnorac8574 8 месяцев назад
Reading the comments I do find it interesting seeing everyones "best spells" list. It shows how truly great this game is. So many builds. So many combinations. I consider myself a veteran D&D player and its entertaining to read newer players opinions.
@SB-yp8vp
@SB-yp8vp 9 месяцев назад
My favorite spell is boring old Aid. I never leave camp without it. Get a cleric hireling, get them to cast it at the highest spell slot available. Don’t forget to have all your summons and pets out. It applies to everyone. Absolutely awesome. By the end game, combine this with Heroes Feast and you will have a tone of HP
@MarcAyouni
@MarcAyouni 8 месяцев назад
I can't believe you didn't mention Thorns. I have won so many hard fights by just laying it down and letting enemies walk to me. Then you can push them back in. It usually clears out all the mobs and leaves only the boss standing. Best spell in the game.
@mathieuraquepas6612
@mathieuraquepas6612 Год назад
Chain lightning is probably my favorite spell, does so much damage and the range of it is insane. Tempest cleric call lightning is also very good, can cast it has a lvl6 spell for like 10-60 damage and then keep recasting it every turn for free without expanding a spell slot as long as you keep your concentration up
@winstonsmith8597
@winstonsmith8597 Год назад
Don’t forget to wet everybody first
@tatecomedy
@tatecomedy 11 месяцев назад
Love listening to this just to get an overview, for a noobie it's a bit difficult at first how to get big impact from spells which have no damage numbers and most of all which ones to pick. I got 9 or 10 slots on my lvl 5 Gale Wizard and ideally I'd like to have like 15 to be combat and roaming ready 😊
@jeremyleonjonas7657
@jeremyleonjonas7657 8 месяцев назад
Tbh spirit guardians is alsp really good. Especially once you start fighting undead and fiends more reguarly its very very good. Especially considering Shadowheart can have some decent AC at that point aswell.
@Orciwan548
@Orciwan548 Год назад
I’m so sad polymorph works like it does. I get maybe not allowing turning the party barb into a T rex but not even allowing like a couple options. It’s such a good spell for creative solutions making it the sheep maker spell is kinda too bad.
@Orciwan548
@Orciwan548 Год назад
Not to mention it doesn’t even have to be living. Turn into a box for an ambush no one expects that lol. I hope they rework the spell in the future.
@CYI3ERPUNK
@CYI3ERPUNK Год назад
im already trying to imagine a Larian DnD game that goes to lvl 20 and/or maybe even better imho if Larian would make a game set in Pathfinder , ala WOTR style ; basically combine the creative/artistic/design skills of Owlcat and Larian to make the uber/super CRPG game XD ; ofc the biggest problem with higher lvl spells are their pnp effects are bonkers/world-changing , so without some sort of massive paradigm leap in technological ability and procedural design this would be a creative challenge to implement ingame [even with tools like Unreal5 , it would still take an enormous amount of work 'under the hood']
@aplavouloneis
@aplavouloneis Год назад
Command is one of the most usefull skills in combat . You can always trigger free opportunity attacks with it. grab an advantage passive and voila easy kills
@njmfff
@njmfff Год назад
Mage Hand is good for stealing shit and activating some levers. Web can actually soften your fall\jump, you won't get HP damage from jumping off very high ground if you cast web and jump on web. Also I forgot the exact name of the spell, but it's that druid lvl1 spell, the thorn whip thing, you can actually use it to pull enemies that are standing on rafts, balcony, etc. Very useful for dealing with those pestering goblin archers in AC1 (Goblin camp)
@ChrisAlbertH47
@ChrisAlbertH47 Год назад
No love for Chain Lightning and Disintegrate? I love chain lightning to take out a group of enemies and Disintegrate to damage singular high HP targets. They have amazing destructive potential with the right characters.
@MattBradyrules
@MattBradyrules Месяц назад
I BECOME SHEEP, also speak with animals is my favorite spell in ANY game BY FAR bro I can TALK with my puppy and my baby owlbear I could do that for hours
@waifusmith4043
@waifusmith4043 Год назад
Shillelagh doesn't give additional damage, it makes your staff or club deal 1d8+wisdom mod magical bludgeoning damage instead of it's normal damage, which is the same as a 2 handed quarterstaff damage but allows you to use a shield. Very good for druids because their AC is generally low in the game proper. I'm playing a spores druid and I'm using shillelagh a lot because I'm in melee a lot.
@mernix
@mernix Год назад
I'm surprised that Bane is on the list but not Bless.
@norzza
@norzza Год назад
Bless probably should have been, ngl.
@PurgeThunder
@PurgeThunder Год назад
Thunderwave is awesome
@Bill_Garthright
@Bill_Garthright Год назад
Does Thunderwave hit friendly characters, too? Or just enemies?
@PurgeThunder
@PurgeThunder Год назад
@@Bill_Garthright …just be careful…allies too.
@Bill_Garthright
@Bill_Garthright Год назад
@@PurgeThunder OK, I was afraid of that. Unfortunately, your spellcaster is almost always going to be surrounded by allies, right? Most spellcasters are too squishy to leave them on their own. So how often can you really use Thunderwave? Thanks for the info, but that seems to make the spell _very_ situational, doesn't it?
@PurgeThunder
@PurgeThunder Год назад
@@Bill_Garthright I took my 1st level in Nature Cleric (heavy armor & martial weapons) and the rest in Divination Wizard. I have a chain shirt +1 & shield for an 18 AC (+ Shield spell and Portent). That allows a great deal of courage for spellcasting in the enemy's face.
@Bill_Garthright
@Bill_Garthright Год назад
@@PurgeThunder Yes, I'll bet. Speaking of which, Thunderwave is an evocation spell, isn't it? I've since learned that, if you take an evocation specialty, evocation spells won't harm friendlies. So that would make it much safer to use, I'd think.
@TheHopebane
@TheHopebane Год назад
honestly eldritch blast is good and all but it being warlock only kinda makes it less the best and more their main spell imo
@keungwan5901
@keungwan5901 Год назад
Yeah, that's how I played the warlock in Neverwinter Nights. I concluded that he was a minor zap zapper, contributing bonus damage from the edge. They don't fear melee though, so they don't have a problem getting in there.
@josephkasmarcik2895
@josephkasmarcik2895 Год назад
@@keungwan5901 I don't know it is king of the damaging cantrips because it has one of the least resisted damages and hits multiple times on a single casting. Which opens up multiple bonus damage dipping opportunities. Obviously warlock lets you front load that at 2nd level but all the equipment out there that lets you add extra damage it gets pretty crazy.
@KevinMably-sy9rb
@KevinMably-sy9rb 7 месяцев назад
Just started playing very helpful
@SuperGamerules
@SuperGamerules Год назад
Warlocks- "I paid for my Eldritch Blasts, so by my Eldritch God, Ill use all my Eldritch Blasts!"
@shame1290
@shame1290 Год назад
not mentioning sanctuary? a bonus action lv1 spell that gives practically immunity to any target..
@arettbarnard7832
@arettbarnard7832 Год назад
should have guidance and friends in the cantrips list
@nunya_bizniz
@nunya_bizniz Год назад
The guidance necklace is the best item in the game.
@user-wo9jj6ii6t
@user-wo9jj6ii6t Год назад
@@nunya_biznizwhy is it so good? I never use it, maybe I need to adjust my spell list?
@SirTrollingham
@SirTrollingham Год назад
Guidance adds 1d4 to skill checks. Friends gives you advantage on to charisma checks. @@user-wo9jj6ii6t
@nunya_bizniz
@nunya_bizniz Год назад
​@@user-wo9jj6ii6t it gives +1-4 for all dialogue checks, pickpockets, disarm traps, etc. I use the necklace constantly since anyone can use it and I maybe don't want to lose shadowhearts concentration since she probably is concentrating on something more battle specific. Less save scumming or using inspiration points for rerolling. Less breaking of thieves tools.
@gerikhighwind668
@gerikhighwind668 Год назад
@@user-wo9jj6ii6t allows you to add 1d4 to your skill checks. on average, that's +2.5 on your skill rolls when you use it.
@mimitemple
@mimitemple Год назад
Thank you! This was very helpful.
@Kapppa
@Kapppa Год назад
Cloud of daggers is pretty shitty for a level 2 spell in 5e D&D, but I just hit 2 and was wondering if they buffed its aoe. They most definitely did
@garion046
@garion046 Год назад
Yeah it's basically twice the size, actually usable in BG3 when its pretty garbage jn 5e. Quite good for choke points etc. In open ground I prefer moonbeam, spike growth or flaming sphere but it's a situational choice.
@Dracomies
@Dracomies 11 месяцев назад
You can also uplevel Cloud of Daggers as well.
@pWndConan
@pWndConan Год назад
"Hold" + a "Hasted" dmg dealer is insane single target dmg
@jennahroland8623
@jennahroland8623 10 месяцев назад
baldur's gate 3 what is the name of the potion astarion to cast spells? Please because I am trying to look for it
@DanielCruz-qr6qu
@DanielCruz-qr6qu Год назад
Can you actually make that githyanki drop his legendary sword? Would you do a guide on that? Like a step by step and perhaps include other weapons you can get the same way?
@evanblake5555
@evanblake5555 Год назад
Use command drop. If it’s not an available spell just go change it in your spell book. Shadow heart has it
@wbhandy
@wbhandy Год назад
While your main character is talking to somebody there’s a button in the bottom left to switch to other members of your team, and they can do stuff while everyone else is busy talking.make sure shadheart has command memorized and switch to her while the giths are talking
@rtorbs
@rtorbs Год назад
Yeah you can, took me well into early mid.....I found that using pommel type blunt attacks to make stunned helped when casting Command Drop....dont even need to fight him really, Just get out before the winged support arrives
@R3dShift
@R3dShift Год назад
Lightning damage type could use a lot more love, seems like fire is the best element by a great margin
@njmfff
@njmfff Год назад
You can use create water spell or just throw bottles\barrels at or near enemies then zap them with lightning spell and it will deal extra damage because enemies will be electrocuted. I usually have my mage\bard\sorc\backrow character throw shit like bombs and grease so I save up their spell slots.
@POWDERPACKS
@POWDERPACKS 7 месяцев назад
Fairy Fire ?? Also Glyph of wading really good
@ginwar7097
@ginwar7097 11 месяцев назад
Hi. I'm on ps5 and can't figure out how to use mass cure wounds. I select it and it says "targets 1/6" and I try clicking on my party members and click x but nothing happens. Halppp
@Kewickviper
@Kewickviper Год назад
You should mention that this is only relevant at the start of the game. At level 12 I think the only spell on your list I was still using occasionally was fireball, the rest aren't even close to being the best spells in the game.
@Dracomies
@Dracomies 11 месяцев назад
I was using Magic Missile until the end on 2 playthroughs. It is so powerful because it's 100% going to hit and with that Level 10, it adds INT to the modifier. There's also gear that adds more missiles, and gear that increases each missile's damage by 1D8 each.
@sirflexer5643
@sirflexer5643 Год назад
I love polymorph, change the most dangerous enemy into a sheep for a few turns and kill all the trash. Then have my party unload on them when all the trash is dead.
@Stem667
@Stem667 11 месяцев назад
The best offensive combo I have found is Create Water + Misty Step + Lightning Bolt or Cone of Cold (other lightning and cold spells work too) Create Water to give targets a Wet debuff (2x damage from lightning and cold), misty step to get into a good firing position as a bonus action, and then Lightning Bolt or Cone of Cold for AoE 2x damage (exact spell depending on the shape in which enemies are arranged)
@FredericoASousa
@FredericoASousa Год назад
I think Lightning bold is a great damage spell. It as a line AOE, but it can hit tons of enemies and deals as much damage as fireball
@belphegor_dev
@belphegor_dev Год назад
It is not a good damage spell precisely because of the line AOE.
@narresivraj5159
@narresivraj5159 8 месяцев назад
I liked the video bc you played the Witcher 3
@jimmyrustler2282
@jimmyrustler2282 9 месяцев назад
Imagine having less than 15 ac on your caster and needing mage armor lol
@SurferKroky
@SurferKroky Год назад
I recently hit level 4 and picked fireball as one of my spells for Gale. But it’s now not in my spells for combat . Can’t find it anywhere. So annoying !!
@saldiven2009
@saldiven2009 9 месяцев назад
Serious question: I your party build had to pick between Eldritch Blast and Guidance, and there was no way possible to get both, which would you prefer to have?
@jackinthebox1993
@jackinthebox1993 10 месяцев назад
I'm sorry for repeating this but I can't believe you didn't put Guidance that's one of the best spells in the game man. I literally haven't gone into an encounter without guidance.
@EpicParsnips
@EpicParsnips Год назад
Why was a expecting a “Today’s video is sponsored by Nintendo with The legend of Zelda: Tears of the kingdom” 😂😂😂
@Kryptonic83
@Kryptonic83 Год назад
Great info thx
@TheGarroshHell
@TheGarroshHell 9 месяцев назад
just two words : Long Strider
@primordialcat6986
@primordialcat6986 Год назад
grease!
@MetalHanyou1
@MetalHanyou1 Год назад
I dislike that they gave Fireball a projectile. From my understanding, there is no projectile in Fireball - you simply make an explosion happen at the spot you want the spell to be cast.
@josephkasmarcik2895
@josephkasmarcik2895 Год назад
Can't speak about the latest version of D&D but fireball has had a projectile for all of its previous iterations.
@DatBoi-hz8fd
@DatBoi-hz8fd Год назад
It would be ever so twee if it were climbing on a tree
@nunya_bizniz
@nunya_bizniz Год назад
You can save scum command on the demon boss on the illithid ship make him drop his fire sword you pick it up then run. Or kill him whatever.
@zelandakhniteblade5436
@zelandakhniteblade5436 10 месяцев назад
Any BG3 video with the title of "Best Spells and Cantrips" that does not even mention Guidance is from a creator who simply does not understand the game. There is also a massive under-estimation of crowd-control effects, which is at the end of the day typically what makes casters stronger than melees at mid-high levels in 5E. New players: there is a ton of better quality BG3 content out there; treat the suggestions from here with a whole fistful of salt.
@unitor699industries
@unitor699industries Год назад
misty step
@norzza
@norzza Год назад
Great spell!
@je25ff
@je25ff Год назад
Man I need whatever caffeine you are using. Edit: Does anyone actually use defensive spells and abilities in combat? I can never seem to make that work.
@garion046
@garion046 Год назад
Healing word and shield are the most useful ones because they don't use your action. Healing word is really only worth it if someone is down. Aid is worth casting if an ally is down and you want a buff too, otherwise pre-casting before combat is better.
@je25ff
@je25ff Год назад
@@garion046 Thanks! I was a bit confused about actions costs as well.
@dynia666666
@dynia666666 Год назад
best spell is magic missle casted as level 6 spell to deal 100 dmg to a dragon ^^
@funkkymonkey6924
@funkkymonkey6924 Год назад
I appreciate the minimal effort you put into the video. Man trying to tell me to use Fireball, Eldridge Blast and, Counterspell. Talk about cloudkill, or haste, or enlarge shrink…
@SelSylvana
@SelSylvana Год назад
How come the NPC's aren't attacking you when you cast command drop weapon and fireball on them? Doesn't command make them angry?
@evanblake5555
@evanblake5555 Год назад
You can also give up an eye to volo, to have a permanent ability to see invisible enemies
@JustWolt
@JustWolt Год назад
what does that have to do with cantrips and spells?
@scopeglaresclips8690
@scopeglaresclips8690 Год назад
You save a spell slot
@norzza
@norzza Год назад
But I like my eyes just the way they are!
@evanblake5555
@evanblake5555 Год назад
@@JustWolt absolutely nothing besides you can save a spell slot
@j.d.4697
@j.d.4697 Год назад
How was this a guide?
@Doormat00
@Doormat00 Год назад
I wish the game was more fast paced like Neverwinter Nights
@Katie-hj5eb
@Katie-hj5eb Год назад
You can only get it if you pick the school of illusion subclass for Wizard but the Improved Minor Illusion spell is pretty great. You can cast minor illusion as a bonus action as many times as you want. If its near an enemy and they fail the check they automatically get the threatened status, some enemies will even waste attacks on the illusion. Best of all though, every enemy always turns to face the illusion, making it incredibly easy to have a rogue do sneak attacks and get backstab damage.
@azrik6084
@azrik6084 Год назад
I recently discovered how it makes enemies change their facing. For my ranger/rogue it was a happy day.
@sgribbs86
@sgribbs86 Год назад
Neat
@BruceLee-kf7rl
@BruceLee-kf7rl 5 месяцев назад
Can you sound any more bogen
@alexisfougeres6549
@alexisfougeres6549 Год назад
Sooo, the best spell in the game didnt make the list 🤪
@loafofbread9400
@loafofbread9400 Год назад
bane is horrible
@K70_K50
@K70_K50 Год назад
I hope modders at a shit ton more spells to the game like in DoS2. I can never have enough of them. It gives extra replay value
@jimelliott8931
@jimelliott8931 Год назад
mockery is pretty rubbish tbh it does 1 to 4 damage and fails alot and is an action so you gimp your damage output for the hope that you get disadvantage suppose ok if save scum i prefer bless to bane dead folk cant hit you spiritual weapon is good and is a bonus action and you can select your melee damage type
@keungwan5901
@keungwan5901 Год назад
oh good, they appear to be following the Arcane Laws. Buffs are more efficacious than debuffs, due to the saves. Spend an action hitting the enemy is better than two actions debuffing then hitting the enemy.
@belphegor_dev
@belphegor_dev Год назад
Erm, just no.
@passionsydney
@passionsydney Год назад
@StaciaGroobyfivebyfive
@StaciaGroobyfivebyfive Год назад
Spirit guardians is pretty good
@mejm8855
@mejm8855 Год назад
I think glyph of warding beats fireball just for being so versatile, its less damage butcan be whatever element you want or sleep/knockback aoe
@egbert5871
@egbert5871 Год назад
there is no reason to fight karlach though
@slammurai6492
@slammurai6492 Год назад
Blur + Mirror Image is funny Higher AC and all attacks made against you have disadvantage
@Swede_4_DJT
@Swede_4_DJT Год назад
Greetings from Sweden! You, Sir, just got yourself a new subscriber 🎉
@neiljopling4693
@neiljopling4693 Год назад
Blur and Shield. Tanking with an EK with a high con, proficiency in con, war caster for advantage on concentration, and eventually indomitable it is almost impossible to lose concentration.
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