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Best Unreal Engine 5 Water Plugin! (Oceanology 5.1.6 - Showcase) 

Creekside Interactive
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28 сен 2024

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Комментарии : 64   
@itsMBWAAA
@itsMBWAAA 9 месяцев назад
Bless you RU-vid gods for recommending me your video! Liked and subbed! I look forward to any devlogs of your game! I also am (very early on in) making a game that needs water/sailing functionality so this is just gorgeous
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Thanks you so much! I will have some new stuff shortly.
@Preirin
@Preirin 26 дней назад
God DAMN I wish these weren't so expensive. Especially when potentially buying from Australia. I know they are worth it and if you want quality it's gonna cost you, but at the current conversion, it's about $800 AUD X_X
@borrowedtruths6955
@borrowedtruths6955 9 месяцев назад
You're correct, this one is the best, problem is, the biggest negative is that $250 price tag.
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I don't disagree with you there but, there is a lot of time in development. If you look at fluid flux, another great option. It costs more but is a lot more expensive to run with a lot of limitations for open world use. Oceanology 5.1.7 is shipping soon as well with a bunch of new features and even better overall systems. I will do an overview soon as I have my hands on it!
@borrowedtruths6955
@borrowedtruths6955 9 месяцев назад
@@officialpaperplanesgame And I will save up to purchase it. Thanks for the great video and information.
@Rogueixpresents
@Rogueixpresents 2 месяца назад
lol, code the system urself then xD
@Kor3Gaming_Ghost
@Kor3Gaming_Ghost 9 месяцев назад
for someone who actually making a open world game i can say this is by far the best ocean out there + fluid flux as well
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I'm right there with you. I use exclusively oceanology + fluid ninja and riverology.
@Rogueixpresents
@Rogueixpresents 2 месяца назад
true, oceanology is the onlyone that has multiplayer ready
@hanzo935
@hanzo935 9 месяцев назад
Your videos are very helpful. I was able to get the plugin up and running but for some reason I cant get foam on the shoreline no matter how much I adjust the Rvt.
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Send me an #paperplane on Oceanology discord general chat and we can go through it if you still need a hand.
@hanzo935
@hanzo935 9 месяцев назад
@@officialpaperplanesgame thankyou, I will send you a message there when i'm on my desktop. I remember I updated the 8 line code on the engine ini but did not add the other 100 plus line code, does that go there as well?
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
yes, all the code. Or you will have issues. @@hanzo935
@normal_vector
@normal_vector 8 месяцев назад
The plugin does look good but a quick recommendation if you do some other showcase videos. I've not heard of this plugin before, don't know what this plugin's capable of, I want to be know, and I want to be impressed. Instead of having a static background and a picture of the marketplace at the start of your video while you're doing the intro show me the best of what it can do. Don't make me search through the video to get the overview.
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
Thank you for your input. I will definitely give that a try on the next overview video.
@doc.skillz7166
@doc.skillz7166 9 месяцев назад
Its cool and it looks great, but its really expensive. Ultra Dynamic Sky is arguably more important to an open world game - the weather is always a factor, but the ocean is only a factor in coastal areas. UDS is often on discount, and currently is $20, while Oceanology is $250. Guess I'll wait for a sale
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
UDS is one of the best buys for sure! Water is definitely dependent on what game you are making. For my game it is one of the main characters.
@nicasmiller5981
@nicasmiller5981 9 месяцев назад
Whether the ability to bind water volume to a character will be returned. This feature was available in version 5.1.5
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I do not belive it is bindable to the character any longer since this is a full rewright of the code. You can get a definitive answer in the oceanology discord. As I am still playing with that myself.
@nicasmiller5981
@nicasmiller5981 9 месяцев назад
@@officialpaperplanesgame I found out from the author that he will add this feature in the next patch.
@MankindFilm
@MankindFilm 3 месяца назад
Hey man have you found a good method for masking out the infinite ocean? I’ve got a landscape with a coast then it dips down lower than the shore in some places inland and I don’t want water all the way out there. Any way to mask?
@officialpaperplanesgame
@officialpaperplanesgame 3 месяца назад
It does have a mask eating in the rvt, but you have to set the mask to 1. There are 2 mask peramaeters in masking. Then you can use the mask setting in the rvt tab to control how much. I will have some new videos in 5.4 coming out next week starting Sunday night.
@MankindFilm
@MankindFilm 3 месяца назад
@@officialpaperplanesgame awesome will be subscribing to see them!
@yearight1205
@yearight1205 8 месяцев назад
PLEASE don't forget to return to the subject of masking water from the boat! I use Unreal Engine for cinematics, and I have a scene I need to film in which I have to remove the water from the inside of a small boat on the ocean, and the tutorials I've found thus far don't do a good job of explaining it. =(
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
Let me get in touch with one of the devs today and see how the new system works. I have not used that function in the new version yet either. I will keep you posted :)
@yearight1205
@yearight1205 8 месяцев назад
@@officialpaperplanesgame I appreciate it!!
@SathishKoththolla
@SathishKoththolla 9 месяцев назад
I dont know why this plugin never goes to offers in unreal engine markerplace
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I think the big three, voxel, fluid Flux and oceanology, rarely go on sale. But I have a new video coming out later tonight that has a little surprise :).
@javierignite1895
@javierignite1895 9 месяцев назад
is it possible to make water "stylized" with this? also how would this work in world partition? :O
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I use it in world partition on all my projects with no issue at all. I have seen a few people on the Oceanology discord that does stylized water with this water system but, I have not personally so I do not know exactly how.
@ДмитрийПепеляев-г2н
@ДмитрийПепеляев-г2н 7 месяцев назад
Hello, maybe i can download this scene?
@officialpaperplanesgame
@officialpaperplanesgame 7 месяцев назад
I do not have the scene downloadable currently. I am thinking about opening a patron where the packaged project can be downloaded to walk around and see the scene.
@Jubair_Khan772
@Jubair_Khan772 9 месяцев назад
Can i use it in mobile project?
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Honestly, I do not know the answer to that question. But, In the description, I have a link to discord. I belive I saw a few people talking about using for mobile games before but, I can't say for sure.
@Adil-vi8xw
@Adil-vi8xw 8 месяцев назад
I tried it doesn't work it crashed on mobile
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
@@Adil-vi8xw yes, I just saw this is not mobile ready yet but, I belive 5.1.9 will be. I know 5.6 will be for sure. I'll keep everyone posted on that as well. 5.1.8 releases this weekend and 5.1.9 is just around the corner. I will continue with feature update videos as new features are added :)
@harryosborn1675
@harryosborn1675 8 месяцев назад
What are your computer specs?
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
5950x 3090ti and 128 gigs ram. :)
@harryosborn1675
@harryosborn1675 8 месяцев назад
@@officialpaperplanesgame Thanks for the fast response! And what resolution are you at? Just curious how performance intensive Oceanology and UDS are.
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
I run three monitors. My main is 3440x1400. Thats the monitor I record all the videos on. @@harryosborn1675
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
You are very welcome :) @@harryosborn1675
@Punisher1992
@Punisher1992 9 месяцев назад
can i recreate sea of thieves water like with it?
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
You can get pretty close using oceanology and fluid ninja together. I have planes to do a video on that this coming week. There are many ways to get ocean spray with Niagara particles.
@yonghengshouhu
@yonghengshouhu 9 месяцев назад
Foam and tailing on both sides of your hull can't be realized!!
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I did not have RVT set up on the ship. With RVT's you will see foam around the ship. For moving ships I use Fluid ninja for trailing foam and wake. This is only the oceanology Demo map so I do not have that plugin added into this project. I do plan to go through that a little more in upcoming videos. :)
@Ramronv
@Ramronv 8 месяцев назад
Thank you very much for the video. I have two doubts. When I generate a timeline and camera and I want to render the ocean I have flicker in certain parts of the landscape that when I render it is noticeable and certain portions of the ocean disappear. On the other hand, I have oceanology installed and also ninja fluid, I was able to float my own boats with oceanology using BP from the pirate ship that it comes with, but now I would like to add the tracking foam to the boat with ninja fluid, I would like to know how you do it please. Thank you so much.
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
I may go over that pretty soon. As for the flickering, if you get the code to add into your project as I talked about in oceanology getting started video. It will remove the flickering. You will have to get the code from the oceanology discord and add to the projects default.ini file.
@LetsPatrick
@LetsPatrick 9 месяцев назад
Plz make more Tutorials! I need masks for landspace
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
New video coming up later today :) processing now.
@teeexecutive4924
@teeexecutive4924 9 месяцев назад
hank you for the fantastic video! Are you considering creating a tutorial on this plugin? I'm quite eager to utilize it, but I'm having difficulty finding additional information elsewhere."
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Yes! I will have a new video out on setting up a landscape with the oceanology 5.1.6 plugin. Next Wednesday at 6 pm. :)
@Igor3D
@Igor3D 9 месяцев назад
@@officialpaperplanesgameLooking forward to that one! Thanks.
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
@@Igor3D look for that one later today. Already made, uploading and processing right now :)
@-JimRice-
@-JimRice- 9 месяцев назад
Any chance you could make a tutorial on how you made your boat driving mechanics?
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
I'm not ready to give that one away yet...
@realmcafee
@realmcafee 9 месяцев назад
have fun making it playable on a decent fps i guess
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Personally, it is the only one I can get to run at a good fps. Waterline pro works at a good fps as well but much harder to work with for wave customization. The main reason I use oceanology.
@shotzvfx3738
@shotzvfx3738 8 месяцев назад
im obsesed with fluid flux 2.0
@officialpaperplanesgame
@officialpaperplanesgame 8 месяцев назад
Yeah, fluid flux is really nice and fun to mess with.
@PatrickTheDM
@PatrickTheDM 9 месяцев назад
Great review.
@officialpaperplanesgame
@officialpaperplanesgame 9 месяцев назад
Thank you so much!
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