@@oskateironico I usually run the main events and do like Westtek a lot. Usually each run will net you 2 to 3 Legendary items. Plus Expedition will usually net you 4 Items. Radiation rumble and another is killer on item drops. If you ever see Leader of the Pack pop up. Run it, you will get 3 items to script, But very easy to do.
I craft a weapon for each roll and scrip the ones I don't want and only add mods to the ones I will keep, that way I get something back for each roll, basically I craft 10, re-roll each one, scrip 9 and script the rest, turn failed rolls into more legendary modules
clicking Q (the LS thing on controller) on the legendary module screen does the "math" for you and sets the max amount you can buy, no more need to complete a masters in maths! :D
I agree; I'm convinced it's impossible to run out of legendary cores, especially at endgame; I've been rolling and crafting gear like mad for years and I still have over 2.1K cores. Half the time I get a god roll it's an organic drop from a legendary creature, like when I got an AA25FFR90RW Fixer during Eviction Notice, meanwhile I'll spend thousands of modules rolling gear and will be lucky to see 1 or 2 god rolls.🤦♂️😄
At low level i tried to only roll a 2 star to make the scrip last longer and give me more chnaces to get a decent roll. Quad explosive railway.. yes please.
Honestly I find Railway Rifles are overrated. The only one I personally like is my bloodied explosive. The extra damage that demolition expert adds to nine points in the commando skill tree and the bloodied effect means about 450-500 hits per shot. It scores around 900 when shooting from stealth, but without a suppressor you can only really bank on two shots with the damage multiplier as the RR is so horribly loud! The Quads trade well though, even if they have a non-optimal third star.
@@morelenmir I hit around 300-500 with my perks and crit at around 1k . Considering I have 34 luck I'm critting every 2 to 3 shots .. it's a beast !!! My quad FF is also devastating. Can take a mirelurk queen down in one clip . I do tend to play with other rifles just to mix it up got a quad , crit fixer and a quad 25 25 handmade thats just chefs kiss
Dont keep rerolling the same weapon, roll it once, and move to a new one because you can drop it in the scrip maching and recoup some scrip that you spent on the legendary cores. Only reroll one that you dont have the plan for.
If you wouldn’t mind what are you referring to when you say it “defeats the purpose”. Is it affecting other players or do you mean it’s more a boring cheat code? I haven’t ever gone after bloodied weapons I heard a while ago they got nerfed but I guess that changed at some point.
@@jordangunn3331 common sense why would you run anything else if that’s Meta, People Steal the Guns being displayed that how OP they are … why even bother such a question 😂
Nah he definitely didn't need it, after a while gettin caps isn't much of a priority and an instigsting gauss rifle has no use to a stealth automatic guns build
If you have tons of materials craft lots of the guns and scrap the ones you dont want to get a little scrip back. Also the third star isnt THAT important unless you are really going for that "god roll".
Better off crafting multiple handmades, rolling them all then putting the rolls you don't like in the legendary exchange so you at least get something back. Re-rolling the same gun just wastes all your modules.
Whwhy not just craft a new gun each time give you a 3 star legendary take them back in and change them in get more from rusty pick or sell them but thanks for video brother God bless you and yours
Why didn't you craft a bunch of handmade rifles and then roll each one individually? That way you could get some modules back on the bad legendary effects.
Join invasion, land a shot on the boss, complete and pick up the guaranteed 3star drop and 1star completion reward, theres 2 in under 10 min every hour, cant get easier than that 👍
You want b50c25ap realisticly cos of how bad servers r 25 fire rate just kinda ruins it cos half of the bullets you shoot don't even count a lot of the time cos of how fast you're shooting tbh
Im a newer Player Level 80 went with a Shotgun Build but after watching so many of these videos i starting to think the Automatic is the best? Almost every video is some kind of Automatic? I must be doing something wrong, i have a few Shotgun Cards fully maxed and it still takes about 10 to 15 shots to kill a Super Mutant's Vs People i see taking them to in 2 or 3 shot's.
It all comes down to the weapon. My gf uses shotguns and says the cold shoulder is the best shotgun. I myself prefer the black powder guns. You can find weapons for any play style.
@@SkyForgeVideos I have that Shotgun but it still takes around 10 shot's for me to put down a Super Mutant Vs others I see with 1 or 2 shot's. I'm a level 128 now. I have all the Shotgun Cards maxed out but still can't get them 1 or 2 or 3 shot kills unless it's a Goul lol. Maybe it's just the really high lvl players getting them 1 and 2 shot kills?. I've been using the Pepper Shaker because it uses the Shotgun Perks and heavy weapon perks also. It is good but definitely uses a lot of rounds. I actually have the Pepper Shaker Plan so selling them has been great. Thanks for the info.
@@AdamKing-k5z What they are most likely doing is playing a "bloodied" or "low health" build. You can look up more info on what that means. But basically they are wearing "Unyielding" armor that is boosting all their stats really high. They were supposed to be rebalancing the shotguns at some point as well. But basically I think one of the things to take into consideration is that shotguns in this game (as a full health build) are intended to be used for crippling and an enemy. So just like the pepper shaker, as long as you are crippling them then it's working as intended. If you want to melt enemies you can also play as a shotgun build that is low health or bloodied. But I would research it more to see if that what you want to do as it will take a while to get all the right gear. Or you may want to just wait and see what they are going to do with the new ghoul class.
You haven't traded your B25FFR25AP Fixer have you DTD??? That was a brilliant gun! I do envy that Bloodied Handmade as well--they are so much easier to manually hold on target when the AP's run out as compared to the Fixer. As you said those were very solid rolls--even the instigating with 25% Faster Fire was an excellent combination for a stealth rifleman. Instigating doubles the damage and the fast second star means in most situations you can have a quick follow-up shot that _also_ has the +100% damage effect. It depends how quick your internet connection is, but I find I always get a double second shot and sometimes a third as well.
Wow really.. that's pretty interesting so the damage is calculated as the bullet is fired I never considered instigator and faster fire rate synergizing that well thanks for the tip
@@jeromecaldwell7152 That has been my experience. If you turn damage numbers on you can experiment for yourself. At least two fast shots seem to register with double damage and occasionally I have seen three do so.