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Bethesda Mod School: Dialogue 107: Speech Checks (Including Multiple in a row) 

kinggath
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In this seventh Dialogue lesson kinggath shows how to do speech checks as well as how to do multiple levels of speech checks one after the other for increasing a quest reward.
You can download the companion files here: www.nexusmods....
Required Knowledge:
::: Dialogue 104: • Bethesda Mod School: D...
- Understanding how to configure dialogue scenes and player dialogue.
Join the cause on Patreon: / kinggath
Follow on social media for more news and extras:
Twitter: / simsettlements
Facebook: / simsettlements
Special Thanks
Galdavant and Kaigalinksi ( / @kaigalinski ) for doing an amazing job editing all this video content!
RuinedWorld for the kinggath animated logo and JebRWocky for giving it sound effects!

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8 сен 2024

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Комментарии : 5   
@chemicalbacon5210
@chemicalbacon5210 4 года назад
Timestamps 0:00 Preamble 1:10 The Bethesda way & the say once option (ew) 8:08 Failing checks (one generic line for failure) 13:28 Setting quest stages for speech failures (the alternative way) 22:01 Stacking of dialogue for checks 27:02 Rewards (via scripting) 34:03 Playtesting
@Modhunter42
@Modhunter42 4 года назад
34:50 Missing Prompt editing
@chemicalbacon5210
@chemicalbacon5210 4 года назад
@@Modhunter42 good catch
@nikacola7319
@nikacola7319 4 года назад
11:43 That box really is annoyingly small. Something I've really found helpful in cases with lots of lines like that is to click that topic box above each group, which gives you a much bigger and easier to see window where you can re-order lines, see their conditions at a glance etc. Until I noticed that and tried it I was really pulling my hair out trying to keep multiple lines in a section organized. Also I definitely agree that "say once" is broken when it's used in scenes. For some reason though as far as I can tell it seems to work fine for one-off lines said by companions or combat barks etc--basically any single line outside a scene you only want to play one time. I have no idea why it's like that, but hopefully that's useful to someone. 👍
@atticusmars
@atticusmars 4 года назад
I don't make mods, but I appreciate kinggath going out of his way to make his indepth and clear tutorials for everyone that does. Hopefully inspires a few modders/helps people get into it
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