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Beyond All Reason Gameplay 1v4 Hard AI Comet Catcher RTS 

RMY GAMES
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29 сен 2024

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Комментарии : 12   
@Tony-jn2rf
@Tony-jn2rf Год назад
this blew my mind, well played man!
@rmygames
@rmygames Год назад
thanks
@AKU666
@AKU666 Год назад
I always disabling defense line visibility since it's create pretty much visual noise for me
@joebob4579
@joebob4579 Год назад
your beginning build order is so good
@tilow.672
@tilow.672 10 месяцев назад
I'm new to this game. Is it possible to deactivate all the line of sights and firerange around the units? I didn't find an option to do so.
@will.roman-ros
@will.roman-ros Год назад
Thanks for the guide - of sorts! I wish all the stuff on discord would be available elsewhere, like customizing keys and widgets. Apparently there is a way to permanently set construction turrets to "high priority" which is a competitive advantage.
@pycho2160
@pycho2160 Год назад
nice
@malt3aserz
@malt3aserz Год назад
1:05:10 far out all those planes
@AmirHa
@AmirHa 11 месяцев назад
its so pretty!
@joebob4579
@joebob4579 Год назад
why dont the ai just push in the beginning?
@rmygames
@rmygames Год назад
I think AI usualy retreat when they get certain amount of damage without being able to fire back, or when they lose too many troops on their attack group, so I mainly focus using long range units, and having jammers and visual sight on them (scouts/camera).
@joebob4579
@joebob4579 Год назад
@@rmygames that makes sense
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