I've got mine set up and working but it doesn't seem to be lowering the control rods at all. Energy stored is at 100% and the output is limited to 16k per tick but the rods are still at 0%.
can you give me more info, can you guys send me an image of your setup on twitter. is the setup in one chunk? did it happen straight away? after a server restart? after you left the chunk? I tested in SP and everything was working for me :S. also, what modpack?
Thanks for the video. For anyone confused about the Lua BIOS like I was, its crafted using the EEPROM and a OpenComputers book. That puts the Lua BIOS on it so you can boot.
hey I have a problem with the code and I think paste bin every time i try to put in the code and then do start.lua it will do the normal success and then a moment will go by and then it will give me and response code: 403 for URL from Https://pastebin.com/raw/sjJi0bum: stack traceback then it will give me some other irreverent shit any way how to make it go like yours did btw i did do that fix or what ever ?
+lies damnlies did not know you could do that. But in the new versions of opwn computer, this has been fixed. My fix was temporary or for people that have the version with the old paths
Ok i have the computer all tier 3, 5x3 screen with keyboard, Installed LUA from floppy, did pastebin get on your code, code downloads no problem, Running the startup fails with the following error (also a screenshot to show its using the computer port legacy ibb.co/d9QN8w ibb.co/cXcr1G can anyone see where i have gone wrong? Thanks
what modpack, version of OpenComputer, version of big reactor and version of forge? you seem to have all the same issue, but it can't be replicated on my end...
To anyone wanting to edit scripts in an external text editor, in the OpenComputers config file there is an option that will be of interest to you: bufferChanges (make sure you read in the config file WHY the option is important!). Then the location of your file system in the Minecraft dir is \opencomputers\ ("ID" being the in-game OpenComputers hard drive ID).
idk what is wrong with mine, ive followed step by step on couple guides and everytime i get to the reboot part when it should be the controls after reboot its back to default home
this is amazing i could never find programs for opencomputers and then I could this I have learned a lot about how opencomuters work and how you can program them from this video and your code thank you
Hmm I've done everything the same way as you and it's displaying the program. The button pressing doesn't seem to work though. I click on the screen to change a value on the auto control and nothing happens. Having said that, I wanted some control rod management and that's exactly what this program seems to be doing so I'm happy enough for it to be as it is
Even though I set auto-control to max 60%, and min 40%, it still sets control rod level over and under it and temperatures goes up to 1600c. Also the server said it couldn't find reactor so I had to use regular computer
+Justcampus it is not a limitation on the rods, it regulates the power in the reactor to be between those numbers but controlling the rods to make more or less power
actually u can copy/paste with opencomputers. to paste is the insert key, by default, to paste contents of clipboard on screen (of course it's text only)
Is there any way to prevent control rod insertion from going below a certain amount? Because going anything below 85% makes my reactor extremely inefficient, and I don't need it. But since I'm filling up a draconic evolution power ball it keeps drawing max power from the reactor, and your program makes the control rods go to 0%
the only way would be to change a couple of things in the code... like... 7-8 places. the program will make the reactor give you what you need and since you are filling the ball, it takes all because there is no restriction. you could use a fluxgate from draconic evolution to control the RF going in the ball, I think that would be simpler
Hey @Krakaen I have the Opencomputers on the minecraft version 1.7.10 and I have error about the Invalid number and also it will saying something about xpcall function. Do you know how to fix it?
@krakaen great video. I set it up and its displaying the info correctly. Only problem that I have is the button is not working. Im running FTB Revelation 1.1 ****Simple restart of the computer case and everything is running smooth*** THANKS FOR THE VID !!!
I am actually using this on sf3 and it works great at the moment... there is not a lot of updates on there, there is even a check on if the information is different before making an update to the screen, if there is any lag, it doesn't come from the program itself but from something in the mod itself. But then again, i don't see lag on my server where we are 2 to use this program
the coolants are real bad right now, i think the best one is manyullyn, but then again... it isn't really good. in the video, i used a mix of manyullyn and graphite and diamond blocks, which don't do much haha
Ok, so i'm on SF3 on a server and we are trying to get the code on OpenComputers to work, we then get an error saying (on startup): boot/04_component.lua:69: no primary 'br_reactor' available: stack traceback: [C]: in function 'assert' boot/04_component.lua:69: in function (...tail calls...) /home/reactor.lua:7: in main chunk [C]: in function 'xpcall' machine:751: in function 'xpcall' /lib/process.lua:94: in function
thanks for your fast response, i reloaded it a few times and it ended up working. Thanks for your hard work putting it together its a game changer for sure!! sub+ like =]
I was wondering if there was a way to configure the reactor.lua script to have a main terminal (screen and all not a remote terminal) connect via wireless to another terminal attached to the actual reactor within 80m so you could have a command center setup.
Good program to have, but running into a small issue everytime i log out and in or after a server restart I get the error "Unrecoverable Error no bootable medium found: /init.lua". I go through the whole install process in order to fix it.
hum... that is wierd..., you have a hard drive and all? that might be something you could ask the mod author, because i do not think it would be cause by my program
Ah yeah, while I personally prefer OC over CC, I do admire CC, though CC's time is over now that the dev is a game dev in career, by his game/first game you can tell it was the person who made CC giving a cute charm to it.
I am having the same issue as TheMaam. Could you please explain how to edit the pastebin.lua? Found this in the comments below, but I have no idea how to do it lol Krakaen2 months ago the is an issue with openComputer that makes it that you can't get the file from their command. in the computer find pastebin.lua (to list programs, you can do ls) in pastebin.lua, at the line: [local url = "pastebin.com/raw.php?i=" .. pasteId], change it to [local url =
Hey Krakaen this looks awesome and i thought i followed you step but i'm getting an error on supported resolution but i'm using tier 3 screens on a 3x5 as you did. Any ideas? I can post a screenie if you give me an address if it will help! thanks man!
normally, even the number of screen wouldnt change anything with this, it would only depend on the screen itself, a tier 3 should be able to take 140+ pixel wide and i use 138... I don't know really, you could send me a screenshot on my twitter if you want me to check it
How do I get the Floppy OS? I only have a floppy, and can't find a recipe for the OS one. Might be a dumb question, but I have no experience with this mod. edit: I found the answer, the recipe for it wasn't in this modpack though. (All The Mods for 1.10)
+Toben Heinze it seems to be a problem with pastebin or something, i will look more into it when i get home from work. If it is pastebin, there will be nothing I can do to fix it, they will have to fix it and then it will work
+Toben Heinze someone sent me the same thing earlier, i will look into it tonight when I get home, but it doesn't seem to be the program in itself but openComputers or pastebin...
hello, can you show just basics of programing in OC ? :) I rly want understand how you communicate with the reactor and so on ... sorry for my english :)
How different is the OpenComputer API compared to ComputerCraft? Perhaps a better question, how long did it take you to port the Reactor program from one to the other? I'm looking for OpenComputer programs for turbines, and was going to take a crack at porting one myself if I couldn't find a decent one already made ;) Not trying to make light of the work you did, just trying to estimate if it's worth it to attempt it... ;)
It is quite different for the method they use and how they call things. openComputer does have a pretty detailed API so, you should be fine if you read it
Sounds good, thanks! I was thinking of starting small and just porting over the turbine control piece and then working up to the screen/GUI parts. I've never done in-depth LUA scripting/programming, so figured I'd try to start small and build up ;) Are you OK with me attempting to port your turbine control program? I don't want to step on toes; I can always attempt my own if you're not OK with it. And please be honest, you're not going to hurt my feelings if you say you're not comfortable with it :)
+AberonTheFallen baby steps allow you to do things sooner... I chose to learn java before learning any other (coding) language... which has its pros and cons, but at least I'm starting to get a good feel for it, just don't be expecting me to make anything amazing with my knowledge yet... anyways gl, I'm fairly sure it won't take too long for you to figure it out, and hopefully it'll inspire you to do something interesting, an example would be a dance floor using upwards facing screens and motion sensors in the walls nearby (or anywhere in range), note that when I say this I'm thinking of those projectors found in malls that sense if your shadow overlapped where the image of a ball is (not _that_ kind of ball), I'm not sure how it works irl, but the base concept is sort of being replicated in this example concept, you could just as well use holographic projectors instead of screens, or widjets if you have OpenGlasses (for AR glasses), I can imagine now, a parkour room where you need to make your way to spinning holographic coins to earn points, you can of course also make it so that when depending on what score they get, a certain practical process could happen, though ultimately that wouldn't be practical since that's what automation is usually for... as far as Augmented Reality glasses, widgets, you could have an Easter egg hunt and the winner gets splashed with buffs by a drone (though how the drone finds you is up to you to figure out), I don't know how you'd exclude non AR players from participating if it's a join at your leisure type entry, but there's probably something I'm just forgetting :)
+alex gandon there is an issue with getting things from pastebin, even if you manually enter the start code, it won't work, you need to aplly the fix that i placed in the description and pinned in a comment. I do not have a turbine control, sorry
Do you know a way for computer to communicate with more than turbine? ... Have now my program up and running ... Reactor supports with 97% rods two turbines... I like to up that to 4 and control all with one computer and program. I need to go wireless (and don't know how) and address all turbines individually (and don't know how)
going wireless is complicated.. you need to send and catch packets of information which can be hard to do if you start in programming. My program does not do the multi reactor or does it have the logic behind it to do so. I can't really help either as I myself am not sure of how wireless exactly work sorry, best of luck
Would it be possible to take something like this(oc.cil.li/topic/1596-multi-screenscreen-mirroring/) and add it into the code so there could be multiple screens around the base?
First of all i would like to thank you for your amazing program and the fact that after all this time you still give support to those who ask for it... truly a rare nowadays So i used this tutorial and your program a lot of times and it worked flawlessly, but today i ran into an issue i could not resolve. Modpack: Direwolf20 1.12.2 (v1.4.0), Mod version: 0.4.5.44 I keep getting this error: unsupported resolution: stack traceback: [C]: in function 'error' machine:986: in function (...tail calls...) /home/reactor.lua:13: in main chunk (...tail calls...) I checked everything and i'm definitly using a reactor computer port. I suppose something changed in the mod between 1.10.2 and 1.12.2 and that's why it's not working anymore, as this is the first time i'm using it in 1.12.2
I'm so dumb... of course it was the graphic card... i checked it around 5 times and never realized that it was a tier 1 card... argggh.... anyway it's working again, thank you for the support =)
Is there a GitHub? I made some changes to support capacitor banks as batteries. It now renders 4 bars with the fourth being battery capacity and shows total rf being drained. Loved how you organised the code, made a beginner like me able to easily make these changes
This is great! Thank you. I tried a program called Safe Reactor, doesn't seem to work with extreme reactors and just says "not connected" even though the computer was right on the adapter port on the reactor. This is a really cool little GUI for babysitting the reactor, good job :)
I gathered as much, rigth now Im trying to wrap my little brain around the button api, and figure out exactly how it works n stuff. ._. I'm terrible at lua, and even more terrible at making any kind of gui thingy. Unfortunately there are so few tutorials on how to do this stuff. ._.
API.setTable("NAME", functionName, xStart, xdistance, yStart, ydistance, ,Text, {on = colors.ON, off = colors.OFF}) API.screen() event.listen("touch", API.checkxy) while event.pull(0.05, "interrupted") == nil do do stuff end that is how you use it pretty much Maybe that can help?
That actually is helpful. O_o thanks. I'm actually trying to setup an app for my tablet, so controll my nanomachines via touch rather than manually typing in each command. I'll just have to play with it till it starts to get intuitive.
shoudnt be too hard, create a button linked to a function that has the command in it and it should work. you might have to use os.execute or something like that in it
Amazing. Well explained and easy to follow along if you're not familiar with OC. I've always wanted to get into OC and now you've given me a reason to. Thanks man!
It doesn't work for me. The paste bin link downloaded a file with some HTML in it so I deleted it and replaced it with a copy & paste of the lua from pastebin but it doesn't work. I also don't have a "Home folder" and the ".." command doesn't work for me :/
+Krakaen I cannot get the program to activate because no matter what I do, it seems it does not register clicks. Everything is setup as per the video, although I am trying it on a 1x1 screen due to a lack of obsidian at the moment. What's the minimum screen size? Is it possible that's what is affecting the clicking?
You probably won't see this comment, but my control rod level is stuck at 100% whenever I use this program, rendering the reactor useless. When I go to change it on the control rod, after I set it it immediately goes back to 100%. What do I do?
Nice program! Glad to see someone giving a spin to the computer port :) Got a couple of questions if you don't mind. Does it manage multiple reactors and Tesla? Do you think some methods are missing from the computer port interface? We are already adding one to get the total energy capacity of the reactor (and turbines too), so if you think something else could be useful let us know and we will look into it
thanks, the program only does one reactor. The total energy capacity is a static number in itself, so i wouldn't really need a function for that. If in some way, the capacity would change with the size of the reactor, then it would be a nice addon, but in this case, a Reactor is 10mil and a turbine is 1mil
Hi, i made verything like you, but nothing happends after the reboot, for a second, I can see a red text, but not more, once it worked for me, but today it is broken
I've been looking for a lua program for my extreme reactor and it was a pain in the butt. But after watching this video, this one works flawlessly! The video was really helpful and informative, and the program is great! Nice job!
How do you change the level of the control rods?. mine keep going back into the controller when the automation device is on. Also the computer buttons stop working after a while
I just followed the guide and did everything exactly as you did it. I get an error on OC /bin/pastebin.lua:28: Connection refused: connect: stack traceback: [C]: in function 'error' /lib/internet.lua:50: in function 'for iterator' /bin/pastebin.lua:28: in function 'get' /bin/pastebin.lua:136: in main chunk (...tail calls...) [C]: in function 'xpcall' /lib/process.lua:63: in function I am an LUA nobody. I haven't a clue. I just copy you programmers word for word and pray. Any help would be welcome.
Ok i have the computer all tier 3, 5x3 screen with keyboard, Installed LUA from floppy, did pastebin get on your code, code downloads no problem, Running the startup fails with the following error (also a screenshot to show its using the computer port legacy ibb.co/d9QN8w ibb.co/cXcr1G can anyone see where i have gone wrong? Thanks
+wo88les can you try to update the extreme reactor to a more recent version? The mod author told me it should be fixed in newer version. I am not in the possibility to test it right now
Hi, i just have a problem that started few days ago, every time i log out from server and log back in my screen resolution changes, no matter how many screens is there even if there is just one. Also happening when i use rft dim or any tp device. All is chunkloaded and working fine but screen meeses up. Thanks
there was updates lately to mods, did you recently update your modpack to a more recent version? this seems to be an issue with OpenComputer, not my program. The resolution is handled by the mod itself, You should probably report the issue on their website
Krakaen thanks so much for reply and this perfect program. I never thought its problem with your program :) i was just trying to find solution for problem that happened. Thanks for advice and looking forward to see some DE reactor program from you heh. Keep up great work my friend.
Does anyone here know how the trading upgrade for robots and drones works? I can't find any documentation on it, I'd ask you to figure it out and make a vid on it kracken, but if you don't have enough time, I know the feeling (sort of). #Life