*as he nears the end. He sprints faster and faster. Bobbing and weaving through the endless taunts of the cacti as he looks at the increasing number above him he get a sense of hope that feels it will last a lifetime and then he reaches it*
"The bird began to prowl the forest, but there was nothing. There were no creatures, no sun and moon, and no beast. All that was left was just a bird and the Black Forest."
@@marshmellowheadgamer1228 it's truly a first world issue when you can't pull off your brand new combo because everything just dies before you can actually do it
@@sylnar741 People in these comment sections tend to complain that the finger snaps are jarring and ruin the transitions. I can see the argument but on some of the tracks without the finger snaps they probably wouldn’t transition very well.
You know, how does it feel when you fight against a boss and then get it as a playable character, which is nerfed as heck for balance reasons? Well, Project Moon did not follow the rule and gave us Binah the Overpowered Arbiter... so that she will torment her enemies as good as she tormented us in X-394.
@@likeablekiwi6265 I like it when nerfs have canon reasons and not just "they're holding back because they're better people". Binah has changed for the better, but her full strength would truly mean that anything other than the Head can assault the Library after. One color who is basically two people having Kali's peak strength, a color candidate but washed up, the strongest android of the City, and an arbiter. There is absolutely no way anyone can attack now
Phase 1: You enter a 'library' made of starry skies, overlooking the great expanse of the City stretching out in all directions. In front of you stands a woman in a decorated coat. You cannot know who she is, but her calm expression exudes a sense of forlorn grandeur and loss. Phase 2: You've come to realize what this woman is, beyond any doubt. She wields a Singularity as a weapon. You are facing An Arbiter, with all the power that title implies. Phase 3: An Arbiter is not simply a wall you climb or a trial you face on your hero's journey. Despite her immense strength and unknowable history, she is as much a person as you, and she also intends to win. This is not the boss fight of *your* personal story, but another page in *her* life's long narrative. She will oppose your effort with her own. She will rise to the challenge that you present using all the tools at her disposal. And most terrifying of all, *she is enjoying this.*
but then you realize they're standing still and do nothing for some unobvious reasons and you defeat them, get your books and leave the library. maybe player's finger slipped off and accidentally pressed initiate battle without any pages selected
Baral : "Our secondary objective is to retrieve Garion's degraded body, but she is nowhere to be found in this Library." Zena : "No worries, I know how to find her... *I LIKE ICED TEA!!!* " Binah : *Floor of Philosophy 3rd Phase starts playing* Zena : "There she is."
The symbolism in this game is so good, binah means "understanding" and philosophy is a science about understanding things, and every little thing can be tracked and explained, while Hokma means "wisdom", or knowing something without an ability to explain it, and religion is based on the concept of beliving in something that cannot be explained. Small details like this are what makes this game a masterpiece
Gebura is the patron librarian of the floor of language. very deep message here because gebura speaks the one universal language everyone knows: violence
It's not like we had any complaints about how good Binah theme was, but apparently, PM decided, that it wasn't epic enough So we now have one of the most trill-inducing battle themes ever made.
Theme 1: you've entered the library. Objective: win the books Theme 2: Binah seems exited. Objective: survive Theme 3: You broke Binah's favorite teacup. Objective: die before she can punish you
"The Big Bird's eyes imprisoned light." "The Long Bird’s arms concealed time." "And the Small Bird’s beak whispered, endlessly…" "The day when Big Bird’s eyes that could see hundreds of kilometers away, Long Bird who could judge any sin, and Small Bird’s mouth that could devour everything united into one, darkness fell upon the forest." Blunt 15~25 [On Hit] Deal damage equal to 10% of target's Max. HP (Max. 50) Mass-Summation [On Use] If user's HP is at 50% or lower,all dice on this page gain +8 Power Blunt 20~25 Deal 50% more damage against targets with 50% or less HP
Never have I ever heard a boss theme make me ascend off my chair and into the astral plane. Is this what drinking tea does when listening to this song?
And consider this, binah is 'degraded' for like 90% of the game she's available for, just imagine how powerful she would be if she was at full power....this really puts into perspective how scary gurbara really is.
The thing I love about her theme is how each phase feels like the very narrative of who she is. At first, the soundtrack sounds beautiful, deep, and calm. Binah looks from afar at the beginning of the game, knowing very well that her librarians are more than capable of dealing with anything that they may encounter in each reception. Her life as an executor of The Head has ended, and she has finally accepted it. Then the second movement kicks in. Binah joins her librarians; even as a degraded arbiter, she is still incredibly dangerous, commanding different singularities just by moving her hands: "The Fairy", a singularity that can "unlock" or "separate" anything physical or conceptual, that she uses to disintegrate her targets. "The Lock", the opposite of Fairies, used to contain, seal or stop. And then, "The Pillars", we don't have enough information about this particular singularity, but the damage it can unfold is not to mess with. On top of that, Binah has access now to the only thing that was capable of stopping her in the past: E.G.O, and not any EGO, for she is wielding the power of the judge, the executor, and the warden, and even beyond, she can command the power of The Beast. The third movement (In my personal interpretation), is the moment when Angela gives her back her full powers in the post-credit reception. She is no longer degraded, she is wearing her Arbiter attire instead of the patron-librarian one, all of her cards are empowered, and her passive called "Degraded Arbiter" has been renamed to what she used to be, and to what she really is still, deep within the black and golden waters of the well of her soul: An Arbiter. Meet the true beast of the black forest, for you are standing against the very blade of the head, now unbound, and acting on her own free will. This final section of the song is what it means to have all the power in the world, to terrorize and destroy, but no longer in favor of the ones that created you, but to protect what you have learned to embrace as your new home.
Binah story here is amazing. You have the power of all. To destroy and create new cities. To eradicate the library. But she didn't. After all. *why does she NEED. To do it?*
Now I want a card game with, instead of that finger snap, the sound of a fancy "worth half my paycheck" card hitting the tournament table. "You have been *trumped* now!"
I've been thinking that this has been giving me Souls-like vibes, and it clicked. Three emotion levels, Three phases, The battle is a stage and the emotion level reflects what phase we're on, cause by the third stage. The Beast, Nihil, Red mist, False Throne, Paradise Lost, Blizzard, Chained Wrath, Malice, The Finale and Gooey waste. *They are all final phases that they have to overcome*
The 3rd part sends the idea of being a boss fight to the furthest point honestly, the start while selecting all your options never feels less than phenomenal.
Man, Binah’s them to me sounds like your having an epic 1v1 at sea meanwhile a whole storm rages on in the background getting more intense as the music gets more intense.
Well, I guess I'm not the only one who ended up entering the project moon rabbithole from JToH then, huh? Now that I think about it, a pretty good portion of JToH players have at least heard of project moon's games.
Part 1: you arrive at the bridge. Below.you is the City, above you is the unnaturally starry sky. Scenery is serene Part 2: you see your opponent. They are lead by an Arbiter. Desperate struggle begins Part 3: you hear a deafening roar, and when you raise your eyes, there is a giant silhouette covering the sky. Arbiter has wings now. On each wing there is countless eyes, and you feel, that even just their gaze alone will kill you sooner or later. You have lost.
@@neilisawesome2333 All that remains to be seen is what will Dante ( Is that his name ? ) do in Limbus Company ( hopefully there will be a sequel after it ).
어서오거라 아이야. 이곳은 철학의 층. 난 철학의 층 지정사서 비나란다. 혼란스러워보이는구나. 하지만 걱정하진 마렴. 너와 내가 이곳에서 신경써야할일은 그저 하나란다. 너는 이겨서 가지면 되는것이고 난 지키면 될 뿐이지. 복잡하게 생각하지 말려무나. 그런 감정들은 싸움에 좋지 않으니 말이지. 특히 우리들 같은 싸움꾼들에겐 더더욱. 그러니 이번엔 부디 다시는 일어나지 말려무나
The moment you step on this layer of this enormous spiral of knowledge, you find yourself below the beautiful serene sky, decorated with myriads of stars. All of them seethe in light within your very eyes, as you walk above the City, the Backstreet, and the Nest. ... Then, you see a woman in black who greets you, as she already knows everything about you. You are destined to fight her. Your endeavors are destined to either be in vain or be successful. However, can you even really fight such a threat like an Arbiter she is? ... Open your eyes. You are now in a black and dense forest. The moon bleeds the sky above with its light. In the forest, two big wings decorated with yellow eyes, all stare at you, widely blending as one with the trees of the forest, forming an illusion of hundreds of eyes observing you, giving you the feeling of being trapped, with all your moves being useless. Two red hands, or claws coated in sanguine, waiting for order to crush you in an instant without any mercy. Just like a scale of justice, it won't forgive you even if you show repentance. That was her. She is the beast and now, she chose to oppose you, to put your effort to a halt with her own, to fulfill her own desire. Will you choose to follow the way that you have gone from the beginning or to give up, to beg for mercy in front of the person you have sought revenge for?