Xbox : Carved Instagram : 4FSD sorry if i sound dead i just woke up just tryna get this video out before it’s to late, hope you understand how to do it
Nice, now all I need is a Time Machine so I can go back to when everyone was playing this game. Also your movement really makes it look like your playing titanfall 😂
i know all this stuff but im happy to see a tutorial on actual things that sweats use instead of just shit like jumping in the fucking air and they somehow get the most views
Are you playing from a disc or the digital version? (My question has nothing to do with the gameplay in the video) I'd love to see you play with an unpatched movement system
@@sac3152 the digital version of the game has all the patches that nerfed the movement system into the ground, playing on a disc without the updates gives you the original movement system
@@user56804 when you wallbounce, you want your left stick to be directly facing away from the wall, then after you bounce change to moving into the wall again. It’s basically implementing strafing into the bounces which makes them carry momentum better.
Honesty all this is is just strafing. Edge sliding isnt needed that much unless youre on a much more elevated map. People just need to clean up their strafing and they should be able to get close to that movement
@@Unth true but if you really wanna get to your level of pro theyd have to perfect some basics too. Edge slides and strafing are the basics. Strafing can be very useful and not enough people use them.
@@lani8576 those barely get any views tho, i know people have been waiting to see this tutorial and then they wanna see a free run gameplay but i barely even touch free run
@@rxzell5084 Lo que dice es que cuando mires hacia la pared, tienes que inclinar el joystick izquierdo para el lado opuesto de la pared, por ejemplo, la pared está en la derecha, pues tu tienes que echar el joystick izquierdo para abajo y un poco a la izquierda. Eso creo que es lo que dice, por lo menos a mi me sale así
@@Nixarp ah gracias bro, voy a intentarlo cuando pueda. Y sobre el movimiento que enseña en fringe entendiste algo? O solo hay que calcular un milisegundo antes de tocar el suelo utilizar el posquemador?
@@rxzell5084 En lo de Fringe es en una superficie fina o saliendo del tejado de un edificio, es deslizarte, darle toques al boost, y justo cuando vayas a tocar el suelo te deslizas y vuelves a utilizar el boost (todo esto lo tienes que hacer con un montón de velocidad para que salga bien)