Thank you for specifying it covers the next “range” of orders and not just one purchase. Noah did a giveaway a while ago and regretted to mention it didn’t covers the entire order.
I am curious if you might make a video about how the current game mechanics for zombies are effected by the lore and set up of the games. Like the fact that instead of a group of four, WAW, BO1, BO2, BO3, and BO4 who have found themselves in a supernatural situation with no outside help or backing. We are now playing as a groups that are backed and deployed by governments and government groups Cold War, Vanguard, MW3 Zombies, and now BO6. Especially if i understand correctly that since MWI 2019 all the games and modes share the same universe and are one giant story. My interest is more in showcasing how the story plays into the mechanics then if they are any good or bad and why it makes sense for them to appear in the games. Loadouts for example, why would a government backed military group be dropped to investigate a potentially dangerous site with a single pistol and 3-4 spare mags.
@@andy9476 you’ve summed up what I’ve been trying to say to my gf perfectly. All I could think to say was ‘they have these things cos it just makes sense for them to have access to it. The aether crew didn’t have that luxury’
activision made the zombies community so diverse in taste that there is no definitive zombies community. thats why i stopped caring what they say and only focus on what i think.
You make a really good point I hadn’t thought about. So many new players consider zombies to be Cold War and many more consider it to be MWZ. Who knew breaking the cycle meant losing everything we loved
Good way to be everything online turns toxic. I also do not live my life based on others opinions. But I still think I won't play bo6 just like I never bought or played mw3 or vanguard.
@@MalarK3Y. I have a friend who only knows zombies from coldwar. Granted when I showed him bo3 we beat all the EE's and he is now critical on coldwar, it shows that older zombies modes are not as iconic as people might think. They were to me, but not everyone. But you have to understand that is okay, lets not shit on other people's opinions on this game just because we think our version of the game is way better. To some, its harder and unnecessary.
My issue is that when activision caters to warzone community for zombies, the game mode gets abandoned. MWZ barely made it 3 months. When zombies is on point it lasts a decade (BO3). The zombies community’s criticism is out of passion and the thirst for longevity. Not out of hate.
@@PodClips213 nah its because its on a warzone map with armour plates etc. same with firebase z. Granted cold war at least had a decent map. Notice how all the old cod zombies maps are still being played to this day.
It’s so facts. Everything is being favoured towards warzone players because it’s obviously been more popular since warzone was released. The zombies community was slowly dying prior to Cold War. The plate system was introduced because it was in warzone so the warzone players might like it better. Not only that but ever since the battlepass came out because of Fortnite’s success they now have to do “seasons” which release different content every month or two ect. This stops us from getting the “full game” on release. I just hate how the system works where we wait for new content to come out instead of everything being out on release like the old days. I get development is much harder because they cater to better graphics. But let’s be real COD is a ARCADE SHOOTER whether you like it or not. We don’t need the best graphics. Like BO3 didn’t have “the best graphics” but every map looked beautiful with colour and “aura.” So in my opinion the battlepass, the seasons, and the boring maps (less colour and ambience) has ruined how the games perform…
@@PodClips213 there's quite a few more sadly.. i personally do not enjoy the open world or non round based. Feels like a cheap version of Dying light. But i'm glad you like it :p
Even with Warzone there was no reason to destroy the vibes of zombies. Warzone players would enjoy the ambiance even if they didn’t delve deeper into the depth these games should have.
people will disagree with this because of MW19. i think the only reason that got so popular was covid, if people weren’t “forced” to stay inside and play video games all day then warzone would’ve flopped
To be fair, when it came out it was a breath of fresh air and there was a hole in the BR market for a simpler BR for consoles. Let’s not forget that the franchise had been in a rough spot for years at that point. The Warzone systems have overstayed their welcome but I’d argue it has been a net positive if you look at the franchise as a whole and not just zombies
@@ghostdoom3218 ah yes, the both sides argument. Always in the face of overwhelming democrat duplicity it's both sides. I can't tell which is more imbecilic, that, or the they "switch morals" argument.
They actually already studied and put on CW, Vanguard and on BO6. And it's pretty simple: it makes easier for the casual, overall player to pick up between the 2 modes. Which is their goal. It is what it is.
@rainiernqc they didn't study shit.. have you seen a developer play call of duty? They have no idea how to operate a game that they develop.. while your point may be true it holds no merit
@@PatriciaStrauss-z9dyou work at treyarch man? Im sure u have all their data and can prove them wrong. Settle down man at the end of the day its just a game. Getting riled up in a RU-vid comment section.
one thing that bothered me since Cold War (and has nothing really to do with "atmosphere" or "aura") is that there is so much space to just train around... no threat in any area of the maps. The entire map philosophy makes this entire game look easy. U can just run around everywhere with no worry about "oh maybe i shouldn't go through this tight spot on the map.. cause i might die" ... u can just go turn ur brain off and not worry about that at all with how open these maps are.
I agree with this, I dont think many people realize how much space control and not needing to make any meaningful choices in your movement cause theres so much space has affected the flow of the game, mentally you are clocked out entirely from that portion of the game
Even the catwalks in the pap area of Die Machine is so open, couple that with the fact that you can just warp away with the one ability that recharges itself the whole game, Cold War’s mechanics do not give you the chance to make the mistake of training in tight, close quarters areas (the entirety of Five for example)
I think this is mainly because of mantling, if mantling was added to old maps it would make them way easier, imagine any area that just had a railing separated between them was mantleable, like the ascension spawn room
This is a really good point that i never even really thought about, just that in of it self, and the mantle ability make cold war easier, and i assume prob will make BO6 easier. I dont think its a bad addition to the game, but just something to think about, maybe they need to make more areas smaller. I was playing Shang recently and really was thinking "wow theres no easy place to train on this map" and now its like, every spot you can pretty much train
100% went back to finish outbreak and foresaken egg with my friend couple weeks ago and I had no idea what the steps were but my friend did so since I'm not trash I just stayed alive until the boss fight and we beat it easy first trys, its just not that fun
I’m so sick of the “catering to casuals” thing, they aren’t even doing that, all they’re doing is dumbing down everything, removing all depth, and making everything easy, why do they think the casual player wants entirely brainless gameplay and no depth to the mode, they aren’t even giving them anything to POSSIBLY turn them into a hardcore player, there is no hardcore aspect TO modern cod zombies, that’s the problem. Zombies only stayed alive for so many years because of the passionate zombies community, so refusing to cater to them at all, ever, is just disgusting. The entire point of cod having multiplayer, campaign, war zone and zombies is to have DIFFERENT EXPERIENCES, why does it even matter to them how many war zone players go to zombies, or vice Versa, they’re playing the game. That is what should matter to them. And each mode should be catered to ITS AUDIENCE. Zombies should be getting made into a massivel re playable In depth game of its own, to make it stand out, not just a side mode warzone fans might be slightly more likely to touch
You so succinctly put into words what i’ve thought well said 👏 Their goal should be to attract new players to the mode but also turn those new players into longterm fans. They are failing massively on that second aspect.
The games too big for its own good, good games with complexity narrow down the player base. Easy dumbed down games, make it easy for casuals to pickup (most people paying for these games are casual gamers with limited time, they’re also not the people that voice their opinions as much - so they appear as if they are a minority) as a massive game developer, just from a business and financial point it makes the most sense honestly - even as much as the hardcore players may hate it. That’s business for yuh.
Because it actually works and casuals do want that unfortunately! Just look at Cold War, that zombies was insanely popular and that was objectively the worst treyarch zombies game ever. I literally remember my college roommate begging me to play Cold War over any other cod because he could get to 50 on Cold War braindead but couldn’t even get 20 on a normal cod
@@Foggycallabasashillshelicopter yes and in my mind that is why there is so much outrage. Because this looks exactly like cold war and in cold war and there was nothing for the hardcore/longtime fans so people are pissed
The community got big, that's going to creat bad apples. Keep on truckin and your audience will find you. The more creators interact with each other the more the hostility will die down. Keep the good vibes going
i feel the more you try to butterfly and roses something that people genuenly feel as been done a bad deal for years now, with not enough push back, it can only really have the opposite effect milo, just imo
I think I am one of those rare hypotheticals you discussed. Cold War was not my first zombies game, but die maschine was my first full Easter egg. It wasn’t too intimidating and was a good gateway for me to then get into EE’s, leading me to complete every main BO3 egg.
Exactly the same camp here. I did not have the motivational force to do ANY of those eastwr eggs before being SHOWN firsthand by one of these games what it feels like to see these steps become an EE. It's important how much better access to that half of the experience we get because it spreads the demographic.
@@worstenbroodje6832 absolutely BO3. Objectively, I think they’re much stronger. I feel much more accomplished completing them. However, they’re a significant commitment and are intimidating, even when I had already finished a couple. Cold wars have their charm of being something you can pick up and play in less than a day. I also think they’re simple enough to even be able to feasibly figure out on your own with no guide, so each game has its appeal.
The hit to design that zombies has taken is insane since blundell left. It worries me that liberty falls isnt just sonething they threw together quickly to give us a second map on launch because if this is what we get when they have time we are cooked
Well blundell kinda ruined the bo4 design but bo2 and 3 yeah he did good. Also they had time but not really they had to work on so many other games because of activision + its a new engine that had no zombies stuff so they pretty much had to rebuild everything for zombies. It wasnt a full 4 years in terms of development on the game honestly which sucks. Also seems like Terminus is the map they put most time into but we’ll see on launch.
@wicked521 I think the Map design in bo4 was actually really good ix is amazing. The themes were good I think where it fell down was trying to change the system with perks and load outs in an effort to keep it fresh. But they did have trouble in that game too a lot of the senior team was pulled off of bo4 to work on cold war I believe or a different game. Budget cuts too hence why so many maps were remakes
We dont have the same passionate energy that Blundel had. Zombies has become slop, you can see the corporative corruption in every single new change and features added
At this point can we just get an indie studio to make a zombies game similar to BO,BO2,BO3 that we can all switch over to? A game only focused on making zombies amazing.
What's the point of having discussions if the devs actively ignore all criticism in order to please an audience that doesn't like the game mode. That by itself tells me Treyarch doesn't deserve feedback, they deserve to deal with the scraps of the warzone community that they asked for
You know why it’s this heated? It’s simply that Bo6 has generated unfounded hype and claimed to be on par or better than Bo3 zombies. Once we saw some honestly gameplay and visuals it’s was extremely underwhelming. A huge draw to zombies is that it’s different from call of duty’s other game gamemodes. The visuals, the world building, the core gameplay loop that’s all tired to a sub-genre of call of duty’s identity. But when the huge influence of the other game modes comes into zombies (and/or not adjusted to the zombies theme) and rehashing old mechanics I.e the gumble gums after saying that they’ve been working on the game for four years… yeah okay I’m out. It’s like apple coming out with a new phone every year with no innovations unless people pled for some pre established tech that’s been out for years to be implemented. I chalk it up to people that like new zombies are either the new generation of cod players or people who see zombies as just a stress ball to blow off steam and just wanna shoot something. If you like it, cool, if you don’t, don’t buy it.
Bo6 has not generated hype what are you talking about. Real fans know Cod zombies hasn’t been hype in 8 years. So using a Mangler Arm, buying perks and upgrading them to different tiers, box weapon rarity, the raygun finally being good, better movement, new pack system and ammo type variants along with new bosses, wonder weapons and core gameplay changes doesn’t separate it? Although im very indifferent on this game, it’s clearly very different from bo3. Your comment is genuinely false. Also gobblegums are dope and most would agree.
They don’t even give new features a unique zombies flair anymore, where in old multiplayers you had the perk slight of hand and zombies had speed cola, now they just give every mode the same features which kills the visual distinction that zombies has had from other modes since it’s introduction
World At War - Black Ops 2 (2008-2012) was the PEAK of COD Zombies! And just COD overall! & Then we got BO3 3 years later. We’ll never get those days/ games back. You just had to be there during that time.
We need classic mode back. It’s that simple. Make the game hard again and make it for the hardcore fans. You don’t see us trying to change warzone into something it’s not
@easternkite4988 guided is confirmed but classic is not confirmed all of it can be leftover code like grief... every time new zombies get reveal people get happy grief is coming back but it's just leftover spaghetti code
"A game for everyone is a game for no one" Frankly the fact that they push for more and more "accessibility" (that's not how the term actually works, fun fact, and is an insult on disabled gamers, all they are doing is simplifying and making shit easier) to include more and more people has diluted the fanbase into a such a large group of people to where no one will ever agree. And that's what happens when you chase for EVERY single person. There is no community now.
There hasn't been a community since Warzone, there was a sense of community before MW19, and you criticisms were easily changed and fixed, but now CoD is REALLY big, ever since Covid and Warzone bloated their franchise.
I genuinely don’t care about communities anymore. They can all become insufferable. I used to praise the zombies community for being mostly chill compared to the other cod community and now it feels like they are one and the same. Sad. It’s not even activsions fault as to why I don’t like the zombies community now. Activsion was just the catalyst. The real problem is people…
@@ProdLucio it’s not even garbage. Bo6 zombies is lookin great. The community started becoming insufferable after they saw liberty falls: they just seem to forget that it’s a bonus map. I understand the complaint about its aura, but it’s also the first bonus map to include a legit Easter egg. The community is just stupid. Like all other communities….
The Big Game Industry is why I dropped out of CS. No one in CS wants to program next to a bunch of culturally unappreciative and unaware people. Hollywood went woke and lost billions, and now we're witnessing a migration of these ideas, go into game development. All of the game creators are tippy toeing issues because they recognise the issue but the fear of going against the grain, might lose them their jobs or worse, their ethical programming credability. It's just that simple. If Trump gets elected, video games will be great again. Notice how season 6 of mw3 zombies, ends on election day. Liberty Falls feels woke, and Terminus feels less woke. My biggest issue with bo6 zombies, is the shield plating. People say cold war is trash, and yet 5% of people completed the EE but on all other Black Ops zombies maps, the EE completion was 2-3%. Statistically, cold war was better. But notice also how WW2 zombies never gets enough attention. The special zombies on WW2 don't fire projectiles and feels much more realistic. The special zombies on cold war and MWZ all use projectile or long distance attacks. The manglers, mimics, and disciples all need to go. We should bring back bomb zombies and weustling zombies(the one that carries a club and chases you if you shoot them). Black Ops zombie mechanics are also trash. I get swiped by a zombies 10 feet away. Nothing in black ops or even cold war, feels like zombies. It's like they're injecting these new game with Haloium. The armor system in bo6 zombies is absolutely hate-filling. I digress.
@@ProdLucioLet me guess you also hate bo4. As a hardcore bo4 fan and blood of the dead fan, the zombies community is insufferable. First it's "Guys too hard 4 me!!!" now it's "erm too easy!!!"
@@ghostdoom3218no one ever complained about zombies being too hard my guy. Bo4 was way easier than bo3. Blood of the dead is easy. “Well the ee is hard”, no it’s not. It’s just long and tedious not hard
The hype fell off because people were excited to see what they've done with a 4 year dev cycle, realized its more cold war bullshit, and checked right back out.
Exactly. Checked out instantly. I don't even think the 2nd map looks good. People are coping since it's the closest to a Zombies map we will get, but it's still garbage.
@M2Lyfe starting a match fully kitted, 9 hit downs, perkaholic every game - this is the antithesis to zombies. Nosebump, Idk if you deleted your comment, but clearly, making it easier is just bringing noobs who had no business in the fold to begin with, while pushing hardcore ogs out - idgaf about a large player base, that's what the other modes are for. Gosh forbid something remains cool and niche, possibly at the expense of maximizing profits for shareholders. Craptivision has been catering to the lowest common denominator, and their sales should reflect that.
Exactly how I feel, I was interested because they said they were going to "bring back the fan-favorite round based zombies mode", it made me think that they were going to return to the zombies we actually wanted. Then I saw that it was just going to be CW all over again and immediately lost all interest. The thing I find funny is people making videos titled "zombie community has lost it's mind", and they wonder why that's the case when treyarch is still pandering to casual/warzone players while completely ignoring the original fanbase.
I think the main takeaway from this episode its that Milo doesn´t want to create a community that immediatly goes after anyone just because they have a different opinion. and I respect him for that
would really appreciate more of this content where you break down what been going on. being a full-time uni student and trying to stay updated on whats going on in different communities, politics, and so on can be kinda difficult at times...
We need the pod to be you two guys and the guy from last episode. He brought such balance to the zombies community and mending that bridge of the og players and new casual players. I hate that he got so much hate for it smh . The podcasts were both great and you guys should do it together as a trio 🔥
Zombies died after BO3, the formula that we loved is gone and won’t come back because there’s no incentive to provide anything good when you’ll buy it regardless.
this. the only conversations about zombies are negative ones. Time to find a new career, Milo Holding out for the last chance for Treyarch… and there’s the nail.
An Idea for content. Stopwatch challenge. Play a map for 10 mins with a stopwatch counting down on screen. When timer hits Zero the one with the better stats wins. Could also do a series of maybe 9 maps and the first to 5 wins.
I have 0 hope for bo6 zombies, it would be nice to try a new game, but i have 0 hope for after launch content and support after the last 4 years of cod.
The Big Game Industry is why I dropped out of CS. No one in CS wants to program next to a bunch of culturally unappreciative and unaware people. Hollywood went woke and lost billions, and now we're witnessing a migration of these ideas, go into game development. All of the game creators are tippy toeing issues because they recognise the issue but the fear of going against the grain, might lose them their jobs or worse, their ethical programming credability. It's just that simple. If Trump gets elected, video games will be great again. Notice how season 6 of mw3 zombies, ends on election day. Liberty Falls feels woke, and Terminus feels less woke. My biggest issue with bo6 zombies, is the shield plating. People say cold war is trash, and yet 5% of people completed the EE but on all other Black Ops zombies maps, the EE completion was 2-3%. Statistically, cold war was better. But notice also how WW2 zombies never gets enough attention. The special zombies on WW2 don't fire projectiles and feels much more realistic. The special zombies on cold war and MWZ all use projectile or long distance attacks. The manglers, mimics, and disciples all need to go. We should bring back bomb zombies and weustling zombies(the one that carries a club and chases you if you shoot them). Black Ops zombie mechanics are also trash. I get swiped by a zombies 10 feet away. Nothing in black ops or even cold war, feels like zombies. It's like they're injecting these new game with Haloium. The armor system in bo6 zombies is absolutely hate-filling. I digress.
The reason zombies was fun in the first place is because it was a unique experience where you can chill now it’s just a bunch of mp and warzone elements with zombies and named the mode zombies
@@kylemicallef5099 that’s totally fair. We will see when the game comes out how the Easter egg is. Everyone’s jumping to conclusions about the difficulty of them when we have no idea how challenging they will be
The moment that I turned into a "hardcore" zombies fan was when Mob of the dead came out. That was where I dedicated my time to learning zombies and playing it. I used to just play kino and ascension up until mob came out. I think one of the reasons why zombies strived for as long as it did was that it was its own thing and wasn't taking any other elements from mp and campaign up until cold war where at that point shifted the entire community. I think the only way I can see zombies having the longevity that the older zombies experiences had is to return to it being its own thing and not copying and pasting different aspects of other modes. When other games do this where they try to appease to certain fanbases instead of the loyal fanbase, it goes downhill. For example, the average warzone player isnt going to care how the gameplay of zombies is going to be or are going to care about the story and the lore, they will just camo grind it and return back to warzone. Great video milo, I cant wait for your whiteboard video.
Honestly I just am done with the gamble of these new releases and their dlc seasons being terrible. Going to grab myself a steam deck for custom zombies
Cold war converted me 🤷♂️ It was the fact that there was a tangible progression system as well as a proper camo grind. Getting loadouts out of the gate means I can play how I want rather than relying on RNG. High rounds have never meant anything to me past 100 I went from maybe 20 hours of zombies every CoD to 800+ hours of zombies every CoD. If there is no carrot at the end of the stick it gets boring. I'm objective oriented. I don't like to just kill time. I like to work towards something
Why can't I be excited/hopeful for current zombies while also acknowledging old zombies was better? Why does every community seem to have to pick a side, its all black and white. I see a ton of hate for the new game which a lot is valid but I think there is a lot of people just not willing to try new things whiling hiding behind the guise of the old being better. You will never find something new in life you might really like if you stay in the past with the "safe" things you know you like. If I want to play "the good ol zombies" I can do that.... any map any time...
Yea man literally. The cod zombies community is cooked for entirely different reasons. Nothing will touch bo1-bo3 but i can still give this game a genuine play through to see if i like it.
I think a lot of that is the built up anger from the game not changing to what they want it to be if that makes sense. Like CW was successful and that side of the community didn’t see/feel that success so they assumed BO6 would go back to the classics, but are now annoyed that it isn’t, so they’re now being extremely vocal on everything and everyone. At the end of the day when the game fully releases and people enjoy themselves, that negative group will quiet down and go play something else.
brainlet. Stop making this so complicated. It’s very simple: one is a good product, one is bad. Really, truly that simple. There’s no guise. One product has heart, soul, fun and understood what the audience wanted before they even did. This is soulless, garbage nonsense parading around with skin of a corpse
Just don't have much hope when the entire Zombies mode is just a playground for warzone players to grind xp for skins and camos now. They have been told, time and time again, that these awful warzone features cause infinitely more trouble in zombies than they're worth. They either make it much too easy (like we've already seen from the Bo6 gameplay) or make it lose all tension and atmosphere. There's no wonder in the gamemode, and no respect for the core fanbase of the gamemode.
Brother cod zombies hasn’t been good since 2016 which was 8 years ago. Having hope was your biggest mistake. Ima see if the story/characters are well made and if so, i could care less about having a minimap or armor.
“The entire zombies mode” as if we don’t have two maps on launch, one being simpler gameplay wise, and the other being bigger and more complex. And instead of one being more focused on story and the other having none, Liberty Falls has the infinitely more interesting opening cutscene, setup, and has a full Easter egg just like Terminus. There are elements of the gameplay that cater to Warzone players still, armor, hud, etc., but Wonder weapons still have unique effects that aren’t just “kill good”, unique pack a punch effects still exist instead of just “more damage”, perks and upgrades aren’t just being unlocked and forgotten but they actually have seperate abilities to choose from, self revives are limited, and salvage prices are increased, making rarity increases from the box and on walks way more important. None of those complicated systems would be made if this mode was meant to be simple, easy, and barebones the whole way through. They’re seemingly working on finding the best of both worlds here, and we need to provide that feedback instead of just lambasting it and never coming around to parts of the new direction.
All of that just makes me not want to play it, salvage and weapon rarity is cancer. I don't want a already annoying af system to be made even more of a grind to make me use the box when the box has so many issues now that make me never want to touch it anyways
Gonna be honest I feel a good chunk of the "Core audience" would be unhappy any sort of way. This isn't to put down others, but even if they were just releasing new maps for Black Ops 3, people would still be unhappy. I feel the large parts of it are that, like many others, grew up playing zombies and it honestly puts on those rose tinted goggles. Like I'm shocked that a lot of people are like "TranZit is good, actually" when the community consensus back then was panning it universally. My main grievance with Black Ops 2 and 3 is just that I didn't have friends who played zombies, so I often played by myself, locking me out of content. Sure maps like Gorod Krovi were easy enough to get set up on, but even with people some steps are a slog. With Cold War, I was able to actually do the Super EE. Only thing I really struggled with was the first Outbreak Easter Egg. (which honestly was my fault but still) I will agree new zombies looks easy. Black Ops 6 does need a difficulty tweak and just a more dramatic shader. I always felt the Black Ops series has been more of an action movie where as Modern Warfare was a "more grounded" affair, and while some of the MP maps are beautiful, they just need more color.
I wholeheartedly feel you. I too didn’t have friends who were super into zombies like I was so I never played much outside of solo of bo1-3 which made doing EEs not even something I think I could do. Bo4 and CW in terms of EE r super accessible for solos and that’s great. I do worry about the storyline and creativity now that blundell is gone but who knows we have to wait n see. Cw was too easy but it was also fun. I just hate that nobody can enjoy a game (regardless of its franchise) and not be attacked for it. The internet honestly attracts the most toxic views possible.
Dude, back during the Bo2 and Bo3 days, it was literally so easy to join a lobby with randoms and make friends to play with. Half my friend group who played zombies lived locally and half lived in a different state 😂 we completed every Easter egg.
@@current3109Depending on location, wifi, and online play it’s definitely not as easy as you think. Alot of old zombies players played offline by themselves.
@@current3109 true but I was a child mate haha I was in primary school for bo2 i did play with randos but I was scared of being friends with strangers haha
@@current3109 Hell yeah. I remember jumping into a lobby with randoms on Mob and they spent the better part of two hours helping me with the Easter egg until I had to leave the game early. It was a lot of fun. I returned the favour to a couple of randoms who had never used the wonder weapons on Spaceland. That was a fun game, too
I would like to see you and Joe do a challenge game. Example: Pick a map and race to round 100 where you each switch who can kill zombies/dogs/etc every round (round 1 - Milo can kill, Joe cannot; round 2 - Joe can kill, Milo cannot; round 3 - Milo can kill, Joe cannot; etc).
The hype is dead, because the writing is on the wall. Were never getting the game we fell in love with back. Feels strange, almost as if we the zombies community are going through our own "Jetpack" era... were just waiting to go back to "Boots on the ground" hence a less complicated familiar game that actually feels like the standard were used too.
There shouldn’t have been hype in the first place. Notice Cod zombies hasn’t been good since 2016. 8 Yeara ago. Although im not hopeful im gonna play it and experience it. If the characters and lore are good then it definitely be played by me.
@@jamiecarr8143I don’t agree. Some people complain just to be mad yeah, but a lot of people are complaining because of legit criticisms to be had with modern zombies.
You know what could make the field upgrades feel a lot less multiplayer/warzone, is if they literally just changed the aesthetic. Make them do exactly the same thing as intended, but look different. Rather than the frost blast being a stupid little nail gun looking thing, make the character pull out a frosty ice crystal that pulses and freezes the zombies. Make ring of fire so that you pull out a little baby dragon that breathes a circle of fire onto the ground. Do ANYTHING other than what they currently have. Sometimes just changing the aesthetic of something is all it takes to completely change someone's opinion on a mechanic/item. Keep the same features, but make them LOOK like zombies features, not multiplayer or warzone.
Milo explains it well, in today’s day and age of media literacy, and even having conversations with people about entertainment as a whole, you literally are unable to like anything anymore. By extension, you’ll have some people who say “by liking this you are only furthering this company to make more of it”, and the fact that we have people who say stuff like that goes to show how far we’ve fallen.
I think people that suggest ‘buying-in’ to games that demonstrate predatory, anti-consumer business practices are absolutely justified in their criticisms, but there are instances where the argument gets misused of course
No, there's just always people that will disagree with your opinion. The zombies community will never agree on anything because it's made up of individuals, each one with strengths and flaws. It's silly to think it's possible. People who complain will always be the loudest because if you're content, you don't feel the need to say so, as you are happy. If you're not content, you feel the need to say something in hopes of change.
@@rhys5958 I don’t disagree with you at all. There are bad practices happening in the gaming industry I don’t think anybody’s going to deny that, but it’s like you said every single thing even the good stuff will get crapped on. It’s become monetary from a monetization perspective for so many people to just go all out on anything.
@@Alex-z9c6s is that what I said? You you think I don’t disagree with you? Of course there are bad behaviors and practices, but it feels like nobody wants to actually call that out enough whereas they would rather just crap on the game that was made by passionate developers.
A cool idea to build on the church and catacombs/portal idea: your loading screen for your map shows a pov of you running into the church and falling or jumping into an aether portal, inside the portal you show snippets of the map until you appear in your world. I think this would be a great way to build the immersion and hype.
I just started playing Cold War and I can’t believe I let the wider community gaslight me for years thinking it was bad, like yeah it has its issues but it’s *THE MOST* fun I’ve ever had in cod zombies and at the end of the day that’s what’s most important. If Treyarch can just give maps more depth in BO6 with like Maur Der Toten being a baseline, it will be as close to perfect zombies can get for me, that and if we can charge up melee attacks lol.
your discussion on view count between last year and this year is interesting. I just came back recently because of BO6 zombies, last time I was here was BO3.
The last time they made a game that made casual players hardcore players was Cold War. A lot of people like to say that this is when zombies was “normified”, and in a way it was, but it was a game that sacrificed its bombastic and over the top artistic style and dialed it back to focus more of life improvement gameplay. Ie: being able to vault over railings and onto obstacles and removing limitations like total perk carrying amount to name a few. The gameplay for Cold War was top tier and a lot of people were playing way more often and frequently, trying different builds and play styles. It’s not “catering to casual players” it’s catering to the larger demographic. It’s sad to say, but OG hardcore zombie fans are such a minority in the cod zombie community now that it doesn’t make financial sense to cater to them anymore and more viable to focus on what OG hardcore zombie fans refer to as “casuals”. Which when you look at it through that lense, makes sense why things are the way they are.
We need a more positive environment in CoD zombies. Its all becoming too cynical and distasteful. That's not to say that valid criticism shouldn't exist, but currently the community is very primitive about things they don't like.
I’ve been going back and re playing black ops 4 because at the time I didn’t play it because I thought they changed too much, now it’s like I’m playing new maps for the first time since basically black ops 3, never played tag or alpha omega or blood of the dead and it’s been great
Stanley got the hate because he came out being super controversial from the get go in that video, he knew what he was saying would drum up attention but it didn’t go the way he wanted. The Richtofen take was on a different planet 😂
Main Easter eggs SHOULD have a 5% or lower completion rate. The entire point is that they are a long difficult CHALLENGE, the biggest challenge they offer. They should give numbers of how many players get like a third of the way though the Easter egg, how many people are TRYING it, it doesn’t matter if they finish or not I go back to zombies with my friends and do Easter eggs many times, and we fail so many times, but that’s part of the fun? It’s not fun if you do it easily every game and there’s no challenge. It’s never been about how many people complete it
Terminus is like tranzit, instead of a bus driving around stopping at each stop, its a boat. You either can ride the boat or swim just like walking in the fog
Terminus feels like a step in the right direction, but that’s only mostly due to the big water monster and Zetsobou No Shima vibe. Still, there’s a lot of work that needs to be done.
milo you know very well that there are two different zombies community. 1st community: (Treyarch zombies Waw-BO3) players loves the base foundation of zombies system without changing it but adding in content such buildables in the maps, and challenges within the ee progress/high rounds, making it repayable and keeping the core of survival . 2nd community: that loves the change of the system, making it easier for players to play zombies as loading in a aweapon of choice that you can change the varity and packnpunch, which the box becomes useless. Tho there is no challenge to the cw/bo6 zombies due to different mechanical systems to keep yourself alive and making it too easy to survive more than round 50 as such self revive,kill streaks, armor, wonderwizz which you can buy every perk without looking. As the gameplay has a warzone feel within the hud, mp streaks and maps that seem like it is another mw zombies but "round based" which round-based should always be the standard of zombies and is not needed to advertise it. Facts: Previous cod is at its downfall for the past since 2017 where every game is rated 2/5 stars among the community in every mode. Where cods like Waw-BO3, MW series (before 2017), AW, and IW is rated at best. Comes to show that the 1st community is upset wanting the best for the cod franchise and probably know the best is. But if the cod franchise refuse to listen to the community, selling back to back cod with the same engine, sounds, maps. It will be their downfall, but changing zombies which became a success since the beginning, why change from what was know to be peak of zombies, why make it too easy where it gets boring and not a challenge?
the zombie community has never been so upset. Theres a reason that we're pissed. COD completely abandoned the original community and is pandering to new fans and the fans are just telling us to get over it and we're the ones in the wrong voicing our issues. Stanley just doubling down on his "positivity" over this shit show of a game and y'all are surprised people are upset with him supporting these changes. At the end of the day original fans feel unheard and disappointed since cold war came out and have every right to be pissed off.
@@Memtexpeople are playing the old games. Bo3 is one of the highest selling games on xbox still. Would be nice to get some new stuff from treyarch and not have to rely on custom maps
I like the "no nonsense network" you are building. I've had so many thoughts/reactions to this video. A great conversation should, so I appreciate the video.
Most of us kinda shit on him cause he just felt like a cod bootlicker? I know it’s mean but there’s so many people that no matter what will buy all the battle passes, all the micro transactions, and the focus isn’t on the game anymore… it’s killed the franchise in general
This is such a shit response lol you say you shit on him because he felt like a bootlicker and then listed things that HE himself did not claim to do. Him liking a lot of aspects of modern zombies is not equal to him whaling on cod for every single paid bundle on offer like you don't even know WHY you shit on him clearly and its so pathetic. Someone liking modern zombies = bootlicker but all of you mindless drones regurgitating the same talking points about older zombies = "real fans".
Thats the point though, he wasnt a "Bootlicker." He made the sin of being positive in the video first, then negative second. The second half of the video he was ripping into BO4, Coldwar, and Vanguard constantly. But people onlu watched the first half, left a nasty comment, and clicked off the video. Impulsive people failing the skill check. People have formed whole ideas about his character, thoughts, and habits just off of about 30 mins of him going "I liked the art from this game even though the gameplay sucked."
@@lastwymsi I just wanna clarify I didn’t personally shit on him or any other personality except Noah, Smithplays and JC cause I looked up to them for so long. I’ll shit on the game not the person lol
The community just isn’t united like it used to be, there’s the OG fans who want zombies to be more of a mystery and progression with each map being very different experience and the new fans who started with CW who enjoy zombies for the sandbox to farm kills without the need for setup and use any weapon of there choice, leveling and a camo grind found in the newer titles, there really isn’t a way to truly appease to both audiences unfortunately, one side will get the short end of the stick when it comes to gameplay choices and map design for what they want in zombies is too different from each other
I mean, is something kinda strange. We have seen two maps by now, but everybody is reacting like Liberty Falls is the only map in the game, and just ignoring Terminus altogether. I recognize and agree with most of the criticisms on Liberty Falls, but dang, Terminus looks solid at least. Yes, they messed up big time with the marketing, was a really poor decision to show LF at cod next, specially with almost everything disabled, but to say the ENTIRE mode is doomed seens a little to much, in my opinion
People understand that terminus is there, but this is just the backlash from completely ignoring the zombies community. They had 4 years to work on this they should not be reusing assets like the abomination and mangler. They should have better design than lasers to block new areas. They should know we dint want a warzone system.
@@garretmc494 the gameplay of a map varies drastically from map to map. It's based off of aesthetic, the areas on the map, the weapons, side quests, the main quest, the wonder weapon. It's very obvious that there's way more in terminus than in liberty falls. Ch0pper has also said that as far as the core gameplay loop goes, it's extremely fun. So maybe just wist until launch and play it yourself before you make that judgement?
Didn't people complain in the same manner about BO3? They harped on the Giant forever, but at the same time completely ignored SoE. Isn't Liberty Falls supposed to be the bonus map too, just like the Giant?
They fried our dopamine receptors. H2M was the happiest I was for Call of Duty for YEARS. Im speaking from someone that got tired of multiplayer, been playing since Cod4. Zombies was amazing in black ops 1-3. Warzone was ONCE good but that time has past. They don't know how to make art because they rush it. The people that were willing to put in overtime to deliver these ideas are not there anymore. Activision, Treyarch, Infinity War, SHG etc. all are complicit in the shithousery with Call of Duty. They have milked the franchise dry. They bankrupted their community based on short term enjoyment. And the community is evolving so fast with the gaming genre that competition is competitive. The monopoly has realised they poked the bear too much. We played the beta. It didnt even run on PC. Packet Bursts were awful. Unplayable. I then went on Black Ops 3 and played Kino until 3am. I then decided to hop on multiplayer but didn't as I realised that it's NOW MALWARE because of the China Server shit going on. Previous cods are officially unplayable. They have legally made them unplayable and are not catering to anyone watching this video. They don't care. They lost our attention after the Beta. It will sell millions of copies but the silent majority can use their power, especially the content creators, to voice this opinion. Use youtubers as a conduit to get back on track with call of duty or its dead with Black Ops 6.
Hey Milo! Love your videos. Couple of thoughts… 1- I think we need to keep in mind that zombies is a bonus mode that’s used to boost the sales. I, like you, am a hard core zombies fan but to 90% of cod players, zombies is just a hoard mode. They will keep trying to tinker until they find a happy balance. I’d love for them to just make a zombies game. This would also mean they don’t need to jump eras annually with cod. There would be room for them to build their own thing separate from being tied to the stage set by the main game. If vanguard zombies didn’t have to jump back in time they wouldn’t have had to reinvent the story and figure a way to strip it back in time. They could have kept building their own thing 2- the game can only be as good as its stability or infrastructure. I have yet to finish all the Cold War outbreak EE because I have not been able to stay synced with my party for long enough. I don’t understand why cod has such a hard time with servers but it’s terrible. 3- it’s not the game that draws in new fans. It’s the community. People enjoy this way more and way deeper with you than they would on their own because of communities like yours. I wish the devs would just stay true to their product and let you guys do all the extra stuff for it. It should be build for hard core fans first. Sure, put a guided mode in for new players to try on a lower difficulty but this game shouldn’t be catering to the non fans. Thats all!
the issue here is that the community has been building anger for YEARS, ever since bo4 we wanted another banger round based mode, we have yet to get it, so anything that we see that may compromise the vision of whatever a round based zombies should be. Treyarch has caused this by not giving their fans what they are screaming for.
Thing is, hating Activision as a company is completely justified. It's just the realistic thing to do. The reason people channel hate towards people who like garbage is because the more people like garbage, the more garbage activision will produce. They need to be checked by critisism and in their wallet. I'm not saying that targeting a person's because their opinion is good. But we can at least understand it. It's not just a gaming issue, these problems arise in every multicultural communitie who have different wants and needs. If your opinion is "why would anyone buy this garbage, if they do we keep getting barebones trash." That generates aggression towards peers which is unironically what activision wants because free publicity.
i wish i could speak on this podcast and give my opinions, but all the call of dutys have been differnent. Black ops 6 looks so similar to Black ops CW theres barely a difference which is really sad to me.
Thanks for calling out the cancer in this community Milo, you are a real one. Loved having Stanley on the podcast it was refreshing to have positive views about zombies.
I think as a community, we shouldn't play BO6 to tell them we want the old zombies with og feels back and give it a low rating 1 start and say comments like no one who is a real og zombies player wants a cold war 2.0. I love zombies but i cant get into it anymore it lost everything that made it great. Stop catering to casuals and put the original community in charge.
Guys I want to make an announcement and I hope mr waffles can put a megaphone to it. But can we just all agree to move back to an older cod and play the old school zombies again. Just having public lobbies of people having fun. I'd love to see it and think it'd bring the zombies community back together ❤️
This isn't a zombies community thing. Its the internet. It went from passionate creativity, to a cesspool/breeding ground for hateful opinions to get blasted into the aether. They love to hate. They just do.
I honestly think they need to do a bit more marketing, making us wait all this time with no new teasers or anything is making the wait feel like a drag
what else are they gunna show? they showed everything in the game at cod next. all these "leaks" are just dead code. treyarch knows that the community is fed up with how dawg zombies has become so to keep us still here they showed all thats there and told us everything we wanted to hear, they got nothing left to show and say. this game is in the bin with the last 4 cod zombies.
I like the "rogue like" element of that random upgrade altar in Vanguard. The ONLY thing I would bring from that game and try to evolve it. And no, this doesnt mean I like vanguard and hate the older games
My last Zombies experience was Cold War so I'm just glad to step back into the Zombies Mode again, but I do get the sense that Zombies is going to be more diluted through Liberty Falls, but on the other hand the other map could be a Vibe!🤷♂
At 50:20 you could say the rampage inducer could train a casual to become a better player, but that's a bit of a stretch due to the health changes and loadouts.
Doesn’t matter, zombies is dead. Any fandom will thrive on its story, but more importantly with its characters, And above all that it can only exist if it’s enjoyable. What has cod zombies checked off recently? They have dropped the ball on all 3 factors. The fact there are split fanbase on all three of story, characters, and enjoyably has created mosh pit of split fans. Miss 1 and it’s manageable, 2 is survivable, 3 is a death sentence… Zombies has abandoned its roots. The core of a progressively challenging round based game. Where certain mechanics dictated how far one got. training spots, useful traps, zombie spawns, etc. BO1 for example on every map was a different strategy and had multiple paths on survival. Take kino ally and fire trap to stop nova spawns, the stage and turret and keep ally closed. Every early map had strategy and peaks and valleys on difficulty based on decisions you make on how to play. Where a single slip meant death. Even to points where wonder weapons had limits whether its limited ammo, capped damage, or no power drops. Nowadays it’s infinite hits get a jacked Wonder Weapon with 10 step upgrade and repeat, with a map designed specifically for one training area and a throw away area. there’s no other option.
It’s rather odd considering no one has gotten their hands on the full experience. People just like to have something to complain about, the call of duty community especially. It’s as toxic, ignorant, and entitled as it’s gets as far as fans go.
They sell the same game every year for $70. Of course, the community will degrade into toxicity. Then the cod sympathizers like you, saying, "ohh no ones giving it a chance, it's not out yet😢😢" which is the psychological mechanism that subjugates souls into giving $70 to Activision every year. The people who are hating on it are far less ignorant than you
I don’t completely agree. People are complaining because zombies has been going on a downward trend for years. The things we see in the promotions indicate the same patterns we’re tired of seeing. Also that doesn’t take into account the fact that we have to pay $70 just to give the game a chance. If it turns out we were right, we read the signs in the trailers correctly, then we get hit with “yOu gUyS cOmpLaIn yEt yOu bUy tHe GaMe EvErY yEaR anYwaYs aHaha”. Damned if we do damned if we don’t.
@@Cluefanyep. they’ve released garbage every year since 2015. there’s legit zero reason at the moment for anyone to do anything other than hate. activision and treyarch need to understand that their games are horrible, and are so bad to the point people drop the hype before the game even releases.
@@mr.l5783 funny enough you don't have to spend $70 to give it a chance. You can literally watch people play it and decide if you like it or not enough to buy it.
Unpopular opinion: I've been playing zombies since World at War. I typically enjoy the small to medium size maps over larger maps simply because I have a hard time with navigation. Some of my favorite maps are Nuketown, Town, Giant, Mob of the Dead, etc. I didn't enjoy Origins or Shadows of evil (I recognize this is due to my difficulty with navigation in the game), nor Cold War (I recognize this is due to me not liking the drastic change in mechanics). I probably will never play anything past Cold War unless the mechanics are simplified (I will continue to watch others play them though). My all-time favorite zombies is BO4! It is ok for people to have differing opinions and it is ok not to agree! That's one of the great things about this community is that there is a variety of players and interests. Thank you Milo for speaking up about it being a good thing to have differing opinions and differing views. I enjoyed having the different perspectives even if I don't agree with them.
If you play with the T7 patch and a network password, it must be both, they can't boot you offline through 99% of things. Your pc itself is safe and you should be fine, if you use a vpn on top of that it becomes pretty much 100% of things can't affect you. This is stated by serious, look at his most recent video for details.
I started with mwz. With no guns or skill the grey zone was pretty terrifying for a beginner. Three months later I was playing in the dark aether solo with my eyes closed. It got boring fast. I started playing bo3 zombies and got mad I couldn’t get past round 10 and gave up. I did a little homework and tried again. Once I leveled up some good guns and learned how to play, I’m getting to round 30+ easy. And to be honest it’s just as boring as mwz now. I’m hoping bo6 is going to be great.
Hey Milo I am one of those people that black ops Cold War worked for! I played the original world at war zombies then black ops 1 zombies and hated the fact that I’d get to round 14 and die and have to start all the way over. (Granted I didn’t play any zombies in between black ops 1 and Cold War so I’m sure I missed alot of zombies evaluation of gameplay) but with Cold War it made me want to keep going and progressing and I did hit my first round 50 ever like a couple years ago and kept playing because I loved it. So I may be a small example but they are out there.
I just want zombies to be fun dark and challenging no hand holding no ex fill and no more cold war mechanics plz. Just saying all the zombies player from waw- bo3 or bo4 are the only ppl who know what the "real Zombies experience "
To everyone, remember, It’s really not that deep, it’s just a game, wait till it comes out, play it, if you like it, cool, if you don’t like it, cool, It’s really not a big deal.