Sad tip: in the book inside your house, u can see the props / tools in your storage and on the other page stuff in your house, the sad part u can only store 30 items.
I wouldn't mind them raising the price to even $40 they really deserve it. They worked really hard on this game, and (in my opinion) its by far the best vr game EVER
18:58 If you put one of the grabbable broken shards and put it into your inventory and take it out it'll become whatever you broke, this means you can put multiple of the shards in your inventory and duplicate the pottery infinitely
i found it out when i lost my dagger and broke a plate to use the sharp parts as a dagger, and i put it in my inventory now i just use them as targets or stack them and punch them
@@xmatix_zypher9143 ur name is xmatix_zyper9143 and just say autistic instead of acoustic no one will care if u say the name of a mental disability so u get off the internet
@@piglonx5907what do you expect they are seeing all these cool things these abilities and stuff and it’s going to take longer to get on their platform
YOOO loved to see the new NPC armor. and the new types of weapons are cool aswell, it is nice to see rusty weapons compared to just the skinning knife and antique sword in u12
I am so glad that I bought a link cable a couple days before it released. Also the game uses surprisingly little resources. I run the game of pf of a laptop and it still runs pretty smoothly
You should do a dungeon run where you only use things that aren’t normally considered weapons. For example, a chalice or book stuff like that. Also love the vid and congrats on having a son.
Have you ever heard of the anime *Slayers* ? Now that it's fully released, Blade & Sorcery is basically Slayers VR, & I *love* it! I'm eventually gonna mad max my Crystal Hunt character, but the *first* two skill trees I'm gonna max out are Body & Gravity so I can punch enemies into *space* in a star twinkle like what often happens in anime! I can *already* see it! *Lmfao* ! Also, because of how the fight against him had gone *before* that point, I at first thought the crystal in Hectors head was the *last* crystal I needed to smash before he recovered, & then I'd be able to pick the crystal core up on the other side of the door; but when I tried to smash it, even with the Ancient Maul (one of the *76* melee weapons the base game now has *excluding* arrows, quivers, throwing pouches & breakable props), I found it wouldn't break; I started to think that maybe I needed to somehow *imbue* the Ancient Maul to be able to smash that crystal, & I started heading off to do it, when I *stopped* because it suddenly occured to me that maybe I was actually supposed to *grab* it. So I did so, yanked it out, & Hector fell apart, & the door opened, & I put it in the thing to unlock the first skill tree; & *that* was when I realized this was the *first* Crystal Core. I guess sometimes I tend to overthink things; still though, the fight against Hector was *really* cool! The Warpfrog team must've realized that puzzle bosses tend to be a *lot* more fun than damage sponge bosses that aren't Souls style ones; & *climbing* hector to reach certain crystals to smash just felt *epic* , almost like climbing a Talus for *real* ! It was *especially* awesome considering I, like you, chose to start with absolutely *nothing* , & *still* managed to defeat Hector; it really felt like a triumph against *incredible* odds! PS: I had the idea to loot weapons to sell too, unfortunately I discovered that it actually *confiscates* weapons marked as "stolen" at the end of every arena match, dungeon run, & Dalgarian ruins dive; they probably did that to give players a *reason* to use the shop instead of just ignoring it & scavenging arenas & dungeons for better weapons.
i have been here since 20k and i LOVE the channel and the fact that you are kind and acknowledge your audience makes this channel in my opinion, way better than any others
I finished it, it was so amazing, im likely gonna do the other 2 skill trees which i wont mention cus i dont wanna spoil anything. Have fun playing 1.0 :)
DLC there is a few rooms in each dungeon where there is no chest but like buckets or hay, crystals can spawn in the bottom of the hay and if you hover your hand over it youll be able to see something or you can just look under the hay
Does anyone know if the weapons you take during the dungeons are supposed to be yours during the game? Whenever i take a weapon during a dungeon, when i come back to the player home, the weapons aren’t on my player model and they don’t show up in the book either.
4:25 I do the map without specials too, and in this moment you fuck't up. In the table there's the first cristal (green) and a note. That will made the game a bit easier and was as simple as just look around and read.
hey man, i just beat the crystal hunt and let me tell you. There is a lot more to experience. And i mean A LOT more. Anyways, ive been a fan for awhile and have been watching your videos a lot. They always tend to give me a little giggle.
So listen, I’ve been holding off on watching this bc I want to play it for myself when it comes to nomad, but god- idk idk how long it’s gonna be so comments tell me if I should watch this or not, I’ve been spoiled very slightly, and I wanna know if I should just go ahead and watch this or not.
Alr listen up nomad players i know i know its sad we cant play it ywt but lets wait patiently since we most likely joined the community way after these guys i think we can wait a couple weeks/months and anyway lets be happy were getting it
@@Titangaming3321 hey just so you know it will be slightly downgraded version so our headsets don't explode but still at least better gameplay I think hard part will be Hector and maps but otherwise possible stay patient
You want to go to the home and hold trigger near the rings in the second room in the house and then release, it's a skill tree (that's for crystal cores)
Crystal shards are to purchase upgrades through crystal cores. To get a crystal core, you need to get Dalgarian Map pieces by beating dungeons (which are called outposts now). If you look at the travel map at your home, you'll see two or three black map pictures in the top left, once they are all yellow, you can access the Dalgarian Dungeon. To get a crystal core, you need to beat Hector, the golem at the end of a Dalgarian Dungeon. I dont blame you if it takes a while to find the way to him, I almost went home on my first attempt since I couldn't find it. To beat Hector, you need to take out the blue crystals that protect the purple ones on his body, then destroy said purple crystals. Once Hector is down, with no crystals left, just bonk him on the face with your weapon, then grab the crystal in his head and remove it. There are also light blue fires around the arena, there should be a bow and quiver next to all of them, use the fire to imbue the arrows with lightning, which makes them homing arrows to easier take out the crystals on Hectors body. When you get Hectors prismatic crystal (the one from his head), you can head to the next room, and put it in the altar thing, which should the make a ring around it with orbs, each orb represents a skill path (mind, body, fire, lightning, gravity). Select one, then take the crystal and place it in your inventory once the animation is done. Once that is done, use the teleporter on your right, which will send you home, to the big door in the cave. You can also get the same skill an extra two times, to unlock the next part of its path. (Level one crystals are called "Small crystal core", level two is "Crystal core", and level three is "Large crystal core". Small cores give you basic abilities, normal ones give some more powerful thinfs, and large ones give things like the staff abilities, which are very overpowered and I love them.) To use the crystal cores, head to the room with that spinning thing with the three holders, put the crystal core in one of the holders, which should unlock your first skill path, the rest is obvious from there. Hope this helps!
hey idk if you know, but is crystal hunt getting more content? The fights and bosses seemed underwhelming after the first time, and all you do is dungeons. I really hope more is added in the future but to be fair it is just fully releasing
Hey drifter! So glad that 1.0 is finally out(I’ve been waiting forever). Just one question what mod was the triforce on your hand you used to have called? That’s all. Have fun with the crystal hunt I know I’ll be watching! And wish me luck too.
It won’t take as long. They build nomad updates off of PCVR, downgrading textures, vfx, etc, and converting the code to C++. I imagine a lot more work is done than just what I listed, but I’m just saying that it won’t take a year 👍
As a nomad player, I’m a little dissapointed but we CANNOT blame the warpfrog team, they’ve been tirelessly working with a dev team of just 22 people, just wait a couple of months until we can play
I believe they do work, and weapons will be available by rank as you rank up(or the store/quests are higher ranks). The starting mission(only one I've done so far) is rank 0, so if you have any rank 0 modded weapons, they should appear in the store/on enemies during quests.
@@DownloadableContent Spoilers ahead if you haven't defeated the first boss: Technically Hector isn't alive. He is powered by the Corrupted Crystal that lays as his eye which still doesn't mean he has a brain nor a beating heart. And if he is a giant made entirely of stone, It would make sense for him to also not have any blood nor fluids in his body, No mind and no soul, No life and no death for it is already dead. You can basically say... Hector isn't Hector. He's the Crystal.
you can kill baron and he can drop artifacts, did it accidentally the first time, but it is a good way for getting money Edit: he can also drop crystal cores.