I just bought the game and i have to say it has become one of my favorite games of all time itsbkne of those that just hit right like i love the jank and i think you dudes have crafted one of if not the best atmospheres in gaming to date im wo happy that ypu are continuing to update the game thank you for giving ke a great expereince i will definitly keep olaying your game
Maybe it would be worth posting the localization files for the community to translate? It's amazing how a couple of enthusiasts managed to match the style of From Software. We have a lot of faith in the project. 💖
Started a coop playthrough, and even in the experimental stage, it's better coop than what fromsoft staples onto their games. Also, this game has the best map/atmosphere I've ever had the pleasure of wandering aimlessly through. Keep up the fantastic work!
The dream is getting closer to reality. Such dedication and improvement on this game will not go unnoticed. Keep up the good work. We share bleak faith with you guys if you choose to continue the project 🙂
Been following since the first trailer you guys released. Loved the artstyle of the world. Hope you guys pull a No Man's Sky level of comeback, or at least something close.
I wait for a console release even after the mixed reviews. (: I like the world design and it would be cool to walk trough this world. Wish you guys the best for future development.
Once all of the tweaks and updates are made on PC, Console may be their next target. Though this trailer was really cool, it still does not do enough justice for the work they have put into the game thus far, And that's not even including their efforts on multiplayer co-op and later the quite misteryous "New Game Rebirth" Even myself that have been playing the game since day 1 will feel like a first time experience once said NGR Comes out, So i'm looking foward for this day. Where I can still have a somewhat fresh experience with console players alike and hopefully cross play between platforms if they ever get servers running in their game, as for now it's more of a private session. P2P Sort of thing, As having servers requires a lot of effort and money.
I'm one of the people that really enjoyed the game to begin with... just moving around in the world was such a treat and I appreciated how powerful-but-limited arrows felt. But the jank really weighed it down the further I got (and large spaces to traverse are cool the first time but less so when on the runback to a boss... or after beating a boss when you're doing the smart move and backtrack to get that Unstable Perk Essence to safety). One thing that really irked me on launch was how sounds sometimes didn't really work - I'm thinking the enemies in the first area that runs up to you and explodes (it FEELS wrong that there's no explosion sound when you're launched with such massive force) and the hovering eye elites in the ruined highway area that has the gravity attack that can oneshot you - it's easy to miss what's happening unless you're looking at the ground when they start the attack, that one attack really needs a warning sound cue. (Not sure if this is correct but I got the impression all attack sounds are positioned at the enemy that does the attack, so all long-range attacks are inaudible if you're far enough away from the enemy?)
I can't wait to play this on ps5. I'm so excited. Will you be able to summon each other? That's perfectly fine if not, I'll still buy and enjoy the game anyways.
Followed it since the kickstarter, bought it at launch and did not like how it actually played. The world and design was excellent. Will give it another try eventually, right after Lords of the Fallen. I hope the update can tighten the control responses, hitboxes and general floatiness of the combat. Keep up the good work!
There are things that I would like you to improve in the game, the textures and also the parry, the parry effects are unsatisfactory and unpolished, you could include some animation such as a shock wave accompanied by a sound effect to improve the experience
I have played well over 100 hours of this game and do not plan to stop! I see a great vision for this game and always have since 3 days after release :) thank you for making such a great game. If I was a millionaire I would give all my money to you.
I'm hoping we eventually get to see the massive sky worm/snake thing, the searchlight enemies, and the giant snail things in the blue city that we saw in all the trailers. I might've just missed them if there's one already in the game, but I'm pretty sure I got to every area 🤔 Anyway, the worm is probably what I was most excited about when first hopping into the game and I was sad that I never got to see it
I bought the game to support you further improving your game. I am hooked since kickstarter. At the momentan I have no time for your game, Lies of P and Lords of the Fallen will keep me busy some time. But then I plan to play Bleak Faith Forsaken. Perhaps I am a lucky one who can play it first time with a additinal update to that one here.
I'll be honest, I've never played a game with such a unique yet creepy atmosphere that really encapsulate that feeling of mystery and adventure like this game. Usually other games similar to this go for the tried and true medieval fantasy setting which in itself is not bad but just overdone. Keep it going with the updates this game deserves it, I've sunk about a solid 70 hrs into the game when it first released, definitely going for another playthrough soon with all these changes.
New areas?! Damn maybe someday we'll see the return of some of the cut content. The forest area, or the ammonites, or the howling dog thing. Also, I'd love to see the ceiling of the omnistructure. The stratum ceilings were always the coolest looking panels in BLAME! It would even serve as a plot twist to those who aren't familiar with BLAME
@@maximiliangonzalez3915 They show up briefly in the Early Gameplay Reel ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-EwvClEUd3Vk.html (timestamped link to the part where they show up)
Eines der Besten, wenn nicht sogar das Bester Soulslike der letzten Jahre!!!! Ein MEGA Game das ihr da erschaffen habt - plant ihr es auch für die PS5 und falls ja, wann? Beste Grüße aus Deutschland ❤
Great but you still need to fix a problem with the dead zone configuration not working on menus, i have a falty controller with a left thumbstick going up in the rest position, as much as the dead zone configuration works great in game when i open my inventory or the menu it uses the defalt dead zone, making very hard to navigate menus or change my equipment
@@gloriouskatatsumuri So currently as I am commenting on this RU-vid video. Right now, there are, in fact, new video games that are still on the Playstation4 And when we Subscribed to this channel, there was a promise it would be on a Playstation that we would be able to play. I'm supposed to some overpriced, PlayStation 5 series S Bull****............ That we gave our hard-earned money to this game. To very literally be made for a thing that We will not be able to play unless we dish out even more money and give more hard work. To this thing that we already supported.............. It would be quite a massive middle finger to keep that up. And make sure that people who actually helped make this game possible. Wouldn't be able to even play this game even though they gave money to help make this game. And it still have the big old brass balls to call itself. Bleak Faith forsaken.💯💯💯💯
Do you guys plan to overhaul and make the UI a bit prettier? I feel the game's quality is insane but the ui is kind of a giveaway of its budget, so would be great if the UI looked something more clean!
casuls cry that game is bugged and unbalanced real men just git gud keep at it, guys, you've done and are still doing stuff others ain't got the balls to
Brooo.. Why i change it to this fov... It sucksss man... Your first trailer had a close in person fov. I hate this dark souls kinda bs... Someone make a mod please. For close fov.