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Blended Box Mapping Part 3: Triplanar in Blender 

ArtOfSoulburn
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13 сен 2024

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Комментарии : 6   
@criko3d
@criko3d 5 месяцев назад
Welcome to the party!, I left max in 2020 after nearly 20 years, never been happier.
@mitchellwoodin6686
@mitchellwoodin6686 2 месяца назад
I'd be curious to see if you can work this out for procedural textures rather than image textures. They don't have the box setting!
@Dead_Last
@Dead_Last 4 месяца назад
Noice.
@notamore4399
@notamore4399 4 месяца назад
please tell me how to make the texel be the same on different objects, because I have objects of different sizes and the texture for some reason lies on different
@ArtOfSoulburn
@ArtOfSoulburn 4 месяца назад
I'll post when I figure it out, right now it seems a lot of texture related things prefer multiple objects to be joined into a single mesh instead of being separate.
@notamore4399
@notamore4399 4 месяца назад
@@ArtOfSoulburn Yes, I agree, I did it by accident, and I received the same texel, but I would like to regulate this somehow, perhaps this is already a question for the developers, or I need to look for buttons, thanks for the answer.
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