please tell me how to make the texel be the same on different objects, because I have objects of different sizes and the texture for some reason lies on different
I'll post when I figure it out, right now it seems a lot of texture related things prefer multiple objects to be joined into a single mesh instead of being separate.
@@ArtOfSoulburn Yes, I agree, I did it by accident, and I received the same texel, but I would like to regulate this somehow, perhaps this is already a question for the developers, or I need to look for buttons, thanks for the answer.