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Blender 2.82 : Barrage of Arrows - Particle Simulation 

Alien Soup
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2 окт 2024

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Комментарии : 39   
@mikelittlenz
@mikelittlenz 4 года назад
Your commentary reminds me of those b+w life instructional films from the 50s/60s that they would make us watch in primary school. Love it! Great tut :)
@aliensoup2420
@aliensoup2420 4 года назад
Yeah, I know my delivery is pretty stiff and rehearsed, but I'm trying to make it as clear and understandable as possible. I'm not a good actor. Thanks for watching and commenting anyway.
@Dark0neone
@Dark0neone 2 года назад
@@aliensoup2420 I think that's a good thing. Some people have speech patterns that are so distracting I can't follow their tutorials.
@aliensoup2420
@aliensoup2420 2 года назад
@@Dark0neone Thanks.
@3DTinkerer
@3DTinkerer 3 года назад
You pack an insane amount of useful information into an easily digestible video. Great stuff, keep it up.
@aliensoup2420
@aliensoup2420 3 года назад
Thanks for watching, and the positive feedback. Since my videos are not monetized, their only purpose is to inform, in as little time as possible, and not try the viewer's patience or lose their attention. Glad to know it worked.
@xl5862
@xl5862 4 года назад
This guy needs more subscribers
@jamesrodriguez8899
@jamesrodriguez8899 4 года назад
Straight to the point and well explained Great tutorial
@aliensoup2420
@aliensoup2420 4 года назад
Thanks.
@brodybrayden283
@brodybrayden283 3 года назад
not sure if you guys cares but if you are bored like me during the covid times you can stream pretty much all the latest movies on instaflixxer. Been binge watching with my brother during the lockdown :)
@braydonkolton292
@braydonkolton292 3 года назад
@Brody Brayden definitely, been using instaflixxer for since december myself =)
@sethweber2224
@sethweber2224 4 года назад
Damn, some of the best blender info on the web. Thank you!
@aliensoup2420
@aliensoup2420 4 года назад
Thanks, for the best viewer feedback on the web.
@thesaviorofsouls5210
@thesaviorofsouls5210 3 года назад
Thanks a bunch!
@aliensoup2420
@aliensoup2420 3 года назад
You're welcome a bunch. Thanks for watching.
@SendirianAja
@SendirianAja 2 года назад
exactly what i need, marvelous!
@aliensoup2420
@aliensoup2420 2 года назад
Great. Thanks for the comment.
@christophervaca7116
@christophervaca7116 4 года назад
I'm going to try this to throw roses.
@aliensoup2420
@aliensoup2420 4 года назад
Awesome! Kill them with kindness.
@ankitaaarya
@ankitaaarya 4 года назад
@@aliensoup2420 hahhha
@SendirianAja
@SendirianAja 2 года назад
roses have thorns on them, so it's lethal 💀
@AmarjeetKumar-yh2sp
@AmarjeetKumar-yh2sp Год назад
Superb explained👌❤️🙏
@aliensoup2420
@aliensoup2420 Год назад
Thanks.
@kafkapie
@kafkapie 4 года назад
amazing... thank you
@aliensoup2420
@aliensoup2420 4 года назад
Glad you liked it. Thanks for watching and commenting.
@bonenlp8518
@bonenlp8518 4 года назад
when i render this the arrows on the flor dosent render what can i do?
@aliensoup2420
@aliensoup2420 4 года назад
Yes, I'm sorry but that is a known bug since the release of v2.80 . Dead particles don't render in 2.80, but they do in 2.79 and earlier. They probably will not fix it since they are working on a new node-based particle system.
@bonenlp8518
@bonenlp8518 4 года назад
@@aliensoup2420 oh thx
@lr723
@lr723 3 года назад
@@aliensoup2420 Still not fixed in 2.90.1; just wasted a few hours trying to see where I did wrong before finding the question / answer in comments. :D
@aliensoup2420
@aliensoup2420 3 года назад
@@lr723 Yes, I'm sorry. I did leave a note about it in the video description. But anybody trying to render dead particles is going to be equally flummoxed whether or not they are watching this tutorial.
@aliensoup2420
@aliensoup2420 3 года назад
This appears to be fixed in 2.91.0
@husseinabdulla
@husseinabdulla 2 года назад
have problem if ground have displasment in modefire i apply it and same issue , the problem is the arrows stop in air far
@aliensoup2420
@aliensoup2420 2 года назад
It should work if the Modifier is Applied. What Modifier are you using?
@husseinabdulla
@husseinabdulla 2 года назад
@@aliensoup2420 displace and subdivision
@aliensoup2420
@aliensoup2420 2 года назад
@@husseinabdulla It works for me. I have a Displace modifier on a grid, with a Cloud texture. The Collision modifier is last. I don't need to Apply the Displace modifier, and the arrows stick to the displaced surface. You are doing something else wrong.
@husseinabdulla
@husseinabdulla 2 года назад
@@aliensoup2420 yah i see that i try for another it's working
@aliensoup2420
@aliensoup2420 2 года назад
Check the Emitter particle Lifetime. If it is too short the arrows will stop in mid-air. Make particle Lifetime as long as the full animation render frames.
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