I think the thing I find most impressive is that flycat doesnt stick to just one "tried and true" modeling method. Each model, the style is completely different. Sometimes starting from a mirrored cube base, others with a sphere. Sometimes shaping the skull and digging out the sockets with brushes, this time with a curved cut. I like your adaptability to just use whatever method feels right at the time.
I have been studying 8 years since 2013, had no formal art education. Still have not reached where I want to be. Been struggling feeling like I will never get good enough. But I always see your videos and feel inspired to keep going. Thanks so much for what you do FC! Your videos are beautiful and an inspiration.
Sir your work and your imagination is out of the world, its out standing...Wao.....Great work... I watched your video continue without shaking eyebrows. 💝💝💝💝💝💝💝💝💝💝💝💝💝💝💝💝💝💝💝
When I noticed you were displaying the shortcuts and mouse clicks, I subscribed and turned on notifications immediately. That’s so thoughtful of you for not just showing what you can do but sharing the knowledge with your viewers of how they could try it out.
After watching any video of what you can do on blender.. Donut tutorial: You could not live with your own failure. Where did that bring you? BACK TO ME!
I feel like you should make more hair and it would look even better. Do you live from blender or it's your second thing? (I mean more density of hair (?) I hope i wrote this correctly)
isso é muito difícil de fazer além das peças do computador, agora imaginem a natureza criando isso com células, coisas orgânicas vivas. O mundo é espetacular enquantos uns fica brigando com outros por nada importante.
هم وطنان عزیز سلام امید که در هر گوشه و کنار دنیا که باشید جور وصحتمندوسرحال باشید انشالله هر کس کمنت من را میخوانه انشآلله مادرش صد سال عمر کنه زنده باد انسانیت 🤲🏼🤲🏼❤️❤️❤️❤️❤️❤️❤️❤️..
you made amazing character but with this method my pc not respond when i use trim on head area. i will follow other method to make face area and body. But you are amazing bro keep making keep sharing.
It would be interesting to see a 4k xyz map instead of an alpha skin brush, what would be the result in a blender. It's real now to make realistic portraits only in blender as in zbrush + maya?
@@VadimDMT ты скульптишь и занимаешься моделированием? Я понимаю насколько это все сложно, поэтому это великолепная работа. Но если ты делаешь лучше и для тебя такие работы ничего не стоят, то я лишь рада за тебя. Жду видео с твоими шедеврами;
Скил конечно впечатляет, но в целом как создание модели человека мне не очень понравилось вроде в основные пропорции попал, но мышц не рисовал, все тянул..
Hey Flycat , been watching you for a while ! Hope you are doing well and your work is top notch 🔥 .... I had a question about what you use for modeling , is it like a tablet , iPad or drawing pads or something . I want to be a cgi artist so am kinda doing some research !!! Thank you ❤❤❤
I can help with this question, he is using blender, which is a free software on PC, you will want a drawing tablet to start if you want to learn model like this, but nothing fancy is needed
Mastery of basic shapes in action. Beautiful example of how to approach complex task of sculpting something complex like human form (Michelangelo would be proud). It is just astonishing to observe how basic form is getting transformed into complex shapes of human face and body and all that is happening with remarkable level of control. It almost feels like magic done by some great magician. I fell in love with the process. 🥰🥰🥰 In regards to Blender, what to say? Just astonishing piece of software.... ...and it is free!!! Mama mia!!!!
A master at his craft. Well done! This has to happen for every single object you see in a cgi environment, no matter how big or small, whether game or film. Major respect for all modelers/sculpters out there. keep up the great work!
at 8:18, how did you sculpt the breasts to the torso?? I can't seem to do that, so the breasts look entirely 'pasted' on. Pretty please! and also, how do you remove the orange and green colors that come after pressing ctrl-j? :)
I believe you press ctrl+r in sculpt mode to remesh them together. Press shift r to re adjust the mesh size you would like the model to have. The smaller the Mesh the easier it is to add details like scars but it can cause lag if your pc can’t handle small meshes
In object mode, select the breasts and torso and 'join' them. Then, go to sculpt mode and remesh them as Ice bear indicated. I believe that since they become one object, the colors also combine, which is why they disappear after the ctrl-j, but I'm not sure.
Flycat im a beginner and i want to make game characters, im learning poly modeling buta friend said that sculpting its better I want to do low and mid poly charactets for now becausa I have a bad pc, which one do you recomend me? Im a solo game dev so i want to learn the most efficent way
amazing that's very cool. but can you make a complete tutorial on how to make a character like in the video, maybe from part 1 such as an introduction to the tools first and how to use them so you can make a body like a human, I think many are waiting for this content, and it's not impossible that your subscribers will increase No?😅😊