I’ve seen both of your blender tutorials and I’m amazed. You describe every little detail and it’s easy to learn everything. I really hope to see more blender tutorials from you!! They are better than most tutorials from bigger channels and I’m glad I’ve found you
good, solid tutorials, although i do speedrun them to save time ;) just a note about printing; most slicers (Cura being the most popular) have something called vase mode (spiralise - with a zee if you're that side of the big water), that will print things as thin is a single extrusion - in my case 0.4mm - which is great for lampshades (LED only) - anything thicker than that will print just fine, but 3mm is a good standard for strength and to save time (3-4 hours is about average for an 80x80x150mm vase)
Great tutorial by the way, you may be one of the only blender tutorial people that doesn't speedrun their tutorial ... Also, I've been using blender for a good 5 years now, at least, and I think there's stuff I learned in this tutorial. with optix denoising I've not really needed to go above 1024 samples. And of course the downside using optix Is that you need a cuda enabled GPU? [So anything with rtx in its name or an Ada Lovelace professional card
Thanks. I'm glad you're enjoying my videos. And I've been using blender for like 12 or 13 years and I didn't know about optix. I think I did hear about it years ago and just never looked too deeply into it and then quickly forgot about it. Fortunately I have an NVIDIA gpu so it works on my system and, MAN, it's fast and seems ways less stressful on my gpu. My gpu usually sounds like a jet engine whenever I render in cycles for then entire render, but with optix it's quiet until the last second and revs up just for a moment while finalizing the render. I'll be able to use Cycles for much more now. Thanks!
@@webduncetv optix is the denoiser That is used in Real-Time Ray tracing on Nvidia gpus... I on that subject I don't know Blender doesn't have DLSS support... Open image denoiser works on both Nvidia and AMD gpus; and I've heard that it's supposed to be better but I've not had any better results with it... And I would also like to note that I probably only have to go to the 1024 samples because I render at 2K and any really less than that is not enough data for the denoisers...
I don't feel qualified to answer that. I do not have any university training, and my only experience is with Rhino and Blender and my only work experience is in the jewelry industry. And I only ever worked at a single small business and learned on the job. I can't say which is best for a beginner, but here is an article that gives an overview of the different types of 3D software and the industries that use them. formlabs.com/blog/cad-software/