How do people get these god rolls on top of god rolls on top of god rolls i have played a ton and get garbage over and over. Have not had one apoc inferno seed drop and every piece of gear is missing something. But man i can get trash mods like they're going out of style and all the time. It seems like i get the same 6 mods on my armor and weapons and all of them are straight trash. If i had a dollar for every paragon, sidearm specialist and shield zap i have had roll on my armor i could retire. My rng must really suck or I'm missing something
Have you considered running a more hybrid version of this build, using mostly middle tree with a little bit of bottom tree. Similar mods but use borealis headpiece to get twins mod and have lots of way to activate the shaman bonuses and a lot more extra damage to frozen enemies. This does sacrifice some raw damage from top tree but gives a lot more survivability and utility. Love you videos btw, keep it up ♥️
Idk if you tried the top part of bottom pax tree but its around the same damage as top pax. Unlimited ammo and health/regen(very useful for groups fighting arbiters having alot more health).I have same build pretty much with different pieces of armor and also run twins mod.Havent actually tested this after about 100 hrs in WS so far but ammo regen/damage boost node seems to pulse for every turret out. So i think it pulses after 5 secs of the turret being thrown(could be wrong about this but i never run out of ammo solo/groups) .2 of the damage boosts from top tree require using skills every 5 sec which isnt that worth. Bottom tree you get 26% weapon damage from weapon leech and 20% damage pulse from your turrets every 5 secs. Your cryo turret keeps freeze on boss 100% of the time so you dont need freeze bullets on your weapon so you can use something like fortress. My god roll for bossing would be messenger/inferno seed with dark sac/fortress for apoc mod and mobbing a tac ar with ultimate freeze/winter blast
wow. thought i was the only person who noticed those two pax nods. not a single video has used it for builds. no idea why it’s so over looked. like… does any else think these pax nods are ridiculously OP or am i crazy🤨 removes statuses, heals, gives a 20% dmg buff AND refills 30% ammo every 5 secs. TO THE ENTIRE TEAM
On bosses why not use fixing wave/fixing wave mod to replenish blighted rounds since cold snap doesn’t do a whole lot against the boss. Just a suggestion.
Sure you could do that, there's more than one way to accomplish it. Fixing wave would need Quartermaster which is also a mod slot, so I could also just mod that in. Diversity baby :)
Nice to see FP Borealis is still able to compete. Before Worldslayer, a full purple FP Techno was as good if not stronger than Borealis. I wonder if this is still the case, stacking as many as possible damage mods and FP mods. great vid as always, F'in Cheers
i am a big fan of firepower techno since the begining. i guess this build will still rock. but since your beer-monger i am an lover of that ap build. hope there will be a beer-monger v2.0 cheers 🍻
I tried a firepower/blighted rounds build with the plague sower set and my survivability is shit. Mind you...I only have 1 item with 3 mods on it (gun).
Not sure if someone already said that: @ 17:00 you stated that close range is around 12 meters and long range 18 meters. Close range is around 10 meters. If the character sheet ingame is corret...^^ But long range should be correct.
Personally when playing fb techno, i always use ... that seconde clip mod and a mod that gives bullets back. When i play with a lmg instead of a var, i put that eruption mod on it. Very satisfying, you feel like a pyro and it gives burn. I do this for fun. I also use a different set. I can't remember the name, but with that animale head. The borealis set, i used last year with indeed 2 turrents. Was fun though. There are many variations and mods to use with techno, maybe i will pick it up again to day and make some changes. Last week i used the coldsnap build, where you can clean a whole room, as pyro. Although Pyro is still my favorite and most played with. You feel like a dbz character with those eruptions. Trickster is more hard to play with, and very hectic and fast paced. Dev. Is still at level 50.
Have you tried the nikolai’s revenge mod on your gun? Crazy damage on ad clear. I use a messenger for boss fight. But that tesla’s revenge or whatever it is called is god tier. Is dumdum bullets a better mod than anomaly echo for a fp techno?
But that's how it should be regardless if you're using blighted rounds volcanic rounds or twisted rounds you don't need to switch weapons to do massive damage that's just stupid And it also defeats the purpose
I run 3 on the top pax tree and 2 on the bottom pax and use weapon leach on as much gear and weapons as possible. I'm up to 43% extra weapon dmg just from using those nodes.
I have my doubts that u get a competitive one tbh. I was playing acari faser build before the patch.. felt so bad and weak after that I inmediatly went farming for eruption build which multiplies my dmg by so many times
Not sure if you mean the actual piece or the transmog? The transmog is Concussioner and as for the actual piece it's a random drop from farming, just like all the other loot in the game. It's all RNG
My original play through of Outriders was mostly with FP builds, until I discovered AP Pyro. Honestly, I feel AP builds make Outriders distinguish itself from other looter shooters, despite how PCF want us to play. I really really enjoy AP builds especially due to the Arbitors, that damage mechanic just doesn't seem well designed for FP builds. That being said, I wouldn't mind seeing a perfected FP Pyro build.
@@theFullMeasure Thanks! I think my biggest issue since the patch is fluidly getting through the whole Trials like I used to do. Now, i fail more than I succeed and its just frustrating and I just quit. Sometimes I just go up to the first Arbitor but the loot drops are disasterous. What I hate about Outriders is its an all or nothing game, without the right mods its tough to progress. Great games have professions no matter what happens. Personally I messaged PCF about reducing the status changes to Arbitors. Its better to let people play and finish than get frustrated and quit, which is what seems to be slowly happening now. Drops in Trials need to be apoc only and more of them. Dismantling them should give titanium as well to compensate for non-apoc. I love this game but I’m at my limit. :(
@@theFullMeasure got it. I’ll jump on later after work. I think I found a way to make plague sower viable but would like some input. Also have a boreales twin turret fp builds that is doing me pretty well.
The build diversity in this game is so good but the upgrading and grind is a game killer. Might try and find a modded lobby so I can start making builds like this