My friend has beaten this level approximately 15 Times, and he has gotten so addicted to this that he always mentions this level every single second we talk💀
Everytime I watch this, I can only think of a question: "How is this even humanly possible to do in practice mode?" I can feel your pain my friend, but no worry, for you have achieved your goal, cheers
This is literally like one of those dreams that you have no idea what the hell is happening but your still ok with it because you have no other choice.
Bloodbath was the hardest in 2015. Go back to 2023. Plus why cant yall newbies tell a "showcase" from a "completion"? So basically a showcase is showing a level and a completion is completing a level. If you see a video with clicks. That is a completion. Unless they added Showcase w/clicks in the title. Its a showcase.
i remember how i had to use this video as a tutorial level to help me get through the second dual cube part. finished the entire level in 1458 practice attempts
I remember years ago my friend had gotten me geometry dash and told me to beat bloodbath for a bet. I had never played prior and only had a month to do so, I just barely won the bet after hundreds of thousands of attempts on some shitty tablet that sometimes wouldn't register taps and clicks. Definitely a top 5 moment in life for me and that beat drop still haunts my dreams even 6 years maybe 7 years later
I like to imagine that extreme demons like Cataclysm, Limbo, Bloodbath etc are the GD universe equivalent to Hell where the icons (or whatever you would call the characters you play as) go when they die, and when they beat enough of them they reincarnate/go to heaven/whatever you want to imagine happens to them
This will remain one of, if not the most iconic level in Geometry Dash history. I might have only been playing for 6 months but I absolutely love this level and it gives me feelings when I watch the gameplay. Not play it, hell no. Though I did beat it in practice mode in about 1500 attempts. Such a good level
Bloodbath is LITTERALLY P-2 from ultrakill but in gd, like the color fits, the difficulty is hard af, and most importantly the music is as fire as Tennebre Rosso Sangue
Bloodbath was the most difficult extreme demon of 2015. It will still be a great level for many years to come. While there were so many great things about this level, one of those was the landmarks that could be seen throughout the entire level. So on this document that has over 2000+ words (which is a lot), I will be explaining all of the landmarks that are in Bloodbath. Weoweoteo: The beginning of the level starts off with a really tight corridor that you have to go in the ship though. After you make it out of there, you turn into a cube and have to hit orbs early and late. At the drop, you pick up speed, and there is a really flashy red-black straight fly that is really difficult. That will only last for a few seconds. Then you enter a flashy ball part that you have to click insanely fast for. That is the end of Weowetro, and then we move on to Vermillion. Vermillion: After the ball part, you are in a ship, but in mini form, and upside down, making a “good” combination. The level picks up speed again, and they’re really difficult parts when going up or down. The flash parts are gone and before the end of the ship part, you slide down into the ball part. You turn back into a big size. The ball has to go on these platforms. The parts where you can click are the spinning circles at the edges. But that will be difficult because there are spikes everywhere, making those clicks in tight spaces. You enter a mirror portal, and the parts get harder since you are going backward. Before the auto part, you go back to the normal “side” through a 2nd mirror portal. You enter the first auto part of the level, which ends Vermillion, and into Michigun. Michigun: The auto part ends, and everything gets darker. In this dark corridor, you turn into a cube. There are tricky jumps and blue pads that switch gravity. After that, you turn into a ship, where there is a tight straight fly. The spikes are really dark, with the tips being maroon. After that ship part, you enter a ball part. You have to avoid dark spikes that are ahead of you, and each spike gets significantly harder. After the ball part, you turn into a ufo, where the spikes are so tight that you need to find the right frames to click to bounce, this is the longest part of the section. After the ufo part, you turn into a cube, entering a new section. This time, there are 3 triple spikes that are ahead of you. Each triple spike will be harder to jump, as the spikes will separate a little bit, making it harder. After the cube section, you enter the wave part. The walls are made up of spikes, so try to avoid those. Michigun’s name is highlighted. This is the last part of Michigun, and now we enter Evasium. Evasium: After the wave, you enter a small cube section, which features the dual portal. They jump into the next portal over 2 spikes. Your cube clone dies, but you keep going. Evasium’s name is highlighted. You enter a ship section, where you enter a tight corridor of spikes, and you have to keep going up and down. You then enter a mini portal, making the section harder to navigate. You enter a wave part, where the walls and spikes are barely visible. You turn back into a big size after that part, but there is a tighter spike ahead, and after you do that, you enter a ufo portal, and you have to avoid sawblades and keep entering gravity portals and orbs to not hit the sawblades. The brick walls in the background help you when trying to see. This is the end of Evasium, and we move on to Crack. Crack: After hitting 6 pink orbs, you enter a ship portal, turn mini again, and pick up speed. Crack is the 2nd shortest section of Bloodbath, but to be that short, of course, it will be hard. There are spikes and bushes that can be barely seen as this part is really fast. You turn upside-down, and then right-side-up again, and pick up speed again. There is a Clubstep Monster, and its spikes are almost connecting to each other, making another straight fly. But before that happens, you enter another mini portal, making your life harder. After that, there are 4 mini-towers that you enter. The speed constantly changes, and the spikes inside each tower get harder. Then there are 4 mini Clubstep monsters ahead, with a harder straight fly. They are in different positions, and not at the same one. You enter a cube portal, and then the screen turns black for a second. After that, there are hard jumps over spikes and orbs that you have to hit late. After that, you enter the second auto part of the level, but it is really short. The speed keeps changing again. Crack’s name is highlighted. You are now at the entrance of AsonicMen, and leaving Crack. AsonicMen: After the auto part, you enter a ufo portal, and you’re going faster. You have to dodge all of these saw blades that are everywhere. You keep hitting orbs, gravity portals, size portals, and speed portals. After that part, there is a ball section that involves memory. Some platforms and orbs look like they are safe to touch, but there fake, and you need to find the right ones. After those, there are blue orbs that you have to spam as there are spikes below and above you, and there are more orbs. You hit a cube portal and turn back to normal size, and there is the 3rd auto part of the level, going to the second drop. You slow down, and then you are leaving AsonicMen, and enter Etzer. Etzer: After the auto part, you pick up speed and enter a ufo portal. There are lots of decorations everywhere, and so are spikes. There are orbs that you have to click. Etzer’s name is written in blocks. On the letter “E” in “Etzer”, there are spikes that you have to avoid. There are lots of green orbs that you have to click. You then enter a really small red corridor that has spikes at the edges. You turn into a ship, and there are even more orbs everywhere. It then picks up speed again, and you hit gravity portals. The spikes on the edges are now getting tighter. There are more orbs. After those, there is a straight fly. You turn into a ball, and you have now left Etzer, and now entering Havok. Havok: After turning into a ball, you go on these platforms and hit orbs, and dodge even more spikes. You turn mini, and the speed changes. There are 4 blue orbs. Havok’s name is highlighted. You turn back to a normal size and then turn into a ufo and hit gravity portals. There are platforms everywhere that have lots of spikes. There are so many orbs that are ahead. After those, you turn into a wave, where you have to go into these really tight places to get through, and there is nowhere for the wave to slide, as they are filled with spikes. That is the end of Havok, and now you are entering GironDavid. GironDavid: After the wave, you turn into a ship, the speed goes faster, and then you turn upside-down. There are orbs that you have to hit, and when hitting the first one, you turn into a mini-ship. You go back to normal gravity, and everywhere is dark. You go into a mini portal and then you go do a really tight straight fly. After that, you hit a dual portal and go into another auto part of the level. Before the end of this landmark, there are blue pads. GironDavid’s name is written in blocks, and it spells “Giron”. You are now entering Gboy. Gboy: This is it. The home stretch. A text pops up and says “YOUR… BLOOD…”. Everything is seeable as it is now a bright red. You go into a ball, and after that, you go into a ufo, and do a bounce. After that, you turn into a ship and do a straight fly. Then after that, you go into a ball and then go through some fake walls, which is tricky to see. Gboy’s name is made with blocks, which is seen above you. After that, you are entering Riot. Riot: This is the final landmark. The ending. There is a text saying “GG RIOT” that is at the end of the level. On the T of “RIOT”, there is one final triple spike. Jumping over this triple spike is the ending of the level. The triple spike is buffed, and hard to jump. But when jumping over the spike successfully, you have completed the level. Michigun’s name shows up again (because he is a “triple-spike” guy.) This is it. Your journey is done. These are all of the landmarks and parts of Bloodbath. Bloodbath is an extreme demon that was the hardest demon of 2015 and still has a great legacy. This will change Geometry Dash forever, and be a proud achievement.
I just tried it and it took me about 350 attempts to solve the pattern for the first 4%. Its insanity what people are capable of doing. I cant imagine how many trys that took to complete.