I really hope this tribal decks will stand a chance. Often it was like: They are hot the first two weeks and then get sweept away by sweepers, removal, control and standard-aggro-decks.
I love CGB for trying out new cards, but I think scurried colony would be an awesome 2 drop for this deck, and splashing red for monstrous rage or some fling-type affect would be awesome with the scavenger. Just my 2 cents BTW rats are one of my favorite creature types :)
I'm relatively new to the game so I'm probably missing something but why does Azure Beastbinder buff cards up sometimes? I thought it makes them a 2/2 period?
You had a second Season of Loss in that first game so you should have let them keep one creature in order to draw 5 cards. I get you only had one day to play this set in advance, but that's no excuse to miss stuff as obvious as that. From watching your preview videos though, the only thing I know about you is that you're clearly not an aggro player.
While they had a common ancestor only a few branches back on their evolutionary tree, they are different animals in real life too. If we wanted to make them both rodents, we'd wrap up squirrels with them too, but WotC is a little inconsistent as to where they draw the line with different creatures, as with cats for example.
Seems like it might me better to season of loss to wipe their board before you attack. Missed a lot of damage and lost 3 creatures and 11 extra damage. I believe it cost you the game you would have had them dead with the attack the turn after they couldn’t have blocked it all
No, the sorcery resolves entirely before anything else is put on the stack. All those effects are the effects of one card, not separate triggers on the stack.
CGB, please stop building decks with embarrassing mana bases. We know Caverns is great, Mirrex is great but be sensible about how many you use. Two colour deck with 9 colorless lands will make you look bad often by not being able to cast your spells at the right time or even activate a man land with seven lands in play.
You seem to be getting worse and worse as a magic player. Even a mongo knows not to run out more creatures the turn before you plan on sweeping the board.