The embers option is rather versatile. I have changed up the settings and colors to create effects such as fairy lights, dust motes, and something that looks like little flying bugs in a bog. You can get really creative with the uses of that one.
I used the spiders effect on a spider cave map, my players were NOT impressed! By not impressed I mean they were very impressed with the effect, but not by my choice to implement it lol
Great vibes, well explained. I like this video. My only critical comment (and I may have just missed this) it would be cool to link to the patreon of wherever you're getting these maps from. I really like them and want to support the artist.
That is a very fair point! Thanks for the kind words and constructive criticism! These maps were made by Cze And Peku. They have some of the best maps for Foundry!
Excellent demo! Is there a way to mask a specific effect when you have more than one effect in a scene? For example, if you are using rats and spiders, is there a way to isolate rats into one area, whereas the spiders can roam in another different isolated area? I appreciate your work!
So I know this video is a bit old. But I was wondering about the masking and invert masking. Is it possible to have two effects at the same time with different maskings? For example, it’s a cloudy/overcast day or night. And there’s also rats. But the rats are ONLY inside the building. And the clouds and other effects are OUTside the building.
@@DiceAndEasy Awesome, thanks for such a quick response. Thought I recognised the art style of the beds and couldn't rest until I found out who did them