The difference between insane and torment is so big. You will have a really tough time clearing Torment even after you can effortlessly clear most insane difficulties.
a lot of the fights are really restrictive in what students you can use, in that regard a lot of players dont like to mention it, but BA is really p2w if you didnt start day 1 still i think the difference between ranks is like 200 pyros, not too much, and i think your mental sanity is worth more, so just try the hardest you can clear and dont mald, its not worth it at some point or another, you will have so many raid tokens you wont know what to do with them (some jp players have ups of 20k just lying around because they dont have anything to buy) so even those are not important basically, its fun to push yourself, but if you cant clear it now, you will next time
@@atra7873It's a kasha, most likely. A type of bakeneko (cat demon) usually said to drag people to hell. It's a worse threat than a nekomata (extremely old and powerful bakeneko with two tails). See two tails, with fire. And the "hundred ghost tales" implies that it's somehow related to aoandon. I really love how Hyakki units and enemies are mostly inspired by folktales.
@@MasakanSolaris yes, this raid needs nonstop healing, especially in the phase two, our students will get erosion 5% every 5 or 10 seconds, if the erosion reaches 50% of the hp, the students will get confusion and they will do friendly fire
@@l3igbozz542 Atsuko, if you don't have her you can use Koharu, but you should throw her heal at a nice timing because she's an instant healer, unlike Atsuko heal every 4/5 seconds
@@l3igbozz542koharu and Kokona is used usually for higher score. Because their EX cost is quite low (especially Kokona can reduce EX cost by 1). Atsuko is used for comfy run.
@@drpicklecopter but then your tank isn't providing an ATK buff or cost regen. maybe try using Atsuko in place of Kokona so you have a tank that heals, and squeeze in a different buffer in that new striker slot
@@theSato Atsuko needs higher investment from what I can tell. Either way, borrowing Kikyou is the strategy here and OP can pay around different comps from there.
Good or not it depends on RNG. Kokona defense type makes her take double damage on insane, but it could be faster than Atsuko or Koharu for highscore clear.
Koharu/Atsuko is preferred if you want to clear comfortably. Kokona is for higher score but makes things much harder with her single target healing instead of AOE + weakness to Mystic making the her + the team's survivability at the mercy of RNG (you can see how half the team got wiped at the end. that happened because Kokona couldn't heal everybody up fast enough to cleanse Intimidation)
@@SurgeConcerto still wish they'd have made Mari's EX skill heal herself even if by half the amount. that one factor severely limits any place she is even viable.