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Blueprints to C++: Episode 9 - Widget Properties  

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We create the last of our C++ widgets and reparent our blueprint widgets accordingly. We then add all the properties from the blueprints into the C++ file so we have hooks to everything in C++. Some of the lessons taught in this episode is the ability to create enums (enumerations) as well as putting 3 different ones into the same file. We also create a couple of dynamic delegates (Event Dispatchers) in C++ so that in the upcoming episodes when we add the functions, we can have access to the delegates as we do in blueprints. Enjoy!
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1 июл 2024

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Комментарии : 1   
@WeirdOne19142
@WeirdOne19142 2 дня назад
Lots of progress this video. Not much to show but lots done
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