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Boardwipes Are Getting Worse In Commander 

EDH Deckbuilding
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Talking about spot removal, boardwipes and protection in the commander format.
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26 сен 2024

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Комментарии : 123   
@andrewamann2821
@andrewamann2821 27 дней назад
Instructions unclear: now running 14 board wipes, plus recursion.
@LeoMario-m4n
@LeoMario-m4n 27 дней назад
Do even better use Child of Alara as a Commander: infinite wipes.
@andrewamann2821
@andrewamann2821 27 дней назад
@@LeoMario-m4n Child is way too expensive to churn more than a few times if you're looking to advance the game... Nevinyrral's Disk and Soul of New Phyrexia, with either Mycosynth Lattice or Smokestack in play, however....
@perryhunter1
@perryhunter1 26 дней назад
Too many board wipes is actually just called control
@robmitchell3039
@robmitchell3039 19 дней назад
I have tremendous success recurring Fleshbag Marauder over and over again. Bonus points for Grave Pact effects.
@shadowagents
@shadowagents 27 дней назад
Boardwipes are fine, but they are only better if they are asymmetrical IMO. I'd rather run more spot removal that can hit multiple permanents vs potentially setting myself back
@IMatchoNation
@IMatchoNation 27 дней назад
Hex, Casualties of War, Dismantling Wave, Anzrag's Rage etc 4laif.
@nanoglitch6693
@nanoglitch6693 27 дней назад
Agreed. This is the difference between a frustrating reset that prolongs the game vs something that actually pushes forward to a conclusion. I'd rather have just my side get wiped and having an opponent win than having us aimlessly durdle off the top of our decks because some dunce boardwiped us all without any plan to close out the game.
@ryanbolson23
@ryanbolson23 26 дней назад
If you are not building the board in expectation of a board wipe, sure. if you are dropping all your hand on a board that you cannot break through and will need to wipe later? Yeah it’s gonna be tough. However that’s when player skill and game state knowledge comes into play. Knowing when to commit to the board vs commit to a wipe used to be a crucial component to playing the game.
@robmitchell3039
@robmitchell3039 19 дней назад
​@@ryanbolson23Exactly. Ideally, you wipe when you're hurt the least, or as close to it as possible. But any wipe that keeps.you in the game and gives you a chance to come back is a smart move.
@CraigArgyleAudio
@CraigArgyleAudio 27 дней назад
The answer is more boardwipes. Congrats, you cast Teferi's Protection, here's boardwipe number 2, 3 and 4. Are you bored yet?
@Thugzor-uk6wb
@Thugzor-uk6wb 27 дней назад
Spot removal being a lot of times instant speed can also be an answer to Teferi's protection while boardwipes can't because they're usually sorcery speed.
@sabersaurus7018
@sabersaurus7018 26 дней назад
Rout is expensive but funny when it happens.
@ninjaman0003
@ninjaman0003 27 дней назад
EDH deckbuilding is accidentally going to inspire a new destruction effect based on ignoring phasing and it will inevitably come out when the phyrexians return from being phased. the first spell will be called time break or something like that.
@solyluna4967
@solyluna4967 18 дней назад
Out of Time?
@h00zier52
@h00zier52 27 дней назад
With more and more commanders nowadays being kill on sight that snowball out of control I have been leaning more towards board wipes. There’s three opponents and a swords won’t deal with them all.
@Macwylee
@Macwylee 27 дней назад
Boardwipes only work if there is no blue player at the table.
@maximillianhallett3055
@maximillianhallett3055 26 дней назад
@@MacwyleeYeah I used to run like 2 counter spells, but then everyone started going board wipe heavy (another reason I think casual players are more competitive than they can ever admit) and now I run like 10 just to ensure I have one for any wipes.
@Macwylee
@Macwylee 26 дней назад
@@maximillianhallett3055 Agreed!
@Sami-ix7hx
@Sami-ix7hx 24 дня назад
I usually run 2-3 boardwipes and 6-8 instant speed single target removal spells, and then depending on what the decks theme is there might be more removal For example in my green and white human tribal deck im running humans that can get rid of enchantments/artifacts and i dont count them as removal spells And regarding counterspells, im running atleast 3 and atmost 6 if any
@WoundedDuckify
@WoundedDuckify 27 дней назад
Personally I only run 1-2 board wipes per deck and I aim for them to be asymmetrical if possible and/or thematic with the deck. Maybe it would be better to run more or not for the reasons presented, but I don't want to play the games with constant board wipes every turn. Games got to end.
@maximillianhallett3055
@maximillianhallett3055 26 дней назад
I think running a lot of board wipes is poor form in casual commander. Not because I think they’re too powerful, but because running a ton of wipes indicates to me a desire to win that I keep bring told isn’t the point of commander.
@Phonk-vo4oi
@Phonk-vo4oi 27 дней назад
I think the problem comes in when we have such a huge plethora of wrath effects that people always tend to default to the “best” one without considering that there may be a board wipe that actually serves your game plan. Sure Farewell gets rid of everything but find me a white coded deck that actually benefits from mass exile. In my Wick the Whorled mind deck my wrath effects are designed around the game plan so when I do hit everyone’s board clean I can then rush for a win instead of a big reset.
@MortonFMurphy
@MortonFMurphy 27 дней назад
This right here. I do my best to only run wipes that still leave me in the best position. Blasphemous Act with Jared Carthalion as the Monarch makes for a board with the one true Voltron standing. Necromantic Selection with Shirei returns a lot of your board back. There won't always be one perfect choice but there are ways to make them work asymmetrically, even when they aren't
@nickhughes8179
@nickhughes8179 26 дней назад
My Elas Il-Kor deck runs Dusk/Dawn, Battle of Bywater and Retribution of the Meek. I’m all 1/1s and 2/2s so these wipes don’t hurt me.
@kitchyfinks
@kitchyfinks 27 дней назад
Spot removal was already sketchy in Commander, and this was before Ward became a thing.
@HauntedCorpseGaming
@HauntedCorpseGaming 27 дней назад
100% truth.
@engiopdf8745
@engiopdf8745 27 дней назад
Ward 4 apparently wasn't enough. Now we're getting Ward - Lose the game and it's creeping into other formats.
@brendans1983
@brendans1983 26 дней назад
Cut, copy, paste. Stop repeating the over exaggerations of the internet. Ward isn't that bad. If only cards from the last 4 years existed, not the last 30, it still wouldn't be a problem. $10 says Flying messes your games up more than Ward.
@kl3r1k3r-7
@kl3r1k3r-7 27 дней назад
board wipes not creating hard feelings...idk...now i didn't just create one enemy but 3 at the same time
@HobbesTehTiger
@HobbesTehTiger 27 дней назад
As a rule I always focus down the first person to board wipe.
@xeper9458
@xeper9458 27 дней назад
@@HobbesTehTiger I like your style lets be friends lol
@DarksteelPenguin
@DarksteelPenguin 27 дней назад
That depends. If one player is getting out of control, boardwiping can actually make friends.
@TheWickedEnd2012
@TheWickedEnd2012 25 дней назад
Who cares if you made enemies? They have no board.
@vincent-antoinesoucy1872
@vincent-antoinesoucy1872 27 дней назад
In addition to any strategical argument, let's not forget, a game with more than 2 board whipe resolving is so boring! 1-2 seems like the sweet spot for me a normal game, and it's looks like that's about the number of board whipe happening when everyone plays 1-2 in their deck.
@vipertooth3933
@vipertooth3933 27 дней назад
That's why I like Damn or Dismantling Wave, they're both spot removal and boardwipes if I want them to be.
@nanoglitch6693
@nanoglitch6693 27 дней назад
You may also like Winds of Abandon then 😉
@Shimatzu95
@Shimatzu95 27 дней назад
Honestly, unless your meta has combos i would never run a swords or summilar card any more. Single target removal has to be either reuseable (blink, reanimate, some sort of triggered or activated ability) or have a verry broad target range (generous gift) to be worth a deckslot. Besides that i feel boardwipes are still underplayed by most so unless you "combo" with them board protection spells are less useful than you'd think (teferi is an exception since it does way more than that)
@Sami-ix7hx
@Sami-ix7hx 24 дня назад
I feel you
@FelippeARJ
@FelippeARJ 25 дней назад
Funny that you bring this to the table. 2 days ago I was playing my Athreos, Shroud-Veiled deck and I run a lot of removal. Something like 8 boardwipes and 16 spot removals. And on the first game, I casted 4 boardwipes. In 2 of them, players were able to avoide the wipe. In the first one, one player had a indestructible effect for his creatures and the other 2 players had a white Flare and Eerie Interlude. In the second one, one player used Tefferi's P, one had Boromir at the table and the other one used Heroic Intervention. I feel like we've been getting too many tools to avoid wipes and more and more anwser or loose creatures. This is getting kind of out of hand and (consequently) making Green, Black and White even more and more dominant
@AwkwardDreamer
@AwkwardDreamer 23 дня назад
My Oloro deck has like 20 wipes, including attacker specific wipes (I like those to help discourage being attacked) Board wipes ARE the spot removal in that deck. I once removed a lone burnished hart with a damnation. That's $60 (at the time) to eliminate a $0.60 non-threat. Sometimes it's about sending a message. And even still theres a few pieces of spot removal.
@snethss
@snethss 27 дней назад
i run more protection than removal in the current meta.
@christopherfrawley2560
@christopherfrawley2560 27 дней назад
No, this is a bad time. Can you imagination 4 players with decks filled with board wipes???? I want to play multiple games, not one 10 hour game. On top of that the point of the game is to throw a wrenche into your "enemies" plans and not just nuke the board. How many times have we wipe the tabe to have one person go off the next 2 turns to another board wipe. Where after the dust has settled their is one guy who isn't recovering fast enough but also has a board wipe?!?! Now I see why Pokémon is so popular.
@Mikadonja
@Mikadonja 27 дней назад
While I see your point and can agree to some extent that these cards make board wipes worse, I don't think it's that significant. First of all, even if an opponent casts a teferi's pro, you still likely have two opponents that are affected by the wipe. That is still a very high rate play, especially since you're likely behind on board when you decide to deploy the board wipe. Secondly, the thing about spot removal. If you cast a spot removal spell and your opponent casts a teferi's pro, you both wasted a card (although of different quality), and your other two opponents essentially gained free advantage. The board wipe would leave one opponent ahead or on par, while the others are set back. You should not be set back too much unless you play the wipe when you're ahead (don't). If the argument is that the ubiquity of these effects is the problem, such as if all of your opponents are likely to have one in hand at all times, I don't think we're there or will ever be there. Interesting topic you brought up here though! Keep up the good work.
@StephenMeansMe
@StephenMeansMe 26 дней назад
Interesting contrast with this week's EDHRec podcast, where they mention (not for the first time) starting to run more board wipes in response to powerful commanders with high ward costs, since they make spot removal feel very bad. Taken together it sounds like the game is going to an interesting kind of parity between spot removal, mass removal, "spot protection," and mass protection!
@EvertfromNederland
@EvertfromNederland 26 дней назад
It's so weird right now. Cards are getting more and more powerful, demanding more spot removal. Then came 'Ward' as a new form of protection, creating a bigger demand for board wipes. And now we have a re-introduction and demands for cards protecting your entire board against board wipes like phasing, blinking and mass indestructible effects, rendering both forms of removal useless at times. I wonder where this leads to. Maybe in future sets we get removal cards that say: "Permanents lose Ward or hexproof until end of turn, destroy target permanent" or something like that. Either way, I have mixed feelings about this. I want to remain within a certain budget for commander decks, yet I want to be able to compete with lvl 6/ 8 (-ish) decks as well, but I don't want to buy all the powerful cards those decks are playing. So in order to be able to compete, as you explained in this video, I have to play quite a lot of removal to keep those decks in check and this leads to among other things, A); Longer games, B); Tougher and harder decisions concerning threat assessments and C); A lot of staple removal cards that keep re-appearing in my decks because those simply are the best options within my budgetary constraints. IOW; less diverse decklists. But now that there is so much more Ward and other forms of protection going on, removal sometimes isn't even an option anymore so at times these removal cards feel like a waste of space. So it becomes harder and harder to build strong decks that can hang with the top 7, stay within budget and still have a diverse decklist. And I hate to keep swapping fun, playable cards for some generic removal card that is not fun to play with and also not fun to play against. So yeah, maybe I should let go of my budget or maybe I should get used to the idea that my decks can't be around lvl 7 if I want variety in my cards and still keep the budget.
@Urathamax
@Urathamax 26 дней назад
I try to run multi-permanent spot removal to have versatile options (e.g. in my mono red artifact recursion deck I run Liquimetal Torque with Shenanigans), and try to run a couple of one-sided sweepers. They cost a bit more, but if im gonna hit mass removal, I want it to work for me. Hitting all permanents just feels like too much of a 'panic button' to make a game fun. So, things like Spectral Deluge in mono blue are my kinda jam.
@BlightDragonBrewery
@BlightDragonBrewery 26 дней назад
Ward can be interacted with (although it’s annoying and difficult at times). It’s not hexproof or shroud which straight up says “no”. Ex: Imagine if Voja, Jaws of the Conclave had Hexproof or Shroud instead of ward 3. Would be much worse. Ward is definitely annoying and really just punishes the player who chooses to interact with it, but at least you can interact with it.
@sunsfssb7699
@sunsfssb7699 26 дней назад
Here's another persepctive on why Boardwipes have gotten a bit worse: Because Farewell is SO good. When there is a Farewell player nobody is going to overextend anymore, because Farewell is so strong.
@doktarr
@doktarr 26 дней назад
This is why I'm such a fan of cards like Unexplained Absence or Druid of Purification or even Guff Rewrites History. It's often a 3-for-1 which is really nice in commander, but it's not a full board wipe.
@dannybeane2069
@dannybeane2069 26 дней назад
Honestly recently i've been working on finding unique removal options in a friend's old collection. Much how this channel covers a lot of old cards that don't see much play. Anything that can dodge indestructable or hexproof is proving to be worthwhile.
@webbc99
@webbc99 27 дней назад
The real spice: Sands of Time. Stops stuff phasing back in.
@nikszot5654
@nikszot5654 27 дней назад
I love your intro!! Awesome content that follows it every time too!!
@chrisbenson6753
@chrisbenson6753 26 дней назад
I find with so many new commanders and cards basically making a board state for free (esper urza, Sauron, free spells), spending a whole turn to wipe the board isn’t worth the opportunity cost of racing. They will rebuild faster than you will 90% of the time these days.
@tobiastodd5913
@tobiastodd5913 15 дней назад
I swear every time someone in my playgroup plays a boardwipe, it results in somebody besides them winning. These spells are best when asymmetrical, if it doesn't contribute to you winning it's just adding time to the game
@mysticr3448
@mysticr3448 26 дней назад
I thought 15 boardwipes and 10 spot removals and 10 counter spells was the way to go in a Deathtouch deck
@namdoolb
@namdoolb 27 дней назад
I don't know if I'd call this a changed situation: the "I protect all my stuff" cards aren't exactly new. Cheeky responses to board wipes have been a thing as long as I've been playing Commander. It's always been something that I've had to play around or risk king making the player who has an answer. The solution I've come to is to be okay with paying a little (sometimes a lot) more mana for some of your boardwipes, & try to tend towards wipes that are more or less 1 sided. One of your opponents might have an answer, but at least if you get to keep most of your stuff they can't immediately end you on the backswing. It also helps to keep the game moving towards a conclusion whereas regular wipes tend more to stall the game out a little.
@jcstaff1007
@jcstaff1007 26 дней назад
Most threats nowadays get so much value either on etb or cast and stick around longer due to built in ward, single target removal overall isn’t cutting it. One-sided wipes are about the only thing i play aside from the versatile removal spells like Beast within that just ideally deal with whatever nonsense is out there that day.
@jben6
@jben6 25 дней назад
This is why exile and forced sacrifice are better (and often higher-costed) than general destruction - they're harder to protect against outside of blue. Baiting out the big protection spells is part of playing Magic - just like baiting out countermagic.
@caasIsirhC
@caasIsirhC 22 дня назад
Two reasons you could say board wipes are better now is because you can play the protection cards thereby upping the card advantage even more. They also get around Ward, Hexproof, and Shroud which are on what feels like half of all creatures. Hyperbole.
@UniversedSalad
@UniversedSalad 27 дней назад
They are needed and there are answers. If you get board wiped constantly run more cancels, blinks, phasing it has answers to it like all cards. Most board wipes are expensive CMC as well. I don't see it as unfun if my deck is slower and I don't have 1000 1 mana dorks. I see it as one of the core ways to get me back in the game. That being said board wiping for no reason is unfun. I do it with a win strategy in mind. Non cedh players can drop crazy things quick still and spot removal is no where near effective in a game with more than 2 people.
@marimi46
@marimi46 26 дней назад
Ehhh I recommend reading Kristen Gregory's article on card kingdom about edh players needing to run more sweepers. With how much ward there is in the game now, not to mention single target protection pieces, sweepers have just gained a lot of value
@robertfranklin8522
@robertfranklin8522 26 дней назад
I disagree for one reason - the proliferation of Ward is making spot removal harder to use, whereas boardwipes are just as effective (and Ward may make players run less protection).
@edhdeckbuilding
@edhdeckbuilding 25 дней назад
good point but i think that wotc is already backing away from ward.
@NSixtyFour
@NSixtyFour 27 дней назад
kinda want a house table rule, no board wiping unless you can actually win the game, have a win con already. so many games just get reset. was playing 1 game until 4am because we made the mistake of playing a 5 player game
@Phavahg
@Phavahg 26 дней назад
Our recent game went two hours longer than normal because we had 5. The fifth was a former member of our play group who was back in town though. There were at least 5 board wipes.
@miguelruiz5502
@miguelruiz5502 27 дней назад
Running 6 -1-1 effect board wipes as well as a All Is Dust for my Varragoth mono black deck, freaking helpful
@albertorozco3652
@albertorozco3652 27 дней назад
As new to this game I'm getting more of everything in my deck. What is the best strategy? In regards should I get a creature and try to do my thing or wait till the other player builds their thing and uses a spot removed or board wipe. Great video like all ways.
@vexhia6792
@vexhia6792 22 дня назад
I agree boardwipes are getting worse but for a totally different reason. Boardwipes aren’t going to be good unless you can recover. If the green player can draw a ton of cards and ramp to recover quickly, you might be facing huge threats across the table with a totally empty board.
@saleen12
@saleen12 24 дня назад
Ward alone makes wipes better
@Zanzibawrr
@Zanzibawrr 27 дней назад
interesting argument. in that case it would be a good idea filling your deck with multiple target removal spells, like unexplained absence.
@ricardardevol9720
@ricardardevol9720 23 дня назад
Unfortunately, in lower power games board wipes tend to make the game much longer if no one responds with some protection... I still run 3 i most decks, but I am more hesitant to cast them, and I lean more and more to those that do not hit me (as hard).
@carbide4458
@carbide4458 27 дней назад
Your thesis is a bit inaccurate. It should be "targeted removal has improved," not this title. I also disagree that every set prints a "Teferi's protection" level card in every set.
@elementaleighteight
@elementaleighteight 26 дней назад
OAR= oops all removal the deck
@brianmcevoy1990
@brianmcevoy1990 24 дня назад
Board wipes are still good especially with the insane amount of creatures that have ward stapled on. One sided board wipes have always been great. The problem is when everyone runs more board wipes...we get more board wipes played lol. 1-2 board wipes a game is expected and perfectly fine, but when that number goes to 3 or 4+ a game it can get real obnoxious especially when people play them past turn 10
@curtislegall8324
@curtislegall8324 27 дней назад
I agree. I was noticing that myself. I'm starting to wonder if theft is best as most HIFI decks (Hi Intensity Hi effIciency) need their commander to function.
@jazzsax357
@jazzsax357 26 дней назад
Question: Where do cards like Ruinous Ultimatum or Martial Coup fit into your dissertation?
@monsieurkain218
@monsieurkain218 27 дней назад
It's kind of the same idea with counterspells. Obviously the person winning is going to counter a board wipe if they have a big board. That swords to plowshare might as well pull that trigger and then you're clear to do so afterwards.
@newnamesameperson397
@newnamesameperson397 26 дней назад
With how fast pace the format has become board wiping isn't a big deal. No longer is a rift devastating since i have ways to rebuild in a turn. It's not like how it was back in 2014 which honestly was the sweet era when the game was much more slow pace due to the cards that you often wanted to play in commander being those junk rares and mythics that no one would play in standard. You know, cards like enter the infinite, super expensive but when you cast them it shook the boardstate. Nowadays with all these cards made specifically for commander you no longer look for those omniscience and stuff when you can play something that is much cheaper and does the same thing or similar thing
@nickd6303
@nickd6303 27 дней назад
With ward becoming the most common keyword spot removal ends up being somewhat worse than a boardwipe.
@MAndrews976
@MAndrews976 26 дней назад
Me before watching video: does he mean "worse" as in "too efficient" or "less efficient?" English is mysterious.
@heitortremor
@heitortremor 27 дней назад
I like what I have going on in my SUVs with Gold Rims deck. (Shorikai's Unmanned Vehicles with Gold Sleeves) Since I don't run a single creature, I can play every boardwipe! I'm very vulnerable to my opponents' artifact wipes tho
@m916c
@m916c 27 дней назад
Spot removal because I only like to use spells when they are targeting or attacking me, gotta have a couple board wipes for a last resort
@N4chtigall
@N4chtigall 27 дней назад
In my opinion its kinda good thing. Boardwipes in my opinion are already too strong. They are too cheap and too strong. Especially that we have ones like Farewell or Cyclonic Rift that basically resets the game. And everyone can agree that it isnt fun getting hit by one of these. I don't think that boardwipes should be "get out of jail free" card. However, at the same time I also think that protection effects are way too strong. Like, f.e Heroic Intervention for 2 mana is insanely strong and flexible spell. I think there should be more targeted or group protection spells (like your creatures/artifacts gain indestructibility/hexproof etc.) instead of that.
@Macwylee
@Macwylee 27 дней назад
Boardwipes only work if there is no blue player at the table.
@kitchyfinks
@kitchyfinks 27 дней назад
No
@justinrush3375
@justinrush3375 27 дней назад
I actually think boardwipes are better than they’ve ever been. With the constantly creeping power level of cards and, commanders especially, board states get out of control faster than ever. Targeted removal often won’t address all of the problems on the table. However, both targeted removal and boardwipes are both necessary. That hasn’t changed-you want to run a combination of both, as always. And sure there are more and more protection spells, but mostly in white, which is fine. White needs unique strengths.
@Gnif572
@Gnif572 24 дня назад
I also have a couple cards that protect just one card ^^ My good boy (Forum Familiar) bounces a card back to my hand. Kind of a pet card, but hey lol
@robertsweeney7040
@robertsweeney7040 27 дней назад
I like Board Wipes, Spot Removal, Board Protection and Spot Protection - around 8-10 cards worth! Makes for longer games but my win rate goes up!
@TheMetalInsideUsAll
@TheMetalInsideUsAll 26 дней назад
Lmao you can have your removal. Ill just load with protection. Way more advantage to building my board and protecting my stuff instead of wasteing a removal spell that helps my opponents more than me..
@mietto
@mietto 27 дней назад
I really miss the appearance of Demo (not sure if that is how you spell his name)....this video format, without seeing him talking, feels very unpersonal and detached, it's almost like getting feedback from chatgpt.....I don't know what made him edit all his videos to remove himself from everything, but I do hope that he can come back sometime....really love the content anyway :)
@Welverin
@Welverin 27 дней назад
2:48 Oh, yeah. Definitely don't want to hurt anyone's feelings.
@dannybeane2069
@dannybeane2069 26 дней назад
I mean, commander, like all games, can be emotional. Vengence and impartiality are distractions. Sometimes you gotta step on someone's toes and sometimes you gotta let things go. I've seen and played many a game where two blusterous threats traded removal and targetted each other. Meanwhile a combo player was more or less passing each turn until he assembled his combo and auto won.
@dennissteubing909
@dennissteubing909 27 дней назад
i am always the graveyard player. i dont care for boardwipes.
@mysticr3448
@mysticr3448 26 дней назад
Could just be a Blue player and be the only one playing
@jancanninga6365
@jancanninga6365 27 дней назад
Behoren ward, it was more spot renovatie, though since ward I have been adding more board wipes. Actually some players in my pod are asking me to help, since im the "play removal" player 😅
@OverlyCriticalAnime
@OverlyCriticalAnime 27 дней назад
Yeah beside farwell they have been very lackluster.
@avall0nNn1992
@avall0nNn1992 27 дней назад
Cyclonic Rift is a million times better.
@obadijahparks
@obadijahparks 27 дней назад
I hate mono white commander decks. They are all targeted exile, or greater wipes.
@TheAngelRaven
@TheAngelRaven 27 дней назад
Board Wipes are important, but the moment the third board wipe hits the board I'm already done with the game. If there is enough reason to actively run and/or play more than 2 board wipes, either you're in a tribal pod like Elves and Humans and should have let the game end OR there's Token maker on the board that isn't a creature.
@DanielEvanClarke
@DanielEvanClarke 27 дней назад
Idk if I look at cards like Teferi’s protection as card advantage. I agree that a board wipe is card advantage, but mitigating or negating one isn’t. Like if I counterspell a Blue Sun’s Zenith I still count that as me and that opponent having net lost one card each.
@irisnegro
@irisnegro 27 дней назад
The caster of the spell and the other opponents lose theirr cards, while you get to keep yours.
@DanielEvanClarke
@DanielEvanClarke 27 дней назад
@@irisnegroso would you say it’s card advantage every time an opponent paths someone else’s creature? It’s not an unreasonable take, but I don’t typically hear people evaluate it this way.
@irisnegro
@irisnegro 27 дней назад
@@DanielEvanClarke That's the common evaluation of spot removal on multiplayer, but card advantage is not the only metric for winning the game, if you need to path a creature to not lose, you do it, unless somebody else can deal with the problem for you, in that case you hold your path for later.
@tko_5
@tko_5 27 дней назад
I've actually been leaning towards more return creatures to people hands. I do need to put more spot removal into my deck. Great video
@frankthetank520
@frankthetank520 27 дней назад
I used aether spouts to put 5/7 slivers on top of dude's deck and he didn't have any draw or shuffles and those 5 extra turns I got out of that was enough to turn the game around
@reigenomix9287
@reigenomix9287 27 дней назад
Wait... u see 2-3 board wipes. Isn't that what most ppl run already? I rarely see decks with more than 3. Maybe that's just my meta
@91mattmac
@91mattmac 27 дней назад
Yeah I donno about this philosophy. I’m not saying it’s wrong just not my style. Boardwipes is threat assessment on easy mode and usually makes the games much slower and go way longer than it needs to. Legit only boardwipes I run these days are cyc rift and toxic deluge (I know lots of people hate on cyc rift but fr, grow up, sorry not sorry)
@1Fsypro
@1Fsypro 27 дней назад
I scoop after the 3rd board wipe every time. I came to play magic not durdle around staring at an empty table. Pack more spot removal. I will concede that WOTC needs to print EDH Specific spot removal. 2 for 1 should be the standard in EDH, not 1 for 1.
@ryans.5843
@ryans.5843 27 дней назад
So board wipes work.
@UniversedSalad
@UniversedSalad 27 дней назад
play phasing, blinking, cancels, meanwhile thanks for free wins
@1Fsypro
@1Fsypro 27 дней назад
@@ryans.5843 if boring your opponents to death with a 4 hour game is how you wanna win go for it!
@Aaackermann
@Aaackermann 26 дней назад
Ah the good old "scoop punishment".
@Goonwild5299
@Goonwild5299 26 дней назад
Hope to never play vs babies like you lol
@mattmoramarco8295
@mattmoramarco8295 27 дней назад
If you built a good deck, you shouldn't need any boardwipes. Boardwipes just reset the game. Why not just win or lose and play again? Were not cEDH over here. Boardwipes are for cringers
@pontusvongeijer1240
@pontusvongeijer1240 27 дней назад
This video is wrong and bad.
@JessBritvec
@JessBritvec 27 дней назад
I'm not sure if the phase out effects make boardwipes worse. There have always been plenty of counterspells, now instead of getting your wipe countered and having no effect, it'll hit at least some of your opponents. There's a possibility that you as the person who cast the wipe might not catch so much heat that you become the arch enemy, because more than one player is ahead of the ones who got wiped. I don't think there are so many copies of that effect, or even that many decks that need to have a lot of copies of that effect that all of your opponents will have one in hand at the same time. Playing 1 or 2 phase out effects is not going to give anyone a good probability of drawing one every game unless they mulligan for it, and in the case of playing 2 gives a probability of next to zero for drawing both in the same game. Your argument for spot removal vs boardwipes works if your opponents have one Teferi's Pro, but not for decks that would be running enough phase out effects to actually make your boardwipes consistently worse. I have one deck where I run a lot of phase out board protection and I will tell you that I would absolutely use it on one creature, because I actually need that effect for my game plan. In that deck I'm not just running 1 Teferi's Pro, I'm running enough to have either a phase out effect or counterspell in my hand every turn after my board is typically set up. I pay for some cheap creatures and then take a lot of game actions to scale them as the game goes on. At that point I'm not trying to beat my opponents on the axis of card advantage, I'm trying to beat them on the axis of time investment and paying less mana to get more. Then, because my creatures are the card draw engines, they will make sure I don't fall behind so much on the axis of card advantage that my opponent can easily beat me. I think that would be common in decks that would be running a lot of redundant phase out effects, and probably one of the reasons they need to run them.
@Shimatzu95
@Shimatzu95 27 дней назад
Persinally the only decks i see that have a sort of protection regulary are blink decks with mass blink effects, even then they often "waste" it for value
@edpaolosalting9116
@edpaolosalting9116 26 дней назад
In my opinion, I do not see boardwipes as a problem when you benefit from it and end the game. Like, Artifact boardwipes + Ygra for example..... Or Zurgo Khan version + Obliterate.
@sunsfssb7699
@sunsfssb7699 26 дней назад
Here's another persepctive on why Boardwipes have gotten a bit worse: Because Farewell is SO good. When there is a Farewell player nobody is going to overextend anymore, because Farewell is so strong.
@chefpaddie3771
@chefpaddie3771 27 дней назад
I have 8 decks, and I probably have the same amount of board wipes and spot removal as I have decks across all of them. However, I don't play removal because I'm usually a combo or aggro deck. The strategy is to follow your rule 1 of not being a target or aggro faster than or be able to survive a board wipe. All that being said, Demo is right. Keep playing that removal so I don't have to.
@migsmigs2425
@migsmigs2425 27 дней назад
Personally, I prefer one sided edict effects (soul shatter, mire in misery). A good compromise between spot removals & mass wipes.
@Dragon_Fyre
@Dragon_Fyre 27 дней назад
Generic board wipes are less effective such as the classic Wrath of God for the reasons given in the video. There are however far more one-sided board wipes though where even if a player casts Teferi’s protection, the other two players are still devastated while your own board state remains largely unaffected. The only downside is when it’s the archenemy that evades the board wipe and destroying the other two players may be detrimental.
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