My review of an early access "Vampire Survivors"-like from a few months back, 'Brotato'. Steam Curator: store.steampowered.com/curato... Twitter: / maddmike_722 ID: maddmiketracking123
Hey I must say I was surprised by seeing your subscriber count - I thought it's at least hundreds of thousands! Your style of review is very professional and thorough, I really enjoy it. Hope your channel grows because it's really good content.
Playing this quite a bit and really enjoying it. I did NOT like the single stick feel so I turned on manual aim and it makes it a twin stick shooter and feels great (to me)
Thank you for the dono, never expected but always appreciated. Funny enough I’ve already squeezed 2 more runs on the deck since this video was posted. Great game and great device.
I love the game, however I'd really prefer to have at least minor actual progression in the game - unlocking new mods/weapons is fun, but sometimes new weapons/mods can be very weak for your run and can be even considered regression of sorts, as they can fill the spots of other mods you could use. Maybe adding a possibility to lock some choices is the way
In the context of the video, it’s in the sense that there’s no vertical progression that increases your power. You unlock more options for future runs but you don’t buy “get X more health” or “do X more damage” meta-unlocks that so many games in this genre (and rogues in general) tend to do