Monkey wall street range buff makes a lot of sense and I'm glad they added it. I always like to place banana research facilities next to the wall street and this change saves me from not having to use as many banana farmers
the point behind the beast handler price changes is for you to be able to buy two animals on the first round of chimps. Pretty good change since middle and bottom paths are really good
Yeah, as a frequent Battles 2 player I was thrown off by him talking about it becoming an ability, cause I was like wait it already does that right? Nope wrong game.
The only thing I’ll point out about the Beast Handler is that you can now start with a Fish + Dino/Bird on CHIMPS. THIS is what I want to see happen with the Beast Handler. If you make him a decent starting tower, you’ll have a lot more reason to upgrade to higher tier beasts, which makes you appreciate the tower a WHOLE lot more. Because right now, the only reason to go for the Beast Handler is for those powerful high-tier beasts. But why bother getting them when your starting towers can turn into something just as powerful, if not more powerful? Please NK, make the Beast Handler even cheaper. I want the freedom to be able to start with a [1-1-0], [1-0-1], or [0-1-1] Beast Handler, or heck, two [1-0-0] Beast Handlers. Give me more reasons to play with the Beast Handler!
Giving automatic camo detection to the tower that has 0 camo detection options while having cheap access to lead popping power and infinite range attacks is a really big deal in my opinion. You can spend roughly 3k on obin + a 1-3-0 druid and cover every single type of popping power with infinite range and pretty good single target and grouped damage.
@@pbToast03 It's also one of the worst T5s in the game if we consider price to usefulness ratio, being 72k yet still much worse than most T5s near the price or slightly below it.
So while they buff some stuff such as base tower cost and some upgrades, the nerfs is going to change how I’m used to using stuff for years in most game modes. The ninja probably overall cost slightly more, maybe 100 money more. And Monkey Wall Street goes up from 60K to 70K?! Guess that’s still fine because it used to cost 80K, but that’s going to cause me to wait a bit more.
dang. Ive been working on a psi 2tc unsuccessfully for awhile now. That level 11 (now 13) upgrade was really really important when it happened. I think I'm back to the drawing board on that one.
the glue storm nerf is horrible for wave 95. previously if you timed it right you could glue every single DDT. that is not possible anymore without a sabo or a 240 ice tower
SJB, I just wanted to let you know that you are loved. You put in all this work for us, and we appreciate you, I hope YOU have a super-duper delicious day, and I love you❤❤
Don't think the anti-bloon+Rosalia combo will be particularly useful. In Chimps, Rosalia will never reach level 20. In all other modes, by the time you are level 20 and have that sort of money, you probably have loads of farming anyway, so cost isn't really an issue.
As a Commanche Commander fan, I'm kinda sad to see the MOAB damage bonus removed. I loved using it for CHIMPS as my main DPS so I may go and find a new main DPS tower to handle the 80's and above. I use Icicle Impale for DDTs already so I might not have to. I'll have to see though.
I just played a game with moab dom today and was confused by how he alch buffed with a 420 village solod the game without anything getting on the screen. assumed he got buffed shouldve read changes ig
I'm still gonna stick to Angry Energizer, the Red rad makes it realistic than the dew green it emits! Glad to see it being buffed and enable to damage lead properties even further!
The reason why you didn't see the correct prizes was because of the monkey knowledge that says when u only have T2 or lower monkey they are a bit cheaper. or smth like that
Shinobi tactics literally didn't get nerfed considering the previous upgrades in total are 300 cheaper while the shinobi itself costs 300 more, it's only a nerf if going for crosspath
Man not gonna lie almost every time you said something like"I don't know anyone who likes to get that"about a tower, it was what I like to do haha. I'm apparently a unorthodox btd6 player. Thanks for the patch changes run down!
wait was jungles bounty not always an activated ability I remember disliking that path (except tier 5 and 3) because I had to use the ability constantly for it to do anything
The recent changes to Sniper 220 shrapnel are game-changing for the middle path. I tested the 052 and the 250 against 500x round 1 ceramics on Logs. The 052, which used to be better, leaked a lot and only got 36759 pops. But with the shrapnel damage boost from the top path, the 250 leaked nothing and easily popped all 500 ceramics. 052 sniper is straight garbage compared to the new 250
I play on android and still have trouble gettin the game to run, it always tells me to update it but wen i go to update it says its at the latest version😩
Can I just say Rosalia hero page look like she is a modded hero I don't know something about the lighting the art style but just seems like a fan project
You said the Pierce was increased from 18 to 54 on the boomerang monkey bottom upgrade. How do you know exactly the stats? Is there a list somewhere you could direct me to
I haven't bought Geraldo or Corvus. It's just weird to me that they would nerf a character we have to buy to use. Surely that makes them less likely for us to buy? It makes no sense. Buff them to make more people want to buy them. 🤷🏻♂️
Geraldo is so overused and versatile that he definitely needs a nerf. Plus theres basically a surplus of MM to use for buying heroes and that you can beat the game without heroes so yeah (altho they should buff underused or underwhelming heroes).
Glad I stopped playing Nerk kiwi don’t know how to do anything but nerf towers into the ground😭 ain’t no way the top path boomer was struggling like that 💀