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budgeting for accessibility 

MyLifeIsAnRPG
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*this video was originally posted to tiktok in June 2023

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28 сен 2024

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Комментарии : 6   
@Prof3ssorWalnut
@Prof3ssorWalnut День назад
A big issue is that modern game devs are absolutely rushing to meet coperate mandates, meaning development time is gonna be variable of "What state of complete it will be before release" while indie is usually passion project with flexible deadlines, and accessibilities have to be taken account for at the START of game development since incoperating them after things are done is a nightmare (Things like bigger text size is easy to deal with you at the start plan for it but will be a nightmare if you didn't)
@hannahdris
@hannahdris День назад
That still sounds like studios choosing not to allocate any of their (time) budget for accessibility
@Prof3ssorWalnut
@Prof3ssorWalnut 22 часа назад
@@hannahdris They isn't even enough time with cooperate mandates to make a functional product for Launch,
@darkseraph2009
@darkseraph2009 20 часов назад
​@@Prof3ssorWalnut it is the people at the corporate level, who set the time frames, that make the budgets. The issue isn't with the devs. As previous people have said, they are choosing not to budget for accessibility.
@gabecornett8185
@gabecornett8185 23 часа назад
Bro said “greater good” like he’s not talking about video games 😂
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