In this video we take a look at how to build a camera system for a traditional simulation/strategy/management game. We look at how to rig a camera in Unity so that it moves and rotates around a center point in the world, rather than from a "first-person" perspective.
We also look at how to focus on and follow an object with the rig.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
- - - - - - - - - - - - -
I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community.
You're invited to join the Discord at / discord
- - - - - - - - - - - - -
Socials:
Twitter - / gamedevguideyt
Facebook - / gamedevguideyt
26 авг 2024