Interesting, almost as crazy and silly as my 2L i4 that I built to go the other way, consume as much fuel as possible. The first concept of that engine actually shocked Rob of Automation as he never expected anyone to build something so extreme that the game engine would crash, but yet it did. When we did the math, turns out what we had created was a fuel pump rather than an engine :P that made about 1-2 Hp of power output at peak RPM. Exported to BeamNG, the car didn't even start as BeamNG was not happy with the engine.
@@lagamerfuel9661stupid? You realize that your measurements are the stupid ones. A liter is 1000ml. And giga liter is 1000L. A kilogram is 1000 grams. A km is a 1000m And a gallon is 128 ounces how’s is anyone supposed to remember that.
This engine on paper seems to be similar in performance to a Honda 125cc scooter engine. Of course, the irl Honda engine only gets around 100 mpg, and is a single cyl, while this tiny monstrosity is 3 cylinders.
when I drove my 125 Motorcycle (mt 125), I had about 3,3 litres/100km or 71 mpg while driving 100 km/h. When driving 70 km/h I had about 1,7 litres/100 km or 138 mpg. And all that while having 15hp and shitty aerodynamics, because I am huge.
Seeing that tiny 100cc engine makes me wish we could make 2 strokes but those would be so pointless for automation, what we really need is diesel engines tho but one thing at a time im hyped for the superchargers
@@devakadex9588 no but it starts at 1900 and ends in 2040. Has 1 to 23 cylinder engines, W, X, H, U configuration, two-stroke, diesel, electric, wankel, rotary, steam even.
tbh with a couple more safety and comfort features plus bringing that top speed to 50mph I would absolutely buy this car, even at a mere 100+ mpg I think yes
Wouldn’t having a higher top speed increase mpg? I mean the car is covering distance faster. I think you’ll get the best mpg of somewhere around 45 to 50 mph due to air resistance. That’s a thing to test out
I don’t think super low rpm would necessarily be best. Also, does the game take into account the fact the more complex the engine is, the heavier it becomes? I’m downloading the game now to fingiré it out
The percent goes for engine thermal efficiency, which is a very different thing. Fuel economy varies depending on vehicle weight, gearing and aerodynamic drag. I have it on kilometers per litre (km/L).
@@GenGamers Settings > Measurements > Fuel Consumption. You can use L/100km (liters per 100 kilometers), km/L (kilometers per litre), mpg UK (miles per British gallon) or mpg US (miles per American gallon). And before you ask, yes, USA and UK gallons are different.
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