Former president and founder, Ryan Garrison, provides a basic OpenRocket tutorial. This tutorial is not meant to be a complete guide to using OpenRocket, but a helpful resource to get started.
Thank you so much for making the video. I had been at BYU, I used to live right behind the Provo Library, and never imagined BYU had a rocket club/organization. I didn't finish my major back then, but things happen for a reason; I am now studying aerospace engineering in California.
Hello Mr. Ryan Garrison, I would like to know if we can use Openrocket for high altitude rocket simulation like launch vehicle application? also while modeling the rocket can we add our own rocket configuration or rocket (where all rocket parameters can be changed like dimensions, thrust, burn time etc.) to model exactly orbital launch event with design stages? Would love to have your feedback. Thank you.
Awesome video, if I were to build a rocket large enough to make it to space, do I need faa approval prior to launch? Also same question in regards to FAA approval for a rocket flying higher than 400ft Agl?
Hello, I would like to get closer to this world, I come from Italy and here it is a hobby that very few people do. I have been doing 3d printing for several years now, I would like to be able to make something to send up into the sky Thank you very much for the tutorials
Very nice tutorial. QUESTION - I wondered how to add Aerotech RMS Motor Hardware (the Casing for the RMS Motors)? Is there a standard database of these casings, or do I need to start from scratch and add an inner tube?
Is BYU rocketry taking new students (only learned the basics of rocketry software like this) onto the team/ have a smaller apprentenship/introduction rocket team we may join to further explore rocketry?
I'm happy to follow your video, but I have a question and I hope for the answer: how to define the center of thrust of the rocket, before it slips into the fuselage of the mini rocket ??? please answer
Jack Caynon Assuming the fin can slides over your body tube, you can create a new body tube of the correct internal diameter, external diameter, and length to represent the “can”. Then use the position offset function to position it over your actual body tube. Finally, add the fins to this new “can” tube instead of your body tube.
Question for you. I'm using clear acrylic fins so they will be sort of invisible since the real rocket I’m modeling after doesn't have fins... Do you know how in the appearance tab of the fins to assign no color, so they show up as just a dotted line or something similar?
well if you add fins that arent visible in the simulation it will be more stable then the real life version if you dont add fins so just build how it is going to be in real life and simulate it
This rocket is designed to use the ejection charge in the motor like you described. It can be disabled, but he keeps it at 9 seconds after burn when he is talking about motors around 20:00.
for some reason everytime i run open rocket it opens fine but when i click on some parts for example the dropdown menu to select the views in the area where it desplays your rocket, it starts to start acting weird and it starts putting weird screens, kinda like of like the old windows XP error message dupicating thing, please help because this glitch wont stop and it messes me up when makeing a rocket
hi. I'm facing an execution issue regarding open rocket software. I have the latest java software. However whenever i download openrocket-15.03 from their website. It downloads the file in winrar format in my downloads section. To try fix this issue i tried using the notepad method but still no use. How can i solve this issue?