To be honest a lot of bad (and/or mediocre) games back then had great music. Look at the Last V8 and Miami Vice, two other crap games with awesome music..
Rolf R Bakke I like it. It isn't something I had thought of myself. It clearly shows the different waveform types, the envelope shape, the effect of ring modulation and how wave types are mixed in series to produce different instrument sounds. It would be great to have a wave output from a sampler.
It's a bloody superb piece up to 2.58 but the theme introduced here just doesn't cut it for me in comparison to how remarkable it all sounds before that. I'm sure I'll be called out on such a remark but just in terms of consistency the first part is much stronger than anything that follows it. Still a great achievement regardless
Did you use a real C-64 for this? I mean then you can actually output each individual voice, run them into a multi channel oscilloscope, and record :) However, awesome idea!
I'll be honest...I don't remember this one BUT what brought me here was the fact that Matt Gray (Last Ninja 2) is going to remake this very tune if the £75K stretch goal is reached in his Kickstarter campaign! Here's the link: www.kickstarter.com/projects/1289191009/reformation-c64-track-remakes-by-matt-gray-last-ni
***** Well, if you take into account the 10% that Kickstarter takes, and then the cost of materials involved. What's left is actually not much for a well known, well respected and accomplished composer to record over 30 tracks to a high production standard (which he has already demonstrated: soundcloud.com/mattgrayc64/matt-gray-last-ninja-2-central).
***** Yes the original Kickstarter goal was for £25K but that only covers the 16 remakes of his own tunes AND the entire Last Ninja 2 soundtrack. It's the stretch goals that make things more interesting - for me, the £75K would be amazing because he would remake one of the Ocean loaders.He would also bring in Chris Huelsbeck, Eirik Suhrke and Audun Sorlie to remake other SIDs.
Perhaps you don't remember this song because it's the INGAME music - not the TITLE music that starts the game. Knuclebusters was the FIRST game made by the, by then, upcoming homecomputer demo duo known as PSY & MAT.
***** I was thinking the same thing. People have been doing remakes for free on dwellingofduels.net for years. I've listened to the demonstration, it's quite awesome still.