When it comes to these two games, both have their ups and downs. MW2019 has their advantages in attention to detail, weapons model, sounds and animation, to make you feel like you're holding a real weapon. But they're lacking in few areas, such as : 1. the multiplayer maps being too big to allow campers 2. cheaters/hackers 3. the lackluster spec ops 4. TTK feels a bit too fast. But on the other hand there's one good thing from this game, which is the Ground War mode. I was having fun with this mode, and I still played them in certain times. I hope in MWII (2022), their Ground War would be also a fun mode to play. On the other hand, CW feels like a downgrade when it comes to animation, attention to detail and gun sounds when it compares to MW 2019, for example : 1. almost all guns in CW feels weird in their recoil 2. the gun sounds is softer 3. The reload animation seems a little lagging, almost robotic-like. But CW has a little advantage, better than MW, when it comes to map design. They went for the classic 3 lanes path, just like old COD title, that makes it feels like an old classic arcade style of COD back in the golden era of COD. And when it comes to TTK, it feels a bit better. But again, CW suffers the same problems, like cheaters/hackers, and campers. But then again.... Keep in mind, that CW is a rushed game, because of Activision's greed. It should've been SHG, but Activision turned the project around to Treyarch, so it felt rushed, because they don't have time to finished it. If it wasn't rushed, it would've been a good game. Still, I would play these two games WAY more than Vanguard. Vanguard is a pitiful, downgraded and forced-out games, just to distract and give Infinity Ward some time to finish MWII (2022). My final thought is, I really love both games in general, and in their own ways. MW 2019 has their tactical and more of a realism side of COD that I want, and CW has their old classic arcade-style COD that I also want. I always love them deeply, despite their flaws. Can't wait for MWII and what they will bring. I hope Infinity Ward learn and observe the good and bad from MW2019, and make MWII way better, when it comes to contents, maps, cheating issues, bugs and glitches, and finally....the gameplay (since if they want to make it 2 years, they better give the goods to make the game last)
@@JJTheSpartan_117 agreed. Infinity Ward has their own style throughout Modern Warfare series, and the new revamped of MW2019. Even though it's not for everyone and some of the decisions are not really favorable, I still respect it, the good and the bad. Treyarch remains to deliver that arcade-style of COD, and it was visible in Cold War. This style is also my favorite. Still, it could've been fixed if they given time long enough. But now that MWII has 2 years cycle, Treyarch can have the time they need to create goods in 2024 title. Despite the flaws of the two, I still enjoyed them. MW2019 is what makes me come back to COD after BO4, because it is soook unique. With the new engine, new animations, meaty sounds of the gun...it creates one of the best experiences I never forget in my life of gaming. Sure...it has issues, but I still played it, because I love what they did, and take the tactical/realism approach to a new level at the time. Cold War does do me good time to time. Even if it has some of the same problems, I still enjoyed it, and to this day, still played them, since I missed that arcade-action style of COD.
0:00 Kimber Customs TLE/RL II Vs. M1911A1 0:34 Colt Anaconda, Smith & Wesson Model 581 and Colt Python Hybrid Vs. G&G G733 Airsoft Revolver, Colt Python, Colt Trooper Mk V, Smith & Wesson Model 17-6, Ruger Speed Six, and Astra .357 hybrid 1:23 modified Beretta M9A3 vs Beretta 93R 1:57 Desert Eagle Mk. XIX 2:26 Heckler & Koch MP5A3 Vs. MP5K 3:07 LWRC SMG-45 (using the undertaker blueprint would've been more appropriate since it's more resembles a UMP) Vs Australian Arms SAC 9mm and Heckler & Koch UMP45 Hybrid 3:53 IMI Uzi Vs. SOCIMI Type 821 4:35 AKS-74u 5:17 PP-19 Bizon-2 6:00 Colt Model 933 Vs. XM177E1 6:41 AK-47 Vs. AK-47 and AKM Hybrid 7:23 FAMAS Valorisé 8:09 AUG A3 SF Vs. AUG A1 8:57 M16A4 (R0905) Vs M16A2 9:44 M14 10:29 Zastava M59/66 SKS Vs. Norinco Type 63 12:21 Barrett XM109 Vs. M82A1M 13:21 Marlin Model 1895 Vs. Henry .410 14:13 Sawed off Browning Citori 725 Vs. TP-82 14:48 SA-25 Vs. FIM-43 Redeye 15:40 RPG-7 15:55 Barnett Headhunter and Scorpyd Aculeus hybrid Vs. Velocity and Wizard Archery Crossbows hybrid Source: IMFDB
@@abiyusadu9974 the handguard is interchangeable. It can either be using the foregrip handguard or the flat one. The only feature that defines that it's an MP5K is that it has a shorter barrel when compared to a full-sized MP5. Even in IMFDB said that Cold War's MP5 is an MP5K, you should check it out.
@@MasterDomolvl it's an MP5K either way, you just slap on a foregrip to make it period accurate. To put that in perspective, take the Krig 6 which is an Ak 5. The Ak 5 wasn't even in service until 1986, but one of its barrel attachment will turn the weapon into a more time-appropriate FN FNC.
Ever since the poor release of Vanguard I realised how BOCW had to keep up the new pace when MW2019 stole the show. Maybe I will forgive BOCW's signs and aspects of rushed development.
@@wock3643 i just said, the developers had no time the game was completely rushed. Have you ever seen the release glitches of the game? It was supposed to be abandoned
The way the recoil on the Cold War revolver is animated bothers me so much for some reason. They just make it move a foot higher and add ludicrous motion blur so it looks less crappy.
@@MoeLester31 how? It’s better in almost every way (visually) the shadows are better, most sounds of the guns are better, the looks, the echo, the reverb, the clinks of the weapons clips and magazines going in or rounds, I mean like I’m not sure how it looks like a 2015 cod game. MW19 was better in gameplay but to say it looks bad is just wrong lmao
What I like about CWs animations is that they are not trying to be ultra realistic and tacticool. It fits with the Black Ops universe, it was always more like an Action spy thriller turned video game more than a realistic depiction of history. MW always had more realism to it and that gives the series its signature feel, the animations and sound are top notch, but I've always felt the game play less fun than Black Ops. It's very noticeable between CW and MW, especially in TTK.
I think cold war is fine compared to the time mw had to be developed. thanks sledgehammer games for everything, cold war would have been super good if you didn't exist
@@Mr_Unknowngaming752 yea, vanguard was supposed to come out in 2020 but SHG and Raven Software couldn’t work together so Cold War came out a year eairly
I think they’re both good in their own ways. Comparing the two isn’t really fair on an individual standpoint. I get they both were in Warzone but they both have different things to offer in terms of tone, setting, atmosphere and gameplay.
People d ride mw but I truly think Cold War is the better game, longer ttk means more skill gap, slower but more classic movement means you never feel clunky and heavy but the right speed, and nice easy on the eyes graphics
Actually, I think the animation and sound quality of MW2019 are overwhelming, but considering the development of BOCW, I think the quality of BOCW's animation and sound is also good. You should also check the animation and sound quality of Infinity Ward's MWII (2022) and Treyarch's new Call of Duty (2024) series.
MW2019 indeed has better animations and graphically looks superior BUT Cold War has the superior multiplayer overall and it's the better game in my opinion.
i like to put both MW2019 and CW in its own ways CW has the arcade-like fast action similar to a throwback to the older black ops games MW focuses on attention to detail where ever it can
As much as I appreciate the attention to the little details in games(a little can go a long way),I feel like a lot people suck off the reload animations to the point of absurdity in mw2019.
@Somerandompersonisawesomebeoch Bo3, IW, WW2, heck even BO4 all had effort put into them. There were some aspects of each that weren't too great but to say that mw2019 was the first to have real effort put into it is simply disingenuous
@@wasfianajrin6587 They have actually 2 years And before was easier to make cod, and Cold War didn't was from Treyarch, Also, Treyarch had to make cold war in the same time as BO4 DLCs, and Vanguard zombies
Even tho MW is more realistic and have a doper gunsmith and stuff but I hate the TTK kill too quick, I like CW alot more I love how it feels and I love zombies 🧟♂️ I only play CW right now cuz I hate Vanguard and MW kill to quick for me
Between the two, I liked Cold War better as a game. But without a doubt MW has better attention to detail, sounds, and animation FLOW. on the other hand I give Cold War slack because 1. it was rushed and given to a unsuspecting team Treyarch, and the Pandemic was an Issue. 2. Treyarchs games have been more on the Arcade, Unrealistic side of things. Overall I prefer Cold War because it's still a great game to me now, when it was released not so much, but now yes. Attention to detail and Animation doesn't have to be all that as long as it now has what it was missing then.
The Barrett is So Heavy within these attachments: High Explosive Magazine, OWC Marksman, RTC Compensator/Monolithic Supresssor, Bipod or FMJ and RTC Steady Stock
not at all. mw wasn't the best but cw's uninspired maps, awkward gunplay and gameplay and sbmm sucked ass. i guess if they gave us lesd camping spots, more balanced metas, no sbmm and faster movement mw would be the perfect cod game.
Unpopular opinion : BOCW and MW19 reloads and quality are actually tied,people just overpraised MW2019 even that MW19 having a pretty much,meh gameplay
and that's why that's an unpopular opinion. saying mw's animations are tied with cw is an actual sin, you probably have 0 experience with real guns and animation.
@@wasfianajrin6587 "0 experience with real guns" You really think ppl reload like MW operator or CW operator dont you? Cuz no,they dont. Even a highly trained operators will less likely to reload like those anyways
@@wasfianajrin6587 also MW fans are like "MW real CW not" False argument. War,CQB and everything looks nothing like COD,Both MW and CW never represents real battles,firearm treatment,etc
@@wasfianajrin6587 MW reloads are too fast,yes you're trying to reload as fast as you can but you see that average 556 30rd magazines are most likely weighted 1kg,which is impossible to reload that fast Also reloading Minimi like in MW2019 could cause your hand skin to literally melt because SAW's barrels are so hot after firing
Alright this whole narrative gets shot down real quick as soon as you actually play MW. Like it’s not fun at all it’s the same high ttk camping bs. Cold War was rushed but it’s ten times better than MW. It’s old COD design with the graphics of MW almost. Quite honestly I’ve always preferred Treyarch’s games and MWII looks like it’s gonna be exactly the same as MW so not looking forward to it.
@@qmuscroft03 What cap? MW is campy and has maps that are too huge and complicated for CoD 6v6. The campaign of CW is better in most ways, and MW spec ops is ass, while CW zombies is really good! Sure, the gunplay and graphics are a bit better in MW, but CW has better maps, better gamemodes, slightly better class design, and encourages much better gameplay with its challenges, for the most part. 12v12 and 6v6 face-off alone are enough to make CW's multiplayer way more fun than MW's will ever be. CW has dead silence as a perk, and the footstep audio isn't stupidly loud. Still, if MWII's multiplayer has gunplay and a gunsmith like MW, but with many changes to make it less campy, I think it could be one of the best CoDs ever.
@@LanceTheManipulor I hope MWII will improve alot of ways so I can finally shit on Treyarch for making CW since alot of fans wanted CW to be like MW but in cold war settings and improvements and features but nope they fumbled it and make disappointing game instead...
Treyarch tries too hard to make their games "competitive" rather than fun. Not to mention their inconsistent design philosophy, such as an increased TTK while keeping burst rifles the same and adding shotgun secondaries. I wouldn't even mind shotgun secondaries if there was a penalty for kitting them out (Which is why Pick-10 worked for their games.) But there isn't, and any old fool can add a 1-shot shotgun with no downside. They fell off hard after chasing the eSports bandwagon in BO4. Not that I liked BO3 much, but at least that was objectively pretty good.
Honestly speaking, Call of duty black ops cold war isn't that bad rn It's sounds are pretty great, considering the fact that it was made in the midst of the pandemic. As of now it's improved a LOT. At some point, it may just be able to compare with modern warfare.
Man I wish IW would just give more new attachments to unlock . Full auto perk for FAMAS . Conversion mag from 7.62 to 5.56 for the SCAR ( thank god they changed H to L in MWII ) . 45 round 5.45 mag for AK47 . But nvr mind . Just hoping MWII would be a good game .
The funny thing is COD Mobile had a Full auto FAMAS in FR 5.56 model ever since it was introduced during 2021 S1. I literally thought they might as well use the Black Ops FFAR Model (based on FAMAS Valorise) instead of the FR 5.56, which is an F1...
@@FastnOut we currently have one Cold War and one BO3 Weapon in this season. Next 2 seasons we'll have a BO4 weapon and 2 Cold War weapons, and just fingers crossed for adding guns from other games, like I'm expecting Advanced Warfare's KF5, Vanguard's Thompson, BO2's Five SeveN, Ghosts' MP-443, even Shit-ton of Cold War guns (with the exception of CARV).
@@v12ts.gaming CODM full auto FAMAS version is a bit weird coz they reduce the fire rate similar to the PPSH . FFAR's fire rate is being used by the Type25 .
@@FastnOut the Marshall in CW doesn't have the hammers falling individually, whilst it's more accurate in warzone. The sounds seem more crisp in WZ aswell, might be due to the different engine. Props to the developers for implementing the guns that well considering that.
I honestly think you guys like to complain about Cold War just for the sake of complaining because this game isn't bad at all. Not only was this game being developed during Covid quarantine era but Treyarch also didn't have access to the same engine that MW runs on. Not every game has to have fancy tactical reloads, especially since those reloads you see in MW weren't really practiced in the 80s. This game is a solid Black Ops title.
Ok thats cool but did you know that the Hog Rider is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog and the Hog Rider card needs 4 Elixir to deploy ?
@@steveman0420 That's pretty interesting but did you know that the Benz Patent-Motorwagen ("patent motorcar"), built in 1885 by the German Carl Benz, is widely regarded as the world's first practical automobile, a self-propelled vehicle for carrying people, and first car put into series production. It was patented and unveiled in 1886. The original cost of the vehicle in 1886 was 600 imperial German marks approximately 150 US dollars (equivalent to $4,524 in 2021). After developing a successful gasoline-powered two-stroke piston engine in 1873, Benz focused on developing a motorized vehicle while maintaining a career as a designer and manufacturer of stationary engines and their associated parts.The Benz Patent-Motorwagen was a motor tricycle with a rear-mounted engine. The vehicle contained many new inventions. It was constructed of steel tubing with woodwork panels. The steel-spoked wheels and solid rubber tires were Benz's own design. Steering was by way of a toothed rack that pivoted the unsprung front wheel. Fully elliptic springs were used at the back along with a beam axle and chain drive on both sides. A simple belt system served as a single-speed transmission, varying torque between an open disc and drive disc. The first Motorwagen used the Benz 954 cc (58.2 cu in) single-cylinder four-stroke engine with trembler coil ignition. This new engine produced 500 watts (2⁄3 hp) at 250 rpm in the Patent-Motorwagen, although later tests by the University of Mannheim showed it to be capable of 670 W (0.9 hp) at 400 rpm. It was an extremely light engine for the time, weighing about 100 kg (220 lb). Although its open crankcase and drip oiling system would be alien to a modern mechanic, its use of a pushrod-operated poppet valve for exhaust would be quite familiar. A large horizontal flywheel stabilized the single-cylinder engine's power output. An evaporative carburettor was controlled by a sleeve valve to regulate power and engine speed. The first model of the Motorwagen had not been built with a carburettor, rather a basin of fuel soaked fibers that supplied fuel to the cylinder by evaporation. The vehicle was awarded the German patent number 37435, for which Karl Benz applied on 29 January 1886. Following official procedures, the date of the application became the patent date for the invention once the patent was granted, which occurred in November of that year. Benz unveiled his invention to the public on 3 July 1886, on the Ringstrasse in Mannheim. Benz later made more models of the Motorwagen: model number 2 had 1.1 kW (1.5 hp) engine, and model number 3 had 1.5 kW (2 hp) engine, allowing the vehicle to reach a maximum speed of approximately 16 km/h (10 mph). The chassis was improved in 1887 with the introduction of wooden-spoke wheels, a fuel tank, and a manual leather shoe brake on the rear wheels. About 25 Patent-Motorwagen were built between 1886 and 1893.
@@RickettsJr thats awesome but did you also know that A carbine is a long gun that has a barrel shortened from its original length . Most modern carbines are rifles that are compact versions of a longer rifle or are rifles chambered for less powerful cartridges. The smaller size and lighter weight of carbines make them easier to handle. They are typically issued to high-mobility troops such as special-operations soldiers and paratroopers, as well as to mounted, artillery, logistics, or other non-infantry personnel whose roles do not require full-sized rifles, although there is a growing tendency for carbines to be issued to front-line soldiers to offset the increasing weight of other issued equipment. An example of this is the US Army's M4 carbine, which is standard issue. A firearm does not require a stock or arm brace in order to be considered a carbine.
I honestly dont know why people are so mean to cold wars if you look at basically almost any game that isnt cod you get animations comparable to cw but cw anims are shit and ass beyond fallout 4 in some cases but some of them are really nice like that nail gun
Great video. Goes to show much detail mw had. I mean, cw animations were good, just not as good as mw. Is anyone not gonna talk about all of the OnlyFans links down below? Like wtf 😒
The gameplay of BOCW is a lot better than MW19. But, when it comes to graphics and sounds and attention to detail, MW19 is far superior. I’m personally excited for MW2, but both of these games will always have a place in my heart.
Cold wars guns sound and recoil are so weird modern warfares guns sound real and the recoil is stronger and realistic cold war kinda lagging gotta be honest they could of done better.
Covid and lockdown really effect the development process of cold War, but i still like cold War better atlist better than vanguard ofc... Only thing I hate about cold War was sbmm..
@@xXLesterGamingXx yeah kinda but sbmm in cold War was on another level of bad, I personally never face this bad level of sbmm .. Otherwise it's a perfect treyarch cod game I would say..