Attention, defensive armament operator whose alias is 'Locke' on board this PBY-5 Catalina which we are presently occupying to rescue our comrades who are in need of rescuing. There are escort vessels from the Imperial Japanese Navy armed with torpedoes and a machine gun in the water, which are at this moment in time firing projectiles made out of lead at us in an attempt to neutralize this aircraft. I urge you to inmediately switch positions to the right side defensive armament of this flying machine and use it to eliminate said escort vessels that are currently firing at us.
Well, they took down two merchant ships, probably over 50 heavily armed p.t. boats, hundreds of zeros, defended against an intense bombardment on a u.s. fleet, and won alone, all while not taking a single mentionably large amount of damage, so... the titanic is an easy day for the ol' cat
Probably one of the most immersive and chaotic mission simply by pure sound design. People screaming for help, zeroes roaring in the sky as they dive into ships around you, your own gun's fire, the pt boats around you firing as your crew screams at you to take them out, anti air guns around you firing on the zeroes, engine sound, alarm going off, thunder in the distance and intense music. I think one of the most important aspect of this mission is that you aren't in control, you are just a gunner of 2 plane. You don't fly the plane and as people around you die you can't even help them as you are too busy doing yourself and can barely even rescue the sailors. It makes you feel like you are fighting in a war instead of winning one. One of the best mission ever.
It was very well done indeed. Every time I replayed the mission I always tried to save as many sailor as possible, while fighting off the PT boats and Zeros. One of the most intense missions ever for me, fueled with adrenaline.
@@inspecthergadget4503 “adrenaline” is the perfect word to describe this mission! The music, the action, the visuals, and the pacing altogether make this one of the best and most memorable Call of Duty missions!
@@thinkingboi9508 there’s a unique field variant of the PBY used by special U.S Navy units during WW2 that did actually have heavy armament (frontal 20mm, reinforced plating, etc) like the ones in WaW, and they were used for Naval Raiding like Convoy Interception or Forward Raiding. The Black Cats mission in WaW is based off these naval raids. The main inaccuracy is they didn’t strafe the Convoy ships like in WaW, and were usually loaded with Torpedos and Bombs instead with the heavy armament being for when said bombs and torpedos ran out, or to engage escorting fighters.
Nah man, a remaster would be dope. Don't change the artstyle, just give us higher poly models, more fluid animations, maybe survival mode, and we're good.
I don’t like remastered games, not that they can’t be good, but because it’s almost like they are purposefully made to be trash… I feel like WaW remastered would have shitty loot crates and stupid ass kill streaks and no controllable tanks
Appreciating the Nostalgia while Activision fucks up again with Vanguard? Me too... I remember when this series was more than just a game they shit out yearly to meet a quota. This game told a story... a grim and horrifying story, but it did it well. Black Cats was a story all on its own, and it's fitting that its music should stand out as much as it does.
@@graysonleal3636 back then each COD game had a soul. Say Black Cats, I'd be damned if I didn't try to save as many sailors as I possibly could while shooting down Zeros and PT boats. Even though it was only a game, it was the right thing to do and I was 100% focused on the mission. New CODs don't have that kind of mission anymore but rather "let's just get this over with and milk $70 out of these 12-year-olds."
How many games can you say have a genuinely exciting and immersive TURRET SECTION? Not just that, but the TURRET SECTION is one of the most iconic and well-remembered missions of the WHOLE game?
The problem with average turret section in most games are they just stick with one turret throughout the entire journey Unlike Black Cats in WaW, you get to switch to different turrets, sides, front, and back, you get to see the inside of the plane, and after gets shot enough times you land on water and tried to save as many POWs as you can
@@MatsuSenpaii You also see other gunners in the process, making way for you as you switch from turret to turret or being just out of sight firing one of their own. Makes it feel even more like you are just one of many that won the war, rather than some action hero doing it by himself.
I love how this game when it came out was talked down on for being "yet another WW2 shooter". Now we're flooded with modern shooters and future shooters and everyone looks back at this as a classic now. This was the last 'true' COD for me. still remember clapping cheeks with the BAR in multiplayer, and by far one of the best campaigns. No other game beats the OG zombies.
@kc korea it makes perfect sense. Modern warfare at the time was a more novel idea than a modern shooter is now. Everyone I knew loved it too. The game was more rather publicized in a bad light. When World at War came out, that was the beginning of the "oh, Another WW2 shooter," phase in gaming. Nowadays, WaW is considered a classic and in many ways still holds up to what COD puts out today.
I actually prefer it that way though. WaW being remembered as just another WW2 game. Because it means that this game is still the standard quality of games of the era. The fact that it became a classic now mean that the quality of games nowaday severely drop beyond dirt.
The scary part of this mission is that during ww2, those same merchant ships you sink were Japanese, bringing in supplies. However, during that time, merchant ships like these had allied POWs, in crowded diseased and inhumane conditions. They were also unmarked or misidentified by allied bombers, so they attacked them and sank them, not knowing they had killed friendlies as well.
My Nan told me a couple stories of her Father, my Great-Grandfather, about his time in WW2. He was captured by the Japanese as a POW and was forced to work on the Burma Railway, my Nan still has a published diary I think it was that mentions my Great-Grandfather. He was rescued by American forces who had sunk the transport ship he was on, although the rescue came a little later as the Americans at first didn't realise that POWs were on that ship as well.
@@karlbonacua5219 Until you actually get put on a hell ship... Look up the vid on RU-vid. The pacific heat was awful, especially in an unfiltered hull where you were given no food or water, cramped conditions meant you always had to stand. So you'd have take turns sleeping on the ground, as well as defecate yourself and urinate yourself because there were no restroom facilities below deck. It gets worse, in the event of a sinking the Japanese sailors would do everything in their power to make sure escape from the hold was as hard as possible before abandoning ship. Which meant generally almost all the prisoners would die. Truly horrible.
If Call of Duty had a German campaign I could imagine this being used in a dark and stormy U-Boat mission. The interior of the black cat seems as tight as a U-Boat, then you use the deck cannon to fire at PT boats and other convoy ships. Then move around to use the AA gun against planes whilst rescuing survivors of the RMS Laconia.
wowzers these germans sound so cool and heroic! I'd love a campaign where you liberate rightful german land from polish aggressors 😊😊😊 or join the heckin epic dirlewanger brigade
bo2 also had some really good songs i don't remember the names, but Menendeze's theme and the main menu are really great ones. Oh and also Savimbi's theme.
I think this is the only cod game to feature a multiplayer campaign, but after playing the game both in singleplayer and in coop, you can see that there are a lot of absent things in the coop version of the game, like the japanese banzai charges and sometimes the background would just dissapear, but anyway, I spent most part of my childhood playing in coop with my brother, but there really was some things that wouldn't work the way they wanted it to be if they were implemented to the coop version.
QUIT asking for remasters, that just makes the developers lazy and us look like utter idiots for paying again for something we have previously paid for. demand a BRAND NEW WHOLE GAME, not a goddamn remaster ffs, you make me sick
The only game of the COD Franchise with Black Ops that had the courage to show the true and orrifying reality of what War World 2 really was, overall during the Pacific Campaign dealing with the Japanese. That gaming experience changed my life forever
@@swank8385ikr? It seems like not enough ppl truly recognize how amazing and well done it was for its time. I can still vividly remember screaming at my tv screen as a kid, after watching Vic get mercilessly gunned down after just trying to open a door and take point. All the while feeling helpless and overwhelmed knowing that I truly couldn't do anything to change the outcome. It's that feeling that got me into cod in the first place (BR1 was also my first at 5 years old😁). And it also made me feel more respect for those who do/did serve for our countries. I don't think treyarch, or any of the other studios for that matter could ever hope to recreate that same feeling and experience that the older cods conveyed so well. Plus, even to this day they have good replay value to them.
It's in a way suppose to sound like your being bracketed and shot at by anti air guns like when it goes quiet as they go to turn away os the guns falling silent and then start up again as you fly past
0:01. Observing the Imperial Japanese navy supply route to Okinawa. 0:47. Opening fire on Japanese merchant fleet. 2:13. Under fire by Japanese PT boats. 3:42-3:52. Final blow to the Imperial Japanese merchant fleet. 4:53. Aftermath of Japanese merchant fleet sunk. 5:07. Distress call from U.S. Naval fleet. 5:18. Preparing for aerial combat against Japanese A6M Zeros. 6:25. Aerial combat against Japanese A6M's. 8:34. Going to the hot-zone in dawn before the Japanese onslaught. 9:39. Rescuing all possible U.S. Naval survivors against the Japanese onslaught. 12:16. Japanese A6M swarm. 15:13. Relieved by F4U Corsairs before heading back to U.S. naval base.
@@rorschach-check his community tab, he has joined the military, it will be at least a year from now till he is back, handed channel over to his brother for time being.
Moving from gun to gun on this fortress was just amazing. I usually don't like aerial combat in games (because I get a headache) but this was awesome and badass.
@@thesupersonicstig I don't think he was calling it a flying fortress like the plane, i think he was just calling it that cause it feels like a fortress. All the guns and shit.
The first section is an absolute banger, but the moment 6:25 starts up, this becomes the best track out of a Call of Duty game EVER. Perfect mix of tension and despair for fighting to stay alive after your follow soldiers and support are dead.
All the times I’ve played Black Cats, and I never knew the soundtrack was such a banger. High octane, intense, it has flair but was usually drowned out by .50 cals and 20 mms. World At war is bomb
The PBY's have a sad end in Australia - the RAAF holds the only complete one in a museum, and it's piecemeal - made from components bought from or donated by collectors - the remaining fleet/squadron was decommissioned after the war, their hulls were used for lumber transport down the rivers and the rest was sold off or recycled. It's a shame, because they'd have made great fire-fighting aircrafts for us if we had kept them - which we desperately needed a few years ago.
@@417Owsy I used to be mid-scared at the screaming sailors trying to save themselves by swimming towards us(I still try to save as many as I can, I don't like drowning)
No game will ever come as close to representing the true grittiness and horror of World War 2 as this game did. Seriously one of the darkest mainstream non-horror games out there. Edit: a lot of people are comparing it with multiplayer games like Red Orchestra or Hell Let Loose, but that's not quite what I meant. I'm sure those games are fine, but I was talking moreso about the horrible things you do and see as part of the story in this game, like burning prisoners alive and executing unarmed soldiers, crawling out of a mass grave, being tortured etc. I don't know that multiplayer games are really offering that kind of first-hand historical dialogue.
@@fullmetalkriz1179 spec ops the line could also be argued in its mainstream status it's a game that if you were into game news you probably heard the negative press but otherwise nah
It feels like a lot of FPS games especially from this era had the “mandatory turret mission” but this mission beautifully turns that tired concept into an actual thrilling scene. And the music as definitely a big part of that. It hits so hard when the music swells for a bit and you shift your other gunner’s corpse before it kicks right back up when you take over his gun.
It gets you pumped but also sounds like bullets hitting the ship. WaW had some of the best SFX people with so many amazing subtlety. Much better than the 'Do you speak Japanese" "I shoot Nazis. They die." "I'm a gdman onion" stuff today
When you rescue the survivors when landed on the water. While the animation to pull them aboard plays, the PT boats can shoot you easily. It's the only moment where you can quickly die I think.
Cod waw is still a reference for me how a COD should be. Hope in future come more Games like that. Its perfect from Gameplay to Soundtrack or Atmosphere. Normal i love Battlefield 4 really much but this COD is still in my Shooter list. And Floor fight with Dimitri of Veteran in Berlin is now in my life paper :) I play this Game still today together with BF4 my Oldtime favorite. And the best its show how brutal War is and have piece message inside. Best regards from Germany
First time I played this, and when those drums kicked in I legitimately thought it was flak hitting the belly of my plane. In the back of my mind wondering what would happen next, would it pierce the hull? Would it wound or kill my character? Outstanding sound design, extraordinarily immersive. Then some time later you get down in the water and it's not war, it's just absolute chaos. Trying to contend with those relentless kamikazes, those fucking PT Boats just absolutely slaughtering to shreds all our sailors who'd just barely managed to escape their sunk destroyers and battleships. As the player you save maybe a handful of them, and it's nowhere near enough. Their pleas and cries for help leaving you utterly haunted. To imagine this is only a shadow of what our grandfathers, great grandfathers really contended and lived with. There's no words to put it into.
Every time i hear the music to Black Cats alone, I always get flashbacks to it. It even got to where I had to play it again just to experience it once more. Its a amazing level, probably one of my favorites outside of Their Land, Their Blood, and thats just for the music. And we also cannot forget the heavily quoted line: "TAKE OUT THOSE FUCKING PT BOATS!"
@@ssww3 or maybe a cod ww2 with new perspective (French/Polish Resistance, Chinese, Scandinavian, African like cod 2, early stage of Barbarossa, Market Garden, etc). Honestly WW2 has so much potential, but it was done to death with those stereotypes and just straight up being crap like cod WW2
This mission was so intense, the Japanese were definitely the most brutal faction in the game and were more willing to fight than the Germans even if they knew they would die. I enjoyed the American campaign more just because I enjoy fighting the Japanese since they never quit and would fight you at close quarters, I wish there was more of them in the Call of Duty series but a lot of the times Germans are mentioned in the series.
I’d love one on the opposite sides, dealing with flamers and getting firebombed in the Pacific while gunning down bombers and an unstoppable horde in Rhein. This game felt like the best representation of how fucked up the us vs them train of thought made all sides monsters, what with feeling justified burning out bunkers then thinking Germans are cowards for trying to burn out a building you’re hiding in. This game is an actual masterpiece ngl
Replayed this game a month ago and I gotta say, this game had the best campaign soundtrack than any other Call of Duty Campaign. My two favorite songs out of this whole game was "Black Cats" and "Heart of the Reich".
I remember playing that years ago, it still sticks with me. I wonder if COD Big Red One compatible with Xbox Series X because if it is, i'm getting it ASAP.
I didn't think anyone still remembered BR1! That, and all the tank parts in that game was the icing on the cake for me. Definitely the first thing I thought about when I played this as a kid!
@@andrewluster6142 in Vietnam they used to play spooky sounds on a loudspeaker on boat patrols to scare anyone in hiding, imagine being on sniper patrol and hearing the cries of what you think is your dead relatives...
Imagine in about 30 years, gaming becomes completely immersive and we literally get to be in the game via neural chip or vr room. Imagine playing through a remastered version of Cod Waw. Would not be surprised if some people came out traumatised or have mild ptsd. I on the other hand would love every second!