IMO this is the canonical ending, Silas is beyond saving at this point, he already killed a lot of people just to avenge his brothers, he has nothing left lose.
@@spaceman2737 In his case, all those people deserved it and it's weird that he considers himself no better than them Actually, most of those people deserved and those who didn't he killed in self defence
@@spaceman2737 Thats the whole point of the game. That path of revenge put him down that path of killing thousands. That’s the point of Redemption, you either be a better person than you were, or you don’t.
This is definitely the better ending, the game wants you to forget that "Bob" hanged Silas and his brothers, for fun, Well I didn't forget, shoot the Sumbitch!
And yet look at all the death you’ve done caused, Silas has killed a hundred times as many brothers, he said so himself, so why should you walk off and not him?
@@theoutlawking9123Allowing someone to be better than who they were in the past doesn’t make you a little girl. Not getting over it for half of your life, and killing a better person than who they were back then makes you not only worse, but also a little bitch.
Instead of just killing him the moment he discovered that ben was bob, he kept telling his tales about the days he was hunting bob, and everything that bob did to him, when he knew that bob was right in front of him
Coming a bit late for this topic,(just finished the game) but the redemption ending just doesn't make sense and it's actually a really lack luster ending. But the revenge story does make sense, it is not a happy ending but really does feel like a really good wild west revenge story and gives a much longer lasting impression. By that point he had killed so many people he way beyond redemption, saving that one last life(who had claimed it's fair share of inocent lifes) just, doesnt, make, sense.
Only in the little "Nuggets of Truth" collectables that you find throughout the game; apparently, a lot of the outlaws you fight as Silas Greaves were in the employ of Juan "Juarez" Mendoza, the main antagonist from the first two Call of Juarez games. I get what you mean though, I feel like Techland could've just released this game as "Silas Greaves: Gunslinger," or something like that, and it would still have been a great game on its own without so much as a reference or a whisper to the Call of Juarez games, although they probably thought that using the old franchise's name would help sell the game better.
@@TheAtypicalGeek Its like you say, their titles sells. I bet for instance ubisoft could have released AC Odyssey (at least, maybe even blackflag, but blackflag is actually related to the other AC's) as a complete own game and not part of the AC franchise. That title is being milked to hell. There are a lot of more examples.
Cracks me up that the game actually wants to pretend this is the bad ending. "Revenge is bad" stories are always so pretentious and up their own asses.