you are one of the best teachers I've ever come across in years....and I share your videos to almost everyone who needs to understand fundamentals. You explainer things so well! Thank you
Hi Christoph, your videos are very helpful man! Especially the C4D fundamentals, they are years old but it really help a lot while I'm learning C4D. Thank you, you're awesome!
Depends on what exactly you mean with 2D. You can capture everything without perspective if you pic a corresponding camera projection and you can also build everything with 2D-Assets basically. I think blender has also some nice features for 2D-Animation if you are after 2D-Drawing, cartoon style.
Thank you for the tutorial. What do you suggest to use a single camera and animate it to show multiple details of 3D model from different angles and positions so the camera track does not break (I'm having a problem with camera target here). Or what I'm talking is possible with multiple cameras? Let's say, i want to do something like this video - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-it-RdTLa_Tw.html
You want to do this setup with multiple cameras. Basically one camera per perspective or detail you want to show. It is much simpler that way, otherwise, if you use one camera for multiple angles and want to change one part, you might influence other angles and so on. You can also have a look in the Take-System, that is pretty suitable for that kind of scenario. At the end you render each angle as take and put it together in a video-editing software.