i also remember this thing named the library of babel which generated random text based on a formula, so you can search up something and then convert that text into monkey movement
@@brandonbombplays9304 watch me, loooooooooooooooooooooooooool laugh out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out out loud
I actually got a more likely possibility, basically, lets assume theres 12 "buttons" you can press, this may approximately accounts for wasd space scrolling and some cardinal mouse movement. The WR SSG record is around 2 minutes, and multiplying the number of seconds by 20 gives how many ticks their are in that time, 20*2*60. (1/(2^12))^(20*2*60) is the likelyhood assuming set seed, so just multiply it by 1 / (2^64) to get that same seed. Computing this number, you get something about 8689 digits long. This is also not considering how their can be much easier worlds that exist for the monkeys to find, both in terms of time and technical ability to perform [so 4 minutes @ 5 inputs per second with a control N of ~9 would give a muchhh lower number, which is a run im sure can exist] honestly though? I feel in actuality I feel it would be a lot closer to maybe 1 / 10^65 or something as monkeys are intelligent beings, and im sure with enough monkeys you can start racking up a decent amount that understands more and more about the game combined with some luck. At a certain point (wayyyy before this number) you will probably get human level intelligence monkeys by just random genetic mutations in spawning in that many damn monkeys
On a practical level, I'm pretty sure you wouldn't be dealing with monkeys pressing keys randomly. A monkey could probably handle the idea of "immersion" and learn to actually move their character around, and possibly even combat. Broader-scope issues like farming might be tougher....
And certain concepts like creating a nether portal, creating eyes of ender, and going to the end, require massive leaps of logic that aren't really intuitive. Ruined portals *might* hint at nether portals enough to guess them, and the purpose of eyes of ender would be self explanatory once the portal was found but this is far beyond what most people could guess without additional information.
@@Triumph263 Good point, even humans have trouble with figuring out the Minecraft world. Humans deal with that by *telling* each other about things, but that's kind of a weak point for other primates....
@@phoenixd2863 and being much much much much smarter And having more dexterous hands And knowing how video games work And overthinking stuff exactly like I do
This like that age old Geometry Dash question: “If you put an infinite amount of monkeys in front of Geometry Dash and give them 1 attempt can even one of them beat the hardest level ever completed by a human (rated level)” The current hardest rated level right now is Tartarus, so can a monkey beat Tartarus? The obvious notion is that yes one would be able to beat the level because there are infinite monkeys, but it’s not that simple. The reason this question is so difficult to answer is that there are some extremely hard parts in the level that require you to click quite fast like 10cps+ that also requires precision, is it even possible for a monkey to click that fast anyways? Plus in certain parts you have to click once for an extremely short time and immediately let off the mouse and get ready for the next click, does a Monkey have good enough hand dexterity to even do that? As you can see this question gets trickier and trickier to answer the more you dive down the rabbit hole.
@@nwut it’s more like 10 tbh. I haven’t really played Tartarus at all (because I’m not skilled enough) and now realizing it is that 5 cps is so slow some parts like the straight fly parts and wave parts are around 7-10 cps maybe even higher. It’s not the highest in any level in GD some impossible levels like Silent Circles have a click speed of 50 - 100 cps and you have to click accurately
A quick rule of thumb is that if a 4 year old human can beat minecraft, then a monkey can, as a fully grown great ape has roughly the mental capacity of a 4 year old, and can communicate most efficiently with humans out of any type of monkey, via sign language, which is possible due to their hands being very similar to humans, which also means it would be easy for a monkey to use human gaming equipment. also, monkeys can be taught basic reading skills, so switching the language file from english to simplified English and installing a mod like just enough items to assist with crafting recipes would yield a decent chance at a monkey beating minecraft within a few dozen attempts, assuming a human taught the monkey the basics beforehand (ie, the controls, the menus, advancements screen, jei interface, etc). it would also help if the monkey was on a older version of minecraft that doesnt have as much overwhelming content, but isnt too difficult that it's hard for a monkey to persevere through it. 1.8 would be a good balancing point in my opinion, and with these conditions, i think you could tell a monkey "beat the ender dragon" and there would be a large enough chance that there isnt a need to involve the infinite monkey theorem that he/she would get all the necessary information from the game itself and (eventually) beat the enderdragon Edit: I finished watching the video and it wouldnt have to stay still for 27 hours, the chances are significantly higher if the monkey can wander off and come back before the dragon perches
This. The video assumes a monkey is a literal single-cell organism who would actually need to do only random inputs to beat the game. Doesn't detract from the video though, but kinda discredits monkeys way more than necessary. The video wants no human-interference, but even if you were to put it with those restrictions, gathering a million monkeys would probably not require an entire lifetime for one of them to randomly beat the game.
Now, i can see some flaws in this hypothesis: firstly, this is the MAXIMUM amount of time & monkeys needed to beat minecraft. Secondly, this doesn’t take into account the time and resources needed to keep the monkeys alive and healthy to play minecraft, which would take away from the time that they play minecraft, meaning the real maximum amount of time needed would effectively be longer. However, the third flaw i can see is the fact that evolution and extinction (bar the inevitable heat death of the universe) are not taken into account. Both of these variables could drastically change how long it could take for a monkey to be minecraft or the amount of monkeys needed to be minecraft. If a monkey evolved to become even more intelligent, almost to the point of human kind, it would take far less time and monkeys; although it would take a long time for monkeys to evolve, it is far less time than the end of everything. On the other hand, if monkeys go extinct, or become endangered, that would put a hard stop on the experiment or limit the amount of monkeys respectively.
@@mayhair well akshully, we’re more closely related to chimpanzees. However, if we included all primates, that would give a much larger and diverse pool of subjects
@@LarsonPercussion hehe, i was somewhat joking. although you do have a point, akshually humans are primates themselves and are the most populous species of primates. so suffice to say there is a very high chance they will overtake the game well before any other primate species does it.
@@secret8151 I mean, when you start to consider the parallel universes, the whole point just comes up to amount of parallel universes (because, there is infinite amount of parallel universes)
Can't the portal room just be exposed in a ravine so the monkey only has to click one silverfish block? EDIT: Also since you're on 1.9+ versions, unless it's extremely rare you cannot spawn 1000 blocks away from spawn, unless the monkey is playing on bedrock edition EDIT 2: Just found out 1.12 can spawn you in the stronghold ring, nevermind
Any block can be overwritten by an air block generated by a structure such as a ravine so in theory it could be possible to spawn and then immediately be in the end.
15:12 The chances of a monkey randomly getting ontop of a pillar (excluding the falldamage shenanigans and the repetition of the enderdragon jumps) aren't 3% at all! I think you were asuming that there's an equal chance for each outcome to happen (i.e. distance: not far enough, too far and just right), but that isn't the case at all. If we only look at hight for example, there are two things that we need to account for: 1.What's the enderdragons kb (how many blocks) 2. What would be our margin of error? (let's say 10 blocks, because of the radius of the end pillar and the monkey could strafe a bit back.) If the enderdragon would only be able throw you 140 blocks in the air (only assuming hight here, as if all the kb of the enderdragon would hit the monkey upwards there wouldn't even be a way for him to make it towards the pillar). There'd be a 10/140 or 1/14 chance that the monkey would land on the end pillar, ONLY assuming hight. This thought process also has to be applied to the yaw and distance of the throw, which would be way smaller than 3%. Anyways I wish you a nice day IGBLON and if any of you readers have something to add please leave a reply! (And I get that there's a chance this was done for simplicity's sake, but my brain still wanted this out there.)
There's some game knowledge mistakes and big assumptions here, but still a fun video! One major one was that strongholds can actually spawn ocean-exposed, so no digging would be necessary.
@CosmicWasteXD_ @Exotic Kennith i don't remember the video too well so i may be missing over some details here, so i'm sorry if so: rarity shouldn't be an issue as we're just considered with possibility at scales of these lengths; if a monkey can randomly dig down it can randomly swim down; and breaking a block to enter is the easy part because silverfish-infested blocks could be mined instantly. side note: strongholds or their portal rooms can also generate above ground as crazy as that sounds, but i'm unsure about what conditions are necessary for that.
@@Winter_Blossoms yes but after breaking the silverfish block a silverfish would appear and start damaging the monkey and the monkey would not know at all what was going on and would just keep pressing random buttons maybe occasionally hitting the silverfish but it would be insanely rare for the monkey to be able to kill it as it moves very quickly and is small and the monkey would not have aim and probably not high cps as well. as for the strongholds generating above ground im pretty sure this has only happened on bedrock edition
There’s a flaw, when calculating the percent chance of having a lucky end spawn (20%) you have to add that to the percent chance of the monkey going to another 12 eye portal because they will have to restart (same thing with dying in the end)
While I will not negate the possibility of igblon being smarter than Einstein, i will say this, Einstein did not know about Minecraft... Because he is an old man.
the thing about the simulation though is that a monkey is intelligent enough to learn some rudimentary minecraft skills, whereas the simulation is completely random, so i think the monkey would do better than the simulation
you forgot to calculate for when the monkey dies he has to press respawn to continue but he also has the chance to click go back to menu and end the run
the monkey would be constantly jumping and walking which increases hunger, then itd get down to half a heart, then itd die from the damage of the pillar mlg
@@tejasnikam1260 you can get to half a heart from hunger on any difficulty, and then you would die from the damage you take by running into the dragon to do the pillar mlg
When the monkey sees the screen turn red once it clicks, it will continue doing that and so it eill not be random cuz monke might like controlling things
Kudos to your work, but there is one little, petty, insignificant problem... the Monkey would destroy the entire Computer after messing whit it a bit, and thus, every chance, becomes absolute zero.
7:36 all it takes is the left click being held and it looking straight down which is extremely likely at these scales, to the point I don't think it'd be much trouble to get a monkey to dig straight down irl
Igobylotsofnames: this is why a monkey can go to the nether and the end and beat Minecraft. Also Igobylotsofnames: here’s the illogical reason a monkey can’t go to the nether and the end and beat Minecraft.
Are you Sciencephile the AI? I'm not suggesting this just because of the TTS, but also because you made a physics reference and Sciencephile the AI made a minecraft reference, and because your editing style seems similar.
How monkey gamer is still alive after destroying end crystal with standing next to it ? Edit: How a monkey gamer is still slive after jumping of a obsidian pillar?
Here’s some things that could help the theorem: You don’t need to worry about a monkey’s age, since they reproduce A monkey would not fall in the void in the end, as you said a monkey can tell that a cliff is dangerous A monkey could also randomly break a chest, and if it broke a good one like a blacksmith chest it could get a sword that would kill the dragon faster or equip a piece of armour that could let him survive falls from the pillars
That is the EXPECTED amount of time it would take if they were facing in a random direction and punching in a random direction. The monkey in this case would get EXTREMELY lucky and kill the dragon in a shorter amount of time
This is basically a monkey being blind and clicking random buttons. In actuality the monkey would interpret the game, albiet very weakly. It would see the buttons, push or click, and see the screen suddenly change, scaring it but eventually one would connect that pushing a button makes the screen change
i mean if you think about it, we technically play minecraft randomly except we have knowledge and the percentage of stuff happening increases or decreases depending on how good the idea is