Today's helpful stats:1, 7, 8, 11 are the levels he incorrectly read the level title. That's 4/11 or 36.36% incorrect. If it were a title-reading test, however, he would indeed have PASSED with a 63.64%, a D-. Congratulations D- GR.
The "glitch" is pretty logical. The key is not on the shell but on the koopa. So when you take the koopa in another shell thru a door, but you have not destroyed it or its shell, you can potentially farm infinite keys by killing the one on the red shell and making the green one hop back into the red shell and into the door with it, over and over. Clever 👍
After many frustrating attempts (because mario maker controls are garbage, the trick is only a few frames wiggle room, I got my up and down buttons ignored multiple times, and the room is pretty small) I was able to try the trick multiple times, it does cap at two. So what's happening is the green koopa holds the key and you only get the key killing the koopa. Moving the green koopa to the red shell and coming back, the flag for 'has the key been gotten yet' has not been set, so it respawns in the green koopa. But the key item is still set from when it first spawned, so, alas, you end up with two. Once you get the key from the red koopa (which was originally the green koopa), it sets the flag and so it doesn't put the key in any subsequent respawns. So no, you can not get infinite keys.
That pow block one is so smart. You had to wedge it inside the muncher's collision while still being close enough to the start where you could despawn the muncher and not the POW. Then when you came back and the muncher checked if it could spawn, the POW being inside its collision prevented it from spawning. Edit: And of course, I paused the video to leave this comment and then he immediately explains it properly. I'm impressed, DGR.
I love that you came back and beat those levels 😋 I watch all your episodes and I always wonder about the levels you don’t clear on uno max and uncleared 😁 Edit: Uno Mas come on autocorrect 😂
I might be abit late to say this but.. i think you guys misunderstood the last level, let me explain what i think they ment; why is there 2 flags in that level? For those who still dont get it theres one in the overworld in the background and one in the sub world. Its more a visual "uno mas" ;)
For the dry bones level when it squishes the dry bones it has to respawn and when it’s about to come out of the pipe the water pushes up and then it comes out of the pipe. Confusing I know