Awesome PHACT!! Sling’s M1 does more damage when charged! TBH, Sling’s fast, uncharged m1s can be used to disrupt shield healing from other PHIGHTERS!, making it a good option. Charged for the win!
another Phact is that the cooldown for slingshots double jump increases depending on how long you hover for, so it's good to learn when to use regular double jumps and when to hover.
something i found with the dolphin jump tech is that you can combine the first bit, then double jump and press q. you can also bind this with hover-shooting, which is useful cuz shooting while hovering makes your m1s charge faster
also, one tip to add: It's best to move while hovering in the air while ALSO using your m1. this trick makes it a hell for melee phighters to deal danage to you (except for skateboard, and katana's grapple) You should also attack using any of the abilities while moving in the air cuz people wont be easy to aim at you and could avoid damage from melee phighters
One thing you might have forgotten to include is that slingshot’s lmb charges faster while hovering allowing you to get at most 3 fully charged lmbs if timed well
Something that i found out (idk if its patched) but if you dash right as you spawn and holding w, you can stack the momentum and go super far. Very effective on protect the telamon but also hard to pull off.