I'm imagining Mr. Burke's corpse just rising from the grave and coming back to haunt you. He'll find you and whisper coldly "were you watching your back?"
When you are settled down and living as peaceful as can be In the Wasteland, you'll see him out at the dead of night, walking to you to take everything away from you
@@TaurusTheCrazyBull "I see him in his fancy suit and hat. Just... watching me from a distance, his specter flickering in and out of sight. Then he walks towards me, ever so slowly, his ghostly form flickering like a bad radio signal. As if his connection to this world was not yet gone. For some reason I can't move. My body is frozen in fear and my legs won't obey me. Yet he just continues to walk, as if he knew he didn't need to hurry. That I would either face him or tire out before he caught me." "When he gets to me, I can still see the line in his neck where his head was severed from his shoulders, but he still talks in that creepy voice, his words gurgling through the hole in his neck. He says, _'Were you watching your back?'_ Then he pulls out the pistol he used to murder Lucas Simms and aims it at my face. I hear a loud bang...." "...and then I wake up." *[Mr. Burke appears, his head held at neck height]* _"My employer Mr.Tenpenny would like to see you."_ *[Insert jumping music and imply a cliffhanger for a second feature]*
It's because Burke as a character is by design basically supposed to be a serial killer, the type that is a creepy stalker tracking and watching their target from the shadows or from afar, getting to know their target's routine by heart, just waiting for the most opportune moment to strike.
This works in a lot of places in real life, too. Most people are too busy to really look in detail. So long as you're dressed appropriately for where you're trying to get into, most people won't even look. Of course, you also need to be able to speak in a similar fashion if anyone does ask, even just casually. The counter is buildings that have security checkpoints or require scanning ID tags.
The guard when the lone wanderer wants to go in the citadel: I'm going to have to stop you right there. The guard when Mr. Burke wants to go in the citadel: I'll allow it.
I love the idea of Burke killing every enemy in the wasteland with his silenced 10mm pistol just to track you down and say that you're gonna have a bounty on you soon
What's scarier, a soldier running after you to scold you for disrespecting his dead brother, or a pin suited hitman slowly walking towards you with a submachine gun on his hip to tell you that 'you've made a grievous error in judgement'?
I remember when I first played 3. “Time to show you some wasteland justice” I expected him to go in and just ventilate Burke, instead he just showed me “average justice”. And he didn’t even do that well.
Oh goodness that would be difficult, I guess I would just have to shoot any ncr on sight from far away with a sniper, could certainly make for a wacky shorter video :)
@@Nerbit13098 for more difficulty you can add one of the legions most common comments too "like degenerates like you belong on a cross" or "watch your tongue profligate" and this might be harder then you think given that certain fights are within a limited space
@@simonsoupshark8009 actually that could be more difficult since eventually you would have to enter the Fort full of legion with only hold out weapons if I remember right. Honestly recommended ncr since their faction covers a wider part of the mojave.
In my head canon I think he puts tracking device on you when he talking to you.Then he’s so set on exploding megaton that he thinks fuck it.Then follows you to the ends of the earth
Gotta admire the tenacity of a dude to slowly walk and follow a guy across an entire state, watch them get abducted, follow the kidnappers, watch their target escape, and follow them back the other way across the state.
Nerbit, a diamond in the rough, mitten squads son, a youtuber who will (hopefully) rapidly rise in youtubers. Truly a youtuber worth his weight in subs, and truly deserves more.
@@Nerbit13098 I mean it is true too lol. 20k subs, at a weekly post rate, with like 20 videos AND a full video of mr burke? Dude I can hear the subs coming.
@@Nerbit13098 I looked at his twitter and on May 3rd, he has been sober for 2 months. I'm happy he's getting himself better and I just want him to make a full recovery before he comes back!
Cant you be followed forever by NPC’s in any of the FPS Fallout games by talking to a sleeping person and talking away before you actually engage in conversation? If so why not have a play through where you are followed by several different people with different distances between each other, coming from different angles
Yeah, you can wake up all of those homeless people in that one FNV place (forgot the name because I didn't really get into the game) and they would follow you.
@@firstnameiii7270 doc Mitchell sleeps though. So just go back into his house wait for him to sleep and talk to him then run before the dialogue starts.
I’m not sure which is scarier, Kowalski running at you aggressively for a whole playthrough or Burke menacingly walking after you for an entire playthrough
"The -man in black- player in a Vault jumpsuit fled into the desert... and -the Gunslinger- Mr. Burke followed." Sounds like a fantastic opening line for one hell of a novel. ;)
This channel has inspired me to reinstall New Vegas: never done a max-luck "break the strip" run before, not being a walking apocalypse or gun-fu master is certainly a challenge enough for me.
We can go further with this. Somewhere in megaton (I believe the church) there will be people sleeping, talk to them while they're in bed and run, they will start following you to talk to you. I don't know if they will follow you forever but I know they will follow you. Some one test this out and let me know(I have sad news to say that it doesn't work. I tried it on mother maya but she would only walk to the megaton door but not outside. Maybe other npcs might work but I doubt it.)
Contrary to comment about Fawkes' gender made by his voice actor, lead designer Emil Pagliarulo has confirmed, "No, Fawkes was absolutely a male. This was a mistake. Wes gave an interview and he was mistaken. Trust me, Fawkes is and was male."
Imagine following the lone wanderer around for his entire journey while he avoids you, and then lets you catch him just so you can send him a cringey "you shouldn't of done that" threat and then get shot.
You can take the unique Super Sledge from Fawkes only after he's released during the Vault 87 part it's honestly pretty good. It disappears after you see him again after Raven Rock.
Feels like some good fun could be had here for altering his character model to the Nemesis or The Terminator. Especially when he's so easy to find in a run through as opposed to the other chasing alternatives. I'd love a few more clips of waiting on hills to see them in the distance
Burke jumpscaring with his face half clipped into the camera and "you have made a grievous error in judgement." Makes him legitimately every bit as terrifying as the challenge made him out to be 😂
Its funny to see people STILL calling Fawkes a girl after like 12 years. That was never true, the VA who said so was wrong and was corrected by the lead designer.
Yeah I've been playing it a bit lately on console just to check and it worked great so future Fallout 3 videos will probably be recorded off my Series X just for my sanitys sake lol
Question: when you meet Vulpes at Nipton during the massacre and trigger his dialogue, could you run away from the conversation and have him chase you? Or would Vulpes simply not follow you after a certain distance? Because if you could trigger it and manage to run, that could be another "It Follows" style run
Post #12 of "can you beat fallout NV with only This Machine" (unique only) No companions, of course. This is a true challenge. You'll have to reach a certain level (12)and have a decent reputation just for the option to get access for the series of mini quests required to be awarded "this machine".
@@Wiseguy909 you can beat the main quest of nv without attacking anything, but the challenge of it comes from getting the levels and solving the mini quests without attacking anything
This is like a less frantic and terrifying version of that gmod mod where the poorly drawn 2D image of Sonic slides towards you and instantly kill you if he touches you
You casually calling Fawkes 'she' sent me down an hour deep rabbit hole of forum posts and Wikia entries. I'm still unsure about the truth, but that topic sure brings out the worst side of people. To sum up: -A nearby terminal mentions the subjects in Fawkes cell and the surrounding cells being female, but another terminal entry mentions these subjects dying. -The voice actor for Fawkes says that Fawkes was female prior to becoming a super mutant -After the voice actor said that, lead designer/lead writer for Fallout 3 said that Fawkes was and is male -An unused audio log chronicles the journey of somebody who might have become Fawkes, although details of this log are inconsistent with statements Fawkes makes Really it just comes down to whether the lead designer or the voice actor for a character gets more say on an issue that the game doesn't actually cover. Who outranks who in this case? Personally I'm going to take the Roland Barthes route and say that since it's not made clear within the fiction, the creators don't get to decide the truth after the fact. Fawkes might be male, Fawkes might be female. That minor mystery and how the player interprets it and interacts with the idea is part of the game, and a 'no, your interpretation is wrong' from a voice that's automatically and always right would take from the experience rather than add to it. Edited to fix spelling and grammar.
the audio logs are pretty unambiguous that fawkes is a vault security officer named sheldon delacroix and the inconsistencies with fawkes openly states that his memory of his pre mutant life are basically nonexistent so his dialogue regarding what he remembers can't be taken at face value. there's no mystery here. the voice actor was just mistaken.
@@miss_baphomet How exactly are they unambiguous? 1. They're not available in game and so aren't a part of the game any more than the concept art is 2. There's nothing in the logs that identifies Sheldon as being Fawkes. It's not even clear if the attempt to turn Sheldon into a super mutant was successful, we only know that a super mutant later found the recorder, with nothing to suggest that mutant was Sheldon
You gotta do Malcom Holmes his speed is above whatever the players is. I attempted to beat the game doing it, but trying to get out of the BOS bunker with the capped maniac was impossible
Hey friend, just a heads up all the sleeping gamblers in the followers of the apocalypse also follow you in this fashion, it’d be interesting to activate a bunch of them at once and try completing this
I must admit, I was very skeptical of this run when I saw talk of it, thinking "yeah, but Burke just walks, so he is easily going to be outrun", but I had forgotten how many time sinks and deadends there are in this game.
@@MadastheHatter13 i mean to be honest the only difficult fallout games are the top down isometric ones because theres barely guides for them and they really suck at directions and telling you where to go, especially fallout 1 and 2
I love how Nerbit said "I knocked out Butch then carried him to class as I had a change of heart then I had another change of heart and caved in his and his mother's heads in with a baseball bat." *Random Man: Back to it! beats another man with a baseball bat.* Great vid Nerbit you absolute LEGEND!
I played Fallout 3 for the first time yesterday and was really disappointed when I was promised "wasteland justice" by Simms and expected him to blast Burke, but then that idiot tried to arrest him and turned his back on him. Like, what the fuck were you thinking dude?
As you come into this world, something else is also born. You begin your life, and it begins a journey towards you. It moves slowly, but it never stops. Wherever you go, whatever path you take, it will follow - never faster, never slower, always coming. You will run; it will walk. You will rest; it will not. One day, you will linger in the same place too long; you will sit too still or sleep too deep. And when, too late, you rise to go, you will notice a second shadow next to yours. Your life will then be over.