in besiege you should make a large missile that flies through the air and uses grabbers to grab fireworks and release them on a timer. For referense serch iron man jerrico on youtube. that wouldbe really cool. than you could see how many fighting levels you could beat with it.
Imagine making a bridge in real life, and a couple of cops see a bridge breaking with 2 cars just barely getting over them without falling, and then they confront you, and you just say "It's fine they both reached their goals and beat the level"
I love youtubers like you who do challenges in engineering games. The creativity used to tackle each challenge is awesome, regardless of the difficulty of the challenge. This happens to be one of the harder challenges you've done, and the creativity is going strong like always.
I don't even like these types games that much, but something about watching these extreme absurd bridges actually work is just so fascinating to me that I just want to keep watching haha
Thanks for making such good content. I got into the other side of the lake because of you and it's really fun. You have inspired some of my creations: roller coaster with no supports. Please come to try it!
Your wibbly wobbly is so funny to me because it is totally possible to just grab the checkpoints for both the moped and dump truck. But that's just how challenges go, you overcomplicate some things and have incredible ideas for others. Great video!
for that last level I wonder if Reid could have made it slightly more complex to have like 3 more levers pull it up. Kinda like how you would do it normally with pistons but powered by weight.
I don't know much about how this game works, but for the one with the big dump truck and the vespa maybe you could've had a higher road that the vespa can drive on to get its checkpoints, and then when it's the dump truck's turn it goes into the same road, breaks it, and then falls onto a lower, more reinforced road to get its checkpoints.
as someone whose default approach to puzzles is to find the most brute forced, unintended solution, I feel like your methodology is like if I had a single braincell to apply to figuring out how and why things work before just trying to wing it
ok... please tell me it's not just me who also completely misread the title multiple times that it said, "Can You Beat Poly Bridge Only Using 2 Roads?" and was super confused because they thought he already did that. It took me 1/3 into the vid re-reading it 5 times to figure that out.
Honestly, your creativity and problem solving give me hope for humanity. As someone without as much creativity, it's nice to be reminded of the absolute brilliance that humans can achieve.
While roads are heavy, they actually can take just a little more compression than wood, so if you have a piece of wood that is getting just a little too stressed and breaking, try using a road. Also im looking at your regular bridges and most of them seem way oversupported to me, i can see many budget cuts that you can make
Alternate designs for #12: Make a catapult that launches the Model T up and breaks afterward, leaving a road for the truck to cross or Make a teeter totter that starts as a ramp and falls down after the Model T gets across, forming a straight road for the truck
"Can you beat polybridge 2 using only roads" After watching the first level, my answer is definitely "no". Except for those falling road glitches. Are they a thing?
hello. im back and im 2 hours late. i absolutely love your videos and i keep watching over them thinking o myself "how tf iss he so good at so many games"
I don’t think that I’m the only one who would like another KSP video. Maybe take inspiration from one of stratzenblitz’s challenges, I’m curious to see your take
hehe think this game is just to make it easier for engineers to test different bridge designs, all ideas are sent to the cloud and actually the game developers just sell the ideas