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7:15 It's also interesting to note that you can charge-boot from your ship over to that second bolt, but that also would mean waiting for said charge boots. That and the decoy clipping works just fine.
I once attempted a clankless run on NG+, though it ended on Aranos because I didn't know about the glitch to skip the elevator. I used the first person wrench glitch to traverse areas intended for heli/thruster packs. Wrench glitching the long stretch of lava on Tabora was much akin to a TF2 jump map, pogo jumping off of the lava until I reached dry ground
This is one hell of a damn endurance, and the crazy thing is, there are some people who are masochistic enough to try speedrunning the game this way, God bless them.
I find it very lovely in old games that this is not cutscene breaks the game related. As in, the game will literally not progress if you don't rescue Clank. I wish more modern non open world games had this approach.
16:32 I tried this glitch but unfortunately it did not work, but i have noticed that there is a glitch on challange. In game menu where is special, if you go activate first person mod then go closely to walls, and if you double jump and shoot your wrench, you will definitely seeing yourself flying, this glitch is actually useful and your able to beat ratchet and clank 2 with it.
I was gonna say that I can't wait for a Ratchet and Clank 3 without Clank but I remembered that you start off with Clank anyways. So I guess it would be a packless run?
Now I'm really curious: if you make it to Aranos without rescuing clank but then allow them to reunite at the end of the level so that clank is on your back for the rest of the game, if you THEN return to endako to rescue clank, will there be 2 clanks?
I emulate them mostly. I learned my lesson with Spyro 2. I recorded my Disc Pal version with original hardware, but part way, the disc failed on me, and I had to start again 😢
Ratchet gracefully willing himself through the air is one of the most beautiful things I have ever seen in my entire life. My jaw literally fell and stayed that way for the entire duration of that clip. No words could describe my purely indescribable amount of awe I felt in that moment. Excelsior.
The Clank lookalike is known as Clonk. He's a good boi. And, very specifically, not Clank. Kudos on another success and I'd say this counts as Without Clank, since you never met him. That was just Clonk, after all
Ratchet: I don't need friends! I have decoys! Ratchet: *Speaking as a decoy* Oh Ratchet, you're so cool and awesome! I bet you could even fly if you wanted to! Ratchet: Thanks, inflatable me! You're the best friend ever! Clank: *Watching from a distance* What a sad, lonely little Lombax.
@@kenpanderz672 that's what happens when every romantic interest you hook up with mysteriously vanishes into oblivion, never to be seen or mentioned again. Happened with Angela, happened with Sasha, happened with Talwyn. Can't vouch for Rivet, haven't played A Rift Apart.
So I remember seeing an alternative way to sort of prevent reuniting on Aranos: If after they reunite you fly back to Endako, the game remembers that you haven't rescued Clank yet, so he goes back to being kidnapped. You won't have USED clank in any ratchet segments, but he will have been on your back, so it really depends on the judgement of the individual.
I myself found an even different way. To quote my comment: I played everything casually until the very end where the door leads back to the hangar. I then decoy clipped into the right wall of the open door, walked a bit and clipped back into the hangar (to the right of the door). This way I just skipped the cutscene trigger where they reunite.
Would be funny if Clank wasn't in the cutscenes at all but all the characters acted like he was "Clank, what do we do?" *harrowing silence due to severe lack of Clank* "Right, right..."
Honestly, I think it says something kind of amazing about how well these games were put together that it functioned as well as it did without getting a key component the game expects you to have. Especially the fact that if you deliberately avoid getting Clank in that second section, that it doesn't just assume you have him when Ratchet gets through since it's supposed to be impossible to not.
As a (not games) developer myself, exploits like these are why I never assume something is impossible. Gaming in the 00s made me a super careful coder lol
Underrated RU-vid channel. You’re the ultimate testament to quality over cuantity, its such a shame the algorithm likely doesn’t treat that speed of work very well.
@@bayardkyyako7427 I want to say that I have any kind of excuse but I do not. When I wrote that I legit retyped it knowing something was off, but didnt notice exactly what.
@@bayardkyyako7427 I didn't even notice until I read your comment and went and reread the main comment...TWICE. My brain just slipped RIGHT over that typo. The human brain is a beautiful thing lol
You make really interesting challenge runs and I can't wait for more. Your humor is also really fun especially "Ratchet Wills Himself off the ground" A fun time all around.
I wish the ratchet and clank series got more credit of its amazing work. I mean Insomniac Games casually dropped the first 10/10 story in ps5 history and literally no one noticed. The Ratchet & Clank franchise needs more people like you.
I had never DREAMED of the kind of sequence breaks you did here, and the way the game just went along with it at so many points was hilariously amazing!
18:24 if you look closely you can see the sheepified version of the boss gets destroyed by the main version, it’s likely the game then goes “oh the boss just died, better play it’s death animation” and bam, the boss defeated itself.
I remember attempting a clank-less run when I was young. I surprisingly got up to the reuniting at the end of planet Aranos revisit. although I don't remember the Tabora lava gap being that much of a problem. I swear the lava wasn't insta kill but a 2 bounce then sink lava maybe because it was the ps3 version? I remember using the clank-less levitator over and over because I found it so hilarious.
little things i noticed/did in my run of this: during the factory level with the rising water you can actually decoy glove through a wall near the pipes at the start of that segment, jump across into some out of bounds rising water and be raised straight up to the ending cutscene. for extra height, 4-5 decoys in a diamond shape can somehow give you and extra jump when you fall on them for a bit. this is more me venting but that god damn lava swingshot was aggravating because i didnt have savestates on the ps3 version, so i had to respawn, and fight the enemies...every..single ... time. when ratchet and clank were seperated on the prison i beat the second clank segment, got to the very end of ratchets segment and just clipped through the wall on the right as the re-uniting trigger is only at the doorway, it is a very small trigger.