Bloody awesome! The effort is so much appreciated, I still can't believe we got such an unbelievably good remaster for one of my alltime favorite games, still feels a bit like a dream :')
hey bro, great job, do you think you could make the michael and shadowman models with more polygons? I feel like that was what NightDive needed the most to do
Hi Kevin i have a question about patch 1.3, it says profile level added, is this the same profile level from the original game that when you tried to load it would crash the game, if i'am correct is the level the small empty rooms you enter by entering testlevelload 31 can you give info on what the level is for as it seems to have no purpose or testing abilities.
hi kevin! i'm currently making maps for the remaster. can the dev team reveal what tools are being used to open and edit the bspfile.lvl maps? this would help greatly. fantastic work on the remake!
Hey Jopezu, the level editor tools may be released at a later date stay tuned :) They were developed by Night Dive programmer Eric Serio so they are not found anywhere public at the moment.