In this shader tutorial for Unreal and Unity, I show several techniques for creating a car paint shader including creating the base color, adding sparkles, and creating a waxed clear coat layer. At the end, I also show how to create a carbon fiber material.
Here's the Voronoi Noise texture for Unreal:
www.bencloward...
Here's the carbon fiber normal map: (For Unity, you'll need to invert the green channel)
www.bencloward...
Here's last week's video on subsurface scattering:
• Subsurface Scattering ...
Here's the playlist for all of the videos in the series:
• Advanced Materials
Shader Book Recommendations
www.bencloward...
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Li...
Background Music
Speo - The Little Things
• The Little Things
#UnrealEngine #shadergraph #Unity
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22 сен 2024