Just from seeing the units look at one another, you can tell... Youthberk and Astroea really do not like each other. They actively despite the others' existence
Breaking the Rock was all about "Reality sucks. I hate everything. Burn the world down." Full Blast is Youthberk after he realized that he let his thirst for vengeance consume him and resolved to protect Keter Sanctuary together with his former nemesis Bastion. It would've been ill-fitting to use it here.
Man I know messiah was pissed seeing when he came back from the future he like “why yall get buffed while yall hitting this hard I saved the planet for peace why u still fighting with yall lives in the line to a tree”
@@gamingtestglensee5702 not all copyrights are not found on my videos but i have copyright claims on revolform videos and a bastion video but the autor of the music allows me to use it on RU-vid but yeah
@@youthberktempest I would literally start a petitiom to raise the money, if that was the only issue. Come on man! As a fellow Youthberk fan you too should be frustrated by this.
Here's my Grade 4 Youthberk Power: 13000 When this unit is placed on (VC) by the [RevolDress] ability, this unit gets gets [Critical]+1 & drive +2 & all of your front row units get [Power]+15000 until end of turn. Then, COST [Soul Blast (2)], reveal the top two cards of your deck, choose two of your opponent's rear-guards with the same grade as any of the revealed cards, and put it on the bottom of their deck. Put all of the revealed cards into your hand. [AUTO](VC) 1/Turn: At the end of your turn, choose up to one card with "RevolForm" in its card name from the soul, and ride it as [Stand], that unit can use all its card effects until end of turn.
@koyss78 Don't forget. When G3 Youthberk (both Skyfall and Protofall) conducts RevolDress, the RevolForm immediately gets -2 Drive. In terms of that custom G4, it felt too overpowered as you get so much for such little cost. (Aka, leads to bad card design as it would've power crept the previous Revolforms. Granted, Powercreep is inevitable in card games, but in this case, the gap is too large that no real thought was given, other than simply making it do everything.)