@@ZER0O9 not remade, they suck and have the lamest characters and protagonists in the entire series, but the atmosphere and level design should be adopted in a new 3D Vania with an expanded version of the PS2 games' gameplay and aesthetics
@@ZER0O9 fair enough, and on a second thought, Rosa is actually a very interesting character, too bad I cant say the same about these protagonists from most non-canon CV's
I noticed the game recycled the boss music from Rondo of Blood and some of the mini bosses used music that would become the first boss music for Circle Of The Moon.
Какая твоя самая любимая сюжетная линия из данной игры? Мне лично больше всего заходит прохождение за Кэрри из-за боссов вроде Медузы, кузины Кэрри и Актрисы....а также действительно атмосферных уровней)
These games had their issues but they nailed the creepiness factor. The first game was genuinely scary: bosses jumping to you out of nowhere, sudden darkness complete with Cerberus, and the freakiest-looking vampires I've ever seen.
weretiger I never heard anything like that before well I see normal tigers but nothing like the weretiger is something different it sounds a really cool one
Me: 49:40 : And, finally, the video ends here. Wait, there's more? 50:18 : Who's that? A few minutes later... LOL He looks strong. Could I possibly defeat him? 54:35 : "The true shape of Dracula"? Does he mean that thing I defeated as Cornell? Wait... A desert? 55:14 : Wow! How did I miss that? I must unpack my N64 from the attic, right now! 55:55 : GOD HELP ME!!! GOD HELP ME!!!!!!!!!!
@@eightcoins4401 Don't forget that it came right after Symphony of the Night, which most people agree raised the bar for the franchise; this definitely felt like something of a step back (in terms of Konami, we also got those terrible 3D Contra games on the PS1 around this time as well). Not to mention the REALLY bullshit parts like the Nitro Glycerin segment or how you can screw yourself without warning by using too many Sun/Moon cards, spending too much money at Renon's, or just taking too long.
I got nervous watching some of Serg's jumping because I still vividly remember those many times I thought I had a jump lined up perfectly then the camera went wonky and Reinhardt went right into the acid water. It's good in some ways, good music and sound design. I wish the "Wicked Child" music would've been used for the Malus fight.
@@eightcoins4401 I'd love to play a current gen (even PS4 graphics would've sufficed) 3D Vania that combined the atmosphere and platforming/level design of the N64 games with an improved and expanded gameplay of the PS2 games as well as the best ideas and mechanics from the 2D games :(((((((((((((((((
@@GillianMStarlight Yeah, the platforming and camera were genuinely bigger threats than any of the enemies in the game, in particular the Clock Tower, Duel Tower, and Ice Cavern in Carrie mode were miserable experiences.
Может Камком и Нинтендо подумают и сделают перевыпуски старых своих игр, на подобие этой. А так спасибо за историю, очень интересный час. (Шикарное музыкальное сопровождение). ХАЛТУРА) Смерть и Ренон, набор один и тот же умений и атак)